cRPG

cRPG => Beginner's Help and Guides => Topic started by: Mlekce on October 07, 2013, 03:42:27 pm

Title: what to do now?
Post by: Mlekce on October 07, 2013, 03:42:27 pm
I need less then 1 milon exp for lvl 32 and i don't know what to do now.

lvl 31

Strength:18
Agility:21

One Handed:139
Weapon Master:4
Athletics:7
Iron Flesh:4
Shield:5
Power Strike:6

Should i go and invest more points in wm to get 165 1h wpf,or add those points to 110+ pole wpf?
Add 3 riding and wait for lvl 33? Fill if to max and shield?
Title: Re: what to do now?
Post by: Mlekce on October 07, 2013, 03:44:27 pm
I am fine with IF and Shield,it is enough for me. I feel weak with 1h tbh,it just don't do enough dmg even with warhammer.
In yesterday strat battle i needed to hit guys 4+ times to kill it,that is just too weak.
Title: Re: what to do now?
Post by: Gurnisson on October 07, 2013, 04:22:23 pm
I'd say 2 points in IF and 1 point in WM or go for 21/21 or 18/24 at higher levels.

Strat is ridiculous though, people use an enormous amount of armour there. I had 7 ps and a mighty warhammer in the same battle and people could still survive a lot of hits. :P
Title: Re: what to do now?
Post by: Utrakil on October 07, 2013, 04:36:58 pm
I had the same decission to make and went for 3 riding. Now I am trying to do any got as 1h shield cav on a rouncy and totally fail. That f***ng horse always dies and leaves me alone between enemies. And it feels like it is going to take forever untill lvl32 brings more riding and a better horse.
So only go for riding if you want to wait till lvl32 to really use it.
Title: Re: what to do now?
Post by: Falka on October 07, 2013, 05:34:41 pm
(click to show/hide)

Keep in mind that if you'll make pure shielder with 18-21 build at lvl 34 you will have unused skill points, with all skills maxed out. So you should either go for 18-24, 21-21 build, put a few points in riding or respec :P

In yesterday strat battle i needed to hit guys 4+ times to kill it,that is just too weak.

 :lol: My main char has 9 PS and 160 wpf and quite often ppl survive 5+ hits. That's why you should max out WM and 1h wpf, it helps a bit :P
Title: Re: what to do now?
Post by: Mlekce on October 07, 2013, 05:46:07 pm
Well guys,tnx for ur answers. I am having this problem because i am not sure that i can each lvl 33+. I play this crpg for hour or two every second,or third day,so i seriously doubt that i will reach some very high lvl. Also when i hit lvl 33 i bet that they will release bannerlord so...  :|
 
Title: Re: what to do now?
Post by: Mlekce on October 07, 2013, 05:47:35 pm
I'd say 2 points in IF and 1 point in WM or go for 21/21 or 18/24 at higher levels.

Strat is ridiculous though, people use an enormous amount of armour there. I had 7 ps and a mighty warhammer in the same battle and people could still survive a lot of hits. :P
The best thing is that those spear and awl-pike guys were killing me in 2 hits every time. So annoying,i felt like a peasant. Raped hard.
Title: Re: what to do now?
Post by: Gurnisson on October 07, 2013, 06:30:58 pm
The best thing is that those spear and awl-pike guys were killing me in 2 hits every time. So annoying,i felt like a peasant. Raped hard.

True that, but that feeling when you knock them on their ass by blocking at the right time which thrust stuns them and gives you a free hit, knocking them down, kicking them up and killing them with a new blow. Doing that to Chase a few times in the last strat battle made me moist.
Title: Re: what to do now?
Post by: Falka on October 07, 2013, 07:01:36 pm
that feeling when you knock them on their ass by blocking at the right time which thrust stuns them and gives you a free hit, knocking them down, kicking them up and

hit+knockdown again, hit when he's on the ground, kick+hit again, he's still alive and kills me with one thrust into my head... Yeah, that feeling made me GTX from strat :P

Title: Re: what to do now?
Post by: Grumpy_Nic on October 07, 2013, 07:11:59 pm
hit+knockdown again, hit when he's on the ground, kick+hit again, he's still alive and kills me with one thrust into my head... Yeah, that feeling made me GTX from strat :P

Nice signature. Top.
Title: Re: what to do now?
Post by: San on October 07, 2013, 07:39:10 pm
Falka is right. If it took you 4-5 hits with 6ps, chances are it'll still take quite a few hits with 8. Tank shielder or agi both works, but choose whatever lets you get easier hits without dying too quickly. I would also go away from having both low PS and wpf on a melee build. Max it.
Title: Re: what to do now?
Post by: Ubereem on October 10, 2013, 11:24:31 pm
retire sell looms get rich live the good life
Title: Re: what to do now?
Post by: Phew on October 15, 2013, 07:13:19 pm
I've done 6-9 PS with 1h, using the weak swords up through +3 warhammer. Regardless of build, it takes a crap ton of swings to kill strength builds in heavy armor with a 1h weapon.

