cRPG

cRPG => Beginner's Help and Guides => Topic started by: Screaming Idiot on October 21, 2013, 11:16:07 pm

Title: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 21, 2013, 11:16:07 pm
Hello!
I am a Level 26 1st Gen with no looms. I am a full-melee footsoldier with an even distribution of skills along 1handed, 2handed, and polearms. I usually wield a 1hander, a shield, plus a 2hander/polearm.
Included below are my current stats. I left out anything I put no points to, attributes or skills.
_______________

Level:26
_______________

Stats
_______________

Strength:18
Agility:14
_______________

One Handed:91
Two Handed:76
Polearm:83
_______________

Weapon Master:4
Athletics:4
Iron Flesh:6
Shield:4
Power Strike:6
_______________


My equipment (all +0) is as follows:
______________________

Bascinet
Black Lamellar Vest
Light Strange Gloves
Khergit Leather Boots
Iberian Mace
Plate-Covered Round Shield
Dadao
______________________

My playstyle is having enough protection to stop me from dying from a few hits, but does'nt slow me down. I prefer being agile and kiting/flanking opponents instead of being a plate-covered long maul shitbasher.

And that's basically it. Any suggestions for skill changes, new equipment, or builds (for now or my next gen)?
Title: Re: Recommendations for a near death 1st Gen
Post by: Varadin on October 21, 2013, 11:18:42 pm
I wouldnt recommand having 2h 1h and polearm wpf...1h + polearm(aka Spear) + shield is a good combination, if yu prefer agility get 18 or 21 agility , also you dont really need heavy armor, i wouldnt go over Heavy Kuyak if i were a shielder.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 21, 2013, 11:33:17 pm
I wouldnt recommand having 2h 1h and polearm wpf...1h + polearm(aka Spear) + shield is a good combination, if yu prefer agility get 18 or 21 agility , also you dont really need heavy armor, i wouldnt go over Heavy Kuyak if i were a shielder.

Yeah, I've noticed that a lot recently. I chose to invest on all so I could experiment more. I fare equally well with 1hand and 2hand, but both function pretty much the same, 'cept one is bigger and badder, but the other is more defensive and quicker.
Poles however are a different game. There's a lot of variation between them, though, so what should I pick? Word on the street is that War Spear is the thing, along with the Long Maul.
Additionally, you can only thrust with a pole while using a shield, so how would that work? I never really liked thrusts, though it could grow on me.
Title: Re: Recommendations for a near death 1st Gen
Post by: oohillac on October 21, 2013, 11:58:51 pm
Run an 18/18 melee build, and see if you want to be a bit faster or a bit stronger, go higher on Agility or Strength.  Or just stay 18/18, it's a beautiful build.

For weapon choice, pick what you find the most success with/enjoy the most and hone in on that.

Eventually you can make your builds around your weapons when you know the game well enough.
Title: Re: Recommendations for a near death 1st Gen
Post by: Falka on October 22, 2013, 12:38:38 am
In this gen just carry on, at lvl 30 you could have sth like that:
(click to show/hide)

But in your next gen go for 21-18 or 18-21 pure build, with wpf only in one weapon. Maybe you'd like to try other shields, brown lion, knightly heater and elite cav shield are really nice and not so heavy. Two more things, you can make STF alt: http://c-rpg.net/index.php?page=charskipthefun 
Maybe good idea would be joining some clan with big armoury. Looms help a lot. If you don't want to be in seriouz clan check this: http://c-rpg.net/index.php?page=ladderoverviewclans#!?page=claninfodetail&id=2216


Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 12:44:45 am
In this gen just carry on, at lvl 30 you could have sth like that:
(click to show/hide)

But in your next gen go for 21-18 or 18-21 pure build, with wpf only in one weapon. Maybe you'd like to try other shields, brown lion, knightly heater and elite cav shield are really nice and not so heavy. Two more things, you can make STF alt: http://c-rpg.net/index.php?page=charskipthefun 
Maybe good idea would be joining some clan with big armoury. Looms help a lot. If you don't want to be in seriouz clan check this: http://c-rpg.net/index.php?page=ladderoverviewclans#!?page=claninfodetail&id=2216




... About that...

