cRPG

cRPG => cRPG Technical problems => Topic started by: Punisher on May 13, 2011, 10:41:17 am

Title: Lordly armors bugged
Post by: Punisher on May 13, 2011, 10:41:17 am
Since lordly armors got +1 armor in .223 (+3 on lordly instead of +2) it felt like they lost their bonus protection. So I did some testing this morning with Astinus, with 2 setups that both have a total of 61 body armor : Lordly Sarranid Guard Armor + Scale Gauntlets and Milanese Plate + Leather Gloves.

Tested it 10 times for each combination to avoid the random factor and the difference was pretty obvious, Milanese + Leather Gloves, despite having the same total armor, provided significantly better protection. It looks like the +7 armor that Lordly modifier should provide doesn't apply.
Title: Re: Lordly armors bugged
Post by: Tor! on May 13, 2011, 11:12:56 am
Ive had the feeling of this as well, good someone took the time to test it.
Title: Re: Lordly armors bugged
Post by: pecores_timotheysnow on May 13, 2011, 12:40:18 pm
You're right, playing two hour today i got the same feeling
Title: Re: Lordly armors bugged
Post by: Punisher on May 13, 2011, 04:43:57 pm
Tested it again with oKiN, this time twice as many tries and it seems to work fine. 10 tests were too random to test it effectively and the feeling of less protection is probably just placebo.

So disregard this and enjoy the +1 free armor on your Lordly.