cRPG

cRPG => cRPG Technical problems => Topic started by: Vexus on January 07, 2011, 03:49:09 pm

Title: Animation lag
Post by: Vexus on January 07, 2011, 03:49:09 pm
After patch I've been getting a lot of animation lags say for example your attacking someone you swing and a second or 2 later your dead or he's dead this happens mostly at the end of a round but it's hard to block if the animation lags out.

It's happening also when you feint but most frequent problem is the first one that you die/kill with a delayed hit.

Anyone else getting this problem?
Title: Re: Animation lag
Post by: [ptx] on January 07, 2011, 04:56:44 pm
At the end of the round there is some lag AFTER the final attack, probably server doing all the upkeep related stuff. Never experienced any other lag. Well, maybe once i had a lagspike, but those happen.
Title: Re: Animation lag
Post by: Vexus on January 07, 2011, 05:02:19 pm
But I never had these problems before this last patch and I don't think it's because there's NA people in the european servers since they shouldn't affect ping.
Title: Re: Animation lag
Post by: Keshian on January 07, 2011, 05:19:18 pm
I posted something recently on this forum about it.  It happens to me as a n archer 1-2 times every round, ususally only once becuase it means I cant shoot and the guy charging me easily kills me when the firing trigger with new animation doesnt work or has a cazy half-second delay that makes shot go widde.
Title: Re: Animation lag
Post by: Zanthos on January 08, 2011, 12:41:20 am
I've noticed this with blocking. I've had some delays and sometimes no response at all from the mouse click. I've actually asked a few people if they saw me blocking on their side or not. They said I just stood there. It could just be me of course... but before the patch I could always tell when I simply didn't block properly. Now there are many more circumstances where I find myself saying "WTH? I clicked to block that...??!!!"
Title: Re: Animation lag
Post by: Ninja_Khorin on January 08, 2011, 01:05:51 am
I've had similar issues. When pressing block, my attack doesn't start at all afterwards. This has forced me to sometimes in a fight block 5 times or more in a row because my attack won't start. It's really ruining my gameplay experience :(
Title: Re: Animation lag
Post by: Ninja_Khorin on January 08, 2011, 10:13:08 am
http://forums.taleworlds.com/index.php/topic,153292.0.html
These guys also feel it.
Title: Re: Animation lag
Post by: Phyrex on January 08, 2011, 10:45:36 am
I feel it too. It's still playable but it really sucks ass and should be high priority.

And when we're on the topic of animations, the new 2h thrust animation breaks the other animations, maybe the animation maker can polish it abit?
Title: Re: Animation lag
Post by: Ninja_Khorin on January 08, 2011, 11:17:08 am
I just noticed on EU1, could just normal lag I suppose but this happened yesterday aswell and my connection is working without any problems in any other game. Anyway, if I spam over head swing like 4-6 times it gets stuck and looks like I'm holding the attack even though I'm not even touching the mouse. Asked a friend of mine and he said that for other people it looks like I'm just standing there.
EDIT: EU4 seems to work fine.
Title: Re: Animation lag
Post by: Salamol on January 08, 2011, 04:47:47 pm
I posted something recently on this forum about it.  It happens to me as a n archer 1-2 times every round, ususally only once becuase it means I cant shoot and the guy charging me easily kills me when the firing trigger with new animation doesnt work or has a cazy half-second delay that makes shot go widde.

This.

Just about as often as you too... when strafing trying to kill another archer I've had it about to shoot, then reset... I release the clicker and nothing happens (and this isn't because I've been hit).
Title: Re: Animation lag
Post by: Puppybull on January 08, 2011, 04:51:02 pm
While we're at this, why is it when you get horse bumped while reloading a crossbow that crossbow can never reload / fire again ever?!
Title: Re: Animation lag
Post by: Vexus on January 08, 2011, 05:24:31 pm
While we're at this, why is it when you get horse bumped while reloading a crossbow that crossbow can never reload / fire again ever?!

Crossbows gets damaged if hit while aiming/shooting rendering it useless for a whole round.

It's the only weapon that gets damaged sadly.
Title: Re: Animation lag
Post by: Webb on January 08, 2011, 05:37:23 pm
this happened to me on the EU server so i went to the north american one and nothing changed....I get a slow delay when swinging my sword, i click and then it doesnt swing until a good 2-3 seconds later but by that time i am dead and the other problem i had was my attacks were going through people on my screen it wouldnt register the hit but idk it's never happened to me before  :?
Title: Re: Animation lag
Post by: Puppybull on January 09, 2011, 10:44:44 am
ah well thats pretty realistic lol