I don't really want to be bound by a single weapon tactic-wise. I wanna be able to vary my combat style slightly. If you have any recommendations for weapons that have a good secondary mode or work differently with/without a shield hook me up.
Title: Re: Recommendations for a near death 1st Gen
Post by: Fartface on October 22, 2013, 12:45:02 am
I fare equally well with 1hand and 2hand, but both function pretty much the same, 'cept one is bigger and badder, but the other is more defensive and quicker.
Words of wisdom.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 02:08:53 am
Words of wisdom.

But a 1st Gen unloomed scrub could never say something wiser than the big dicked 20somethingGen master race I make bad jokes.
Title: Re: Recommendations for a near death 1st Gen
Post by: Taser on October 22, 2013, 03:44:36 am
... About that...

I don't really want to be bound by a single weapon tactic-wise. I wanna be able to vary my combat style slightly. If you have any recommendations for weapons that have a good secondary mode or work differently with/without a shield hook me up.

An iron staff would do well for something like that. With a shield it only thrusts but put the shield away (or it breaks) then you have a weapon that can use all 4 directions while having knockdown.

If you want a 1h weapon, there are some that have a 2h secondary. They suffer vs normal 2h swords when it comes to range so depending on how new you are that can be an issue.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 09:31:58 pm
Alright, I think I have a new setup ready.

I'm planning on using a Bastard Sword, an Elite Cavalry Shield, and a Military Fork/Shortened Spear.
Title: Re: Recommendations for a near death 1st Gen
Post by: Malaclypse on October 22, 2013, 09:35:04 pm
I think you should definitely not give up on your dream of playing multiple melee classes. I started off as 1h/polearm, and now that I'm level 35 I have 8 WM and split my profs three ways: 125 polearm/1h, 93 2h (because real talk, 2h will do fine at 0 prof anyhow).
Title: Re: Recommendations for a near death 1st Gen
Post by: CrazyCracka420 on October 22, 2013, 11:06:55 pm
You certainly can have 2 different weapon classes (like 1h/polearm, or polearm/2h).  I think those are the two most viable, otherwise another good split is melee (either 1h, 2h or polearm, and throwing). 

I personally like polearm/1h as a cavalry player.  But it would also be a pretty good split for ground troops (can do hoplite, or use a pike and have a 1h as a backup)
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 11:11:22 pm
I personally like polearm/1h as a cavalry player.  But it would also be a pretty good split for ground troops (can do hoplite, or use a pike and have a 1h as a backup)

I was actually thinking the opposite, maybe having a 1handed main, plus a pole for range and backup.
Title: Re: Recommendations for a near death 1st Gen
Post by: CrazyCracka420 on October 22, 2013, 11:12:43 pm
I was actually thinking the opposite, maybe having a 1handed main, plus a pole for range and backup.

That would be good too.  Fighting with a 1h, and pull out a polearm for either support role (against other infantry) or to rear horses.
Title: Re: Recommendations for a near death 1st Gen
Post by: Jona on October 22, 2013, 11:18:39 pm
If you want to be more of a hoplite (polearm, 1hander, shield) go with the war spear... its a great weapon and can be sheathed... AND it rears horses.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 11:19:32 pm
That would be good too.  Fighting with a 1h, and pull out a polearm for either support role (against other infantry) or to rear horses.

So should I use my previous picks? (Bastard Sword, an Elite Cavalry Shield, and a Military Fork/Shortened Spear).
Title: Re: Recommendations for a near death 1st Gen
Post by: The_Bloody_Nine on October 22, 2013, 11:23:19 pm
Bastard sword gets severe penalties when used with shield, don't do that.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 11:29:04 pm
Bastard sword gets severe penalties when used with shield, don't do that.

