cRPG

cRPG => Suggestions Corner => Topic started by: Wulzzz on May 12, 2011, 10:04:42 am

Title: "Multiplier not justified" needs improvement
Post by: Wulzzz on May 12, 2011, 10:04:42 am
Ok, i can understand if the enemy team has far less players and u win then the multiplier isn't justified.
But quite often your team has 3-5 people less AND WIN but they don't get the multiplier cause the teams are unfair.
That really should be fixed.
Title: Re: "Multiplier not justified" needs improvement
Post by: Radix on May 12, 2011, 10:59:53 am
autobalance was always a problem. Also it is even more unfair if u work hard for ur tem to earn multiplayer and then u are transfered to the losing team :) but u need to get over it and wait for luckier days.
Title: Re: "Multiplier not justified" needs improvement
Post by: Wulzzz on May 12, 2011, 11:08:43 am
I don't mind being switched around.
But when my team is less but fight very good with much effort but don't get multiplier cause they were less..that's just broken.
Title: Re: "Multiplier not justified" needs improvement
Post by: Byrdi on May 12, 2011, 10:19:33 pm
Yeah, they should fix it, though I think it a choice that the developers took to make sure that five people or so would abuse and let eachother win. But I've never seen or heard anyone cheating like that, so I think we should just give it a try - and remove the "multiplier not justified", because nothing goods comes out of it. :D