The main purpose of power strike and wpf on a 1h is to avoid glancing and increase "effective" speed (more PS=wider sweetspots=you can hit earlier in the animation=faster "effective" speed). Don't expect to kill people in fewer swings, just that you will actually be able to land your swings.

That said, I say add throwing as you level up. 18/21 with 5 power throw exactly maxes out all your skills at lvl 35 (IF/shield/WM/PS/ath). Similarly, you could shoot for 5-7 riding. But if you get to lvl 33+ and don't have some kind of hybrid (throwing, riding, pole, etc), you will be bored out of your mind.
Title: Re: what to do now?
Post by: oohillac on October 15, 2013, 08:17:49 pm
Honestly I'd say retire at 32 and make a different build.  Your current is sort of jack-of-trades, might be more effective if you take what you're good at (footwork, hitting hard, stubbornly surviving, whatever) and refine your build around that aspect.

Slapping on some throwing or riding won't do you much good against ranged or cavalry with more focused builds.

Find your niche and burrow in.
Title: Re: what to do now?
Post by: CrazyCracka420 on October 15, 2013, 08:49:20 pm
I'd suggest staying 1h/shield build, and go for 21/21 at level 33.  It's actually not that bad to go from 32 (about 17 million) to 33 (80'ish million).  I did it within 6 months or so, and I don't even play that often (was averaging about 3 hours a night, about every other day).  Strat battles really help.


Actually just calculated and you'd be 1 skill point short to go 21/21 at level 33.
Title: Re: what to do now?
Post by: Gurnisson on October 15, 2013, 08:51:25 pm
I'd suggest staying 1h/shield build, and go for 21/21 at level 33.  It's actually not that bad to go from 32 (about 17 million) to 33 (80'ish million).  I did it within 6 months or so, and I don't even play that often (was averaging about 3 hours a night, about every other day).  Strat battles really help

You meant 34, right? :P

Level 32: 17,784,806
Level 33: 37,332,277
Level 34: 80,873,140
Title: Re: what to do now?
Post by: Ronin on October 15, 2013, 09:00:32 pm
You might raise your shield skill and use a lighter shield, to be faster. Just an idea.
Title: Re: what to do now?
Post by: San on October 15, 2013, 09:17:51 pm
^I agree
Title: Re: what to do now?
Post by: CrazyCracka420 on October 15, 2013, 09:22:40 pm
You meant 34, right? :P

Level 32: 17,784,806
Level 33: 37,332,277
Level 34: 80,873,140

Apparently I did...forgot I'm 34 trying to get to 35, not 33 trying to get to 34.   :oops:

Yeah getting to 33 isn't really that bad if you've decided to stop retiring.  Even getting to 34 wasn't too terribly bad.

But yeah, I'd suggest throwing points into IF and WM.  Shield skill is fine as it is (IMO).  3 riding is pretty pointless also IMO.  Champion Rouncey's can be nice horses (due to their relatively decent speed), but you really have to play smart on them and stay close to teammates (basically just try and support teammates rather than go up against other cav or try to spawn kill enemies/rambo heroes). 
Title: Re: what to do now?
Post by: Mlekce on October 15, 2013, 11:13:26 pm
I added more wm and got 165 in 1h. I can't describe how big waste of points this was.
Nothing changed,i still need a lot of hits to kill str crutch,only good weapon is +3 warhammer,but 7 athl is a problem.
I am thinking of retiring and lvling up again and make 15/24 build.
Title: Re: what to do now?
Post by: Phew on October 16, 2013, 04:22:25 pm
I added more wm and got 165 in 1h. I can't describe how big waste of points this was.
Nothing changed,i still need a lot of hits to kill str crutch,only good weapon is +3 warhammer,but 7 athl is a problem.
I am thinking of retiring and lvling up again and make 15/24 build.

Before you respec, try a stabby sword instead of the warhammer. 1h thrust is so good now, why bother getting in kick range to hit for 34blunt when you can strike for 32p from almost three times the range? Warhammer/pick are nice in crowded corridors/etc, but in the open field, thrust is king.

And as a 1h, str/armor crutchers are going to require an absurd number of hits to kill, no matter your gear/spec. Take solace in the fact that since these crutchers require so many hits, you get tons of points (for valor). Low damage (=more points per kill) combined with being a low priority target is why shielders have the easiest path to valor. I hit like a limp noodle with 6PS and my 27p 32c sword, and don't usually get a ton of kills, but I roll in the points. Valor when you had 5x and your team loses is very nice.
Title: Re: what to do now?
Post by: CrazyCracka420 on October 16, 2013, 04:45:30 pm
Going 15/24 as a 1h/shielder makes me think you're a masochist.  5 power strike is just fucking booty, 6 is tolerable with +3 weapons, 7 is where you start to actually feel like you're doing damage to people.