Right then, what else? should I have a one slot 1Hander and a two slot Pole?
If so, which one(s)?
Title: Re: Recommendations for a near death 1st Gen
Post by: Grumbs on October 22, 2013, 11:32:59 pm
Any spear thats 141 length+ for rearing horses (stab in the head) should be fine. It should also be sheathable. War spear is a good choice or Battle Fork. Unless you can rear with the extra reach with a shield with shorter ones, don't think you can

You don't have to be able to rear horses but its a great ability. Stop the horse then kill it so the rider falls, just aim well away from his shield if he has one
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 11:41:09 pm
I was thinking about going for the inferior, but much more affordable Boar Spear.
What would be a good 1handed main? Right now I'm using a Fighting Axe, and have used an Iberian Mace and an Italian Sword before.
Title: Re: Recommendations for a near death 1st Gen
Post by: Gurnisson on October 22, 2013, 11:44:43 pm
Fighting Axe, Langes Messer and Military Sickle are all good one-handed weapons that gets increased stats in secondary mode, which is 2h mode. You should try them out.
Title: Re: Recommendations for a near death 1st Gen
Post by: Ronin on October 22, 2013, 11:48:44 pm
I have a recommendation for you. Join a clan and use their armory.

Splitting proficiencies is not a bad thing. People will say having both 2h and polearm is a waste, but it can actually be very fun to play; which is the point of playing a game. Having fun. Isn't it? Besides, they actually funcion differently. There are cases where you want to use a spear type of weapon and there are cases where you want to use a 2handed weapon. Same for 1handed weapons too.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 22, 2013, 11:49:28 pm
Fighting Axe, Langes Messer and Military Sickle are all good one-handed weapons that gets increased stats in secondary mode, which is 2h mode. You should try them out.

Sweet! Now all I need is a Boar Spear and an unusual hat better shield. Right now I'm using the Lion Heather Shield.

And yes Ronin, I know. Still finding a clan.
Title: Re: Recommendations for a near death 1st Gen
Post by: Grumbs on October 22, 2013, 11:51:41 pm
I was thinking about going for the inferior, but much more affordable Boar Spear.
What would be a good 1handed main? Right now I'm using a Fighting Axe, and have used an Iberian Mace and an Italian Sword before.

Boar spear would be fine for rearing horses, but the damage is quite low, especially with a shield (shield makes you do like -20% damage or something with spears). If I just wanted a secondary backup spear in that case with that sort of damage i'd just take a pitchfork

Those 1 handers are fine, but you should just pick something then use only that for a while. Learn its strengths/weaknesses and reach/speed etc

I would prefer a sword with 25+ stab, 30+ swings. Use an axe if you specifically want to play a role were you break people's shields, otherwise you might as well have a stab. Knockdown 1 handers are great but you won't have a stab. I would recommend them for newer players because you will get a hit on someone then can get another free hit in. The stab might be harder to use for newer players, not sure
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 23, 2013, 12:16:33 am
Boar spear would be fine for rearing horses, but the damage is quite low, especially with a shield (shield makes you do like -20% damage or something with spears). If I just wanted a secondary backup spear in that case with that sort of damage i'd just take a pitchfork

On the other hand, a damaged War Spear still has some pretty good kick to it. So I guess I'll get it.
Hmm... A Langes Messer comes pretty close to your other remark. Plus it has a 2hand mode, so I'll pick that too.
Any recommendations for a quick cash injection?
Title: Re: Recommendations for a near death 1st Gen
Post by: Grumbs on October 23, 2013, 01:03:44 am
Just use bad gear for cash, doesn't really matter. But using crappy gear can have a negative effect and make you get lower multi if you don't help your team much. You will make money with 20-30k gear. Less is fine too ofc
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 23, 2013, 01:58:42 am
Cool Beans!
Thanks for all the suggestions guys! I'll give y'all a heads up when I'm done grinding.
Title: Re: Recommendations for a near death 1st Gen
Post by: Grumbs on October 23, 2013, 02:06:09 am
Good luck. Another thing about blunt weapons - think of cut as having about -10 damage compared to blunt. If you can live without the stab (or you can't use it well) you will do better with ~25 blunt than ~30 cut and you get the knockdowns
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 24, 2013, 02:30:20 am
Back for more, as always.

