cRPG

cRPG => Beginner's Help and Guides => Topic started by: Glyph on October 16, 2013, 09:43:00 pm

Title: damage and difficulties
Post by: Glyph on October 16, 2013, 09:43:00 pm
What is the connection between damage and the difficulty of the weapon?

for example: The Francisca does 31c damage with a diffculty of 2PT, while the Heavy Throwing Axe does 47c and has a difficulty of 4. Does the amount of damage refer to the amount that you would be able to inflict with the weapon at it's difficulty level or with 0 PT?
Title: Re: damage and difficulties
Post by: WITCHCRAFT on October 21, 2013, 04:11:05 am
The damage shown on the website (and in your inventory in game) is the base damage that the weapon deals. It is a static number that goes into the damage equation when you attack. Your stats are variables that change the equation. Power strike/throw/draw multiply the damage of the weapon (each one does so by a different %).

For a heavy throwing axe and 4 PT, you would do 47c [base damage] plus 40% [4 x 10%] because PT increases damage by 10% per level. That totals to 47 x 1.4 = 65.8c damage.

Weapons proficiency (and strength for melee weapons, don't think thrown includes it but I may be wrong) increase damage by a small percent (~5% at the highest attainable levels) as well. More important than that is the speed bonus. If your target is running away from the thrown axe they will take less damage than if they stood still. If they are charging towards you they will take more damage than if they were standing still. This is why ranged weapons can take down a charging horse in very few or even a single shot.

Hope that helps!
Title: Re: damage and difficulties
Post by: Froto_the_Loc on October 21, 2013, 04:35:22 am
Higher difficulties tend to do higher damage, but it's more of a transition, than a direct relation. And difficulty represents the minimum stat requirement.