cRPG

Off Topic => Spam => Topic started by: Gomer on October 09, 2013, 01:58:58 am

Title: If cRPG had VOIP
Post by: Gomer on October 09, 2013, 01:58:58 am
http://www.youtube.com/watch?v=a975ivCIuFY
Title: Re: If cRPG had VOIP
Post by: Scervo on October 09, 2013, 05:21:34 am
This is why I always muted everyone as soon as I got in a server when I used to play ps3
Title: Re: If cRPG had VOIP
Post by: Charlemagne_De_Kingsmith on October 10, 2013, 12:16:09 pm
I would like to imagine that cRPG has a better community, but the again  :? lol
Title: Re: If cRPG had VOIP
Post by: Sniger on October 12, 2013, 05:43:43 pm
power of mute, kick and ban :p
Title: Re: If cRPG had VOIP
Post by: vipere on October 12, 2013, 06:35:33 pm
It's like Corsair and Hetman on Teamspeak
Title: Re: If cRPG had VOIP
Post by: Butan on October 12, 2013, 07:27:59 pm
It's like Corsair and Hetman on Teamspeak


Right on.
Title: Re: If cRPG had VOIP
Post by: djavo on October 12, 2013, 07:40:52 pm
I would be permamuted
Title: Re: If cRPG had VOIP
Post by: Butan on October 12, 2013, 07:47:42 pm
Actually, a VOIP in a closed community is not too problematic, since you have only a few dozens of really annoying players to mute.

Would be interesting to try a VOIP in the current cRPG which has only a few hundreds players fighting at the same time everyday.


With VOIP off/on (client/server) and a mute list that doesnt reset at each connection ofc.