I was trying out more and more equipment, but then regular footsoldiering got boring really fast.
I am now trying out the whole Rondel setup. I am doing much better now due to my very quick playstyle preferences (as I was always better with short/fast weapons).
However, I have a few obstacles to hurdle. First off:

What field of view (0-100)and what perspective (1st/3rd) should I use?

And

What equipment should I have?
Right now I am using a Rondel Dagger, Steel Buckler (round), Gambeson, Turban Hat (style points), and Turkish Shoes.
Title: Re: Recommendations for a near death 1st Gen
Post by: Grumbs on October 24, 2013, 04:02:03 am
You gear is fine, personal preference. With Rondel stabbing you don't really need much. I would probably wear a helmet but as a new player it doesn't make a huge difference imo

The way you set up your game is personal preference too. You can press - to zoom out a bit but I never bother, and you can increase FOV if you want but again I just use default. Its not going to make you a better player or make a huge difference. I always play in third person for fighting, its better for having a sense of you surroundings imo. But if you shoot quickly switch to first person for the shot, then back to third person when not shooting. This is personal preference too, but if you don't go to first person for shooting your aim will be off a bit (the shots land more below the aim point)
Title: Re: Recommendations for a near death 1st Gen
Post by: CrazyCracka420 on October 24, 2013, 03:59:55 pm
Some people have gotten used to a wider field of view.  I personally tried many times to up the field of view, but it makes me feel like I'm walleyed and get the feeling like I'm staring down a very long hallway.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 25, 2013, 02:02:17 am
Cool beans!

I settled with a Black Hood, Deli Robes, Light Strange Gloves, and Turkish Shoes. Looks very swanky and mightyfine.

One last question though:

The Rondel is good and quick and all, but its reach is so terrible. I have to get so close that it is shorter than anally ravaging the bloke.

Should I use some other shortened & quick weapon (short falchion, shortswords, etc) or should I use the rondel?
Title: Re: Recommendations for a near death 1st Gen
Post by: Grumbs on October 25, 2013, 07:46:36 pm
Theres often not a right or wrong gear to use, just experiment and find what you like. I would say that any dagger, even rondel is more of an advanced play style. When you play with a shield you should assume it will break at some point and a dagger will then require footwork, timing and chambering to avoid dying straight away. Everyone should learn good manual blocking too which you won't do with daggers.

Its all about having fun though, especially when a newbie. The more hours you put in the easier it will get and thw more you will uncover depth in the gameplay. I would go for a sword rather than daggers tho so you practice some blocking
Title: Re: Recommendations for a near death 1st Gen
Post by: [ptx] on October 25, 2013, 08:42:43 pm
I generally zoom out to the max with Numpad- and use the max FOV. Awareness FTW.

Rondel is very fast and can devastate an enemy up close with those stabs, however pretty much any proper sword will have more general utility (not to mention more attack directions), whilst also letting you block after losing your shield. A broad short sword can be nice, if you are using multiple weapons, due to it being 0 slot, whilst it still remains a very good weapon, with a decent 1h stab. A niuweidao, on the other hand, is deadly for hitting enemies with swings, but has no stab.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on October 28, 2013, 02:59:58 pm
Sweet.
I think I'll settle for a Large Buckler and a Nordic Short War Sword. I will experiment, however!

Thanks for all the suggestions! I'll keep this thread unlocked if I think I should update it.
Title: Re: Recommendations for a near death 1st Gen
Post by: Screaming Idiot on November 03, 2013, 08:31:59 pm
Back for more, as usual!

So far a light set has been working very well for me. But tow handers are even better, with practice, of course. I have one dillema, though?


Katana or Bastard/Longsword (or some other 2hander)?

Which armor works best for light 2hander?