As a 1h/shielder I'd much rather go 24/15 than 15/24.  Ideally at level 30 though you'd be 21/18.  I personally value WM over IF, but I think that's a minority opinion.  I'd rather do a little more damage and swing a little faster than take an extra hit or possibly two.

I'd go with this at level 30:

(click to show/hide)

And this at level 33:

24/18 adding to 8 PS, and 2 IF. 

You probably want 5 shield (if you're using one of those 5 skill shields, I think the 4 skill shields are better).  And you don't seem to think there's a difference between 130 WPF and 150, so maybe only put 2 points into WM and the rest into IF.
Title: Re: what to do now?
Post by: Falka on October 16, 2013, 05:29:06 pm
I added more wm and got 165 in 1h. I can't describe how big waste of points this was.
Nothing changed,i still need a lot of hits to kill str crutch,only good weapon is +3 warhammer,but 7 athl is a problem.

Heh, did you expect that thanks to 24 wpf points you would kill str build in 2 hits? I have 18-24 build, use only swords, no pics, no maces/hammers and it's more than enough to kill 95% of the playerbase with a reasonable amount of hits. And if you say 7 ath is a problem, getting 1 more ath won't solve your "problem".
Title: Re: what to do now?
Post by: San on October 16, 2013, 08:02:56 pm
If it takes a decent number hits with 5-6PS, but it's not going to take many less with 8. Most of the damage is with the weapon (and holds). I thought that lower PS made you really weak until I actually tried out a 5PS build. +3Strength and 1PS is only ~10% damage, ~+2 weapon damage.

With high wpf, you can bring both a sword and a mace and they will rarely repair. That's what I am doing currently and it works well.
Title: Re: what to do now?
Post by: Phew on October 16, 2013, 08:19:59 pm
If it takes a decent number hits with 5-6PS, but it's not going to take many less with 8.

True dat. For instance, let's look at a target with 60 armor and 75 hit points (typical crutch stats), un-held torso strikes with no speed bonus, 110 effective wpf:
With 6 Power Strike:
Takes 12 swings to kill with a 33c weapon
Takes 6 swings to kill with a 34b weapon
With 8 Power Strike:
Takes 10 swings to kill with a 33c weapon
Takes 5 swings to kill with a 34b weapon

...not a big difference. The higher athletics/wpf allowed by the 6 PS build probably made it easier to land those 1-2 extra hits anyway.

Meanwhile, same calcs but this time assuming held strikes to the head with +20% speed bonus:
With 6 Power Strike:
Takes 5 swings to kill with a 33c weapon
Takes 3 swings to kill with a 34b weapon
With 8 Power Strike:
Takes 4 swings to kill with a 33c weapon
Takes 3 swings to kill with a 34b weapon

You can see that achieving held strikes/headshots/speed bonus is far more important than power strike! And it's athletics and wpf that enables these held head strikes with speed bonus. Also that low cut damage swords are pretty damn good if you can deliver held strikes to the head (watch San and Rusty play; they may use fairly weak swords, but every strike is a hold to the head).
Title: Re: what to do now?
Post by: CrazyCracka420 on October 16, 2013, 08:29:50 pm
Not going to disagree with math (or the logic about attackers footwork) but what about defenders footwork that mitigates some of the attackers circumstances?

I know I noticed a pretty big difference between 6 and 7 power strike with a +3 KAS.  Using a 6 PS KAS (unloomed) was pretty painful in a some situtation, but now at 7 PS and +3 I don't think I can remember a time I glanced on anyone (except for a failstab). 

I guess I'm just referring to the amount of glances versus non-glances with the different power strikes.  I think using 5 PS with a 1h'ed cut sword is just painful
Title: Re: what to do now?
Post by: Phew on October 16, 2013, 08:41:34 pm
I guess I'm just referring to the amount of glances versus non-glances with the different power strikes.

Indeed, the purpose of power strike for 1h swords isn't damage, but glance mitigation. High PS allows you to be poorly positioned and still land clean hits, which is why str 2h are so deadly; they can just swing away and not worry about animation sweet spots. 1h stats/animations aren't as rewarding to high power strike as 2h; you can have 10 PS and still glance like a mutha with a 1h sword, if your positioning is bad.
Title: Re: what to do now?
Post by: oohillac on October 17, 2013, 01:26:07 am
Indeed, the purpose of power strike for 1h swords isn't damage, but glance mitigation. High PS allows you to be poorly positioned and still land clean hits, which is why str 2h are so deadly; they can just swing away and not worry about animation sweet spots. 1h stats/animations aren't as rewarding to high power strike as 2h; you can have 10 PS and still glance like a mutha with a 1h sword, if your positioning is bad.

Well said!

This needs to be pasted to the top of the forums to remind the devs every day that their work is not yet done here.