cRPG

cRPG => Suggestions Corner => Topic started by: Umbra on August 29, 2013, 01:55:39 pm

Title: Nerf rondel
Post by: Umbra on August 29, 2013, 01:55:39 pm
Because it kills me and i do not like getting killed (maybe even dagger/long dagger)

Edit: Clarification - Im fine with them on their own, im against them being used with shields

(click to show/hide)
Title: Re: Nerf rondel
Post by: Lennu on August 29, 2013, 02:24:41 pm
Hey it kills me too!
(click to show/hide)
Title: Re: Nerf rondel
Post by: Miwiw on August 29, 2013, 02:30:01 pm
1h weapons like those quick and strong daggers, ie. Rondel should probably not be possible to be used together with shields. You know those guys, big fat plate shield which cannot be destroyed anyway together with a Rondel. If they make a mistake, they die. That takes forever however.

You may hate that?  :P
Title: Re: Nerf rondel
Post by: Tzar on August 29, 2013, 07:02:51 pm
Hint:
(click to show/hide)
Title: Re: Nerf rondel
Post by: Umbra on August 29, 2013, 08:12:26 pm
1h weapons like those quick and strong daggers, ie. Rondel should probably not be possible to be used together with shields. You know those guys, big fat plate shield which cannot be destroyed anyway together with a Rondel. If they make a mistake, they die. That takes forever however.

You may hate that?  :P

Yes i should have been clearer, i have no objections for assasin chars, however using it with a shield is a bit too powerful

@ Tzar - I am a big kick abuser already  :lol:
Title: Re: Nerf rondel
Post by: Miwiw on August 29, 2013, 09:42:50 pm
Those with a Rondel usually got high agi and ath and know how to play with it. It's easy to counter on distance with a big sword but with 5 ATH only and plate armor, it is often difficult to avoid being hit and the stab of a Rondel quickly kills you.
That's totally fine with me!
 
I just dislike that together with a big plate shield though, that's usually impossible to destroy after 10-20 hits. =D

Fighting with a Rondel alone is already difficult enough with most people playing with longer weapons or ranged stuff.
Title: Re: Nerf rondel
Post by: Clockworkkiller on August 29, 2013, 09:49:53 pm
it should be used with a shield alright,

just not a bigass huscarl or steel shield. A kite, heater or buckler are just fine though

but yea, it can get annoying, i even have a rondel&shield agi alt, but i hate players like FapFap,
who pump points into nothing but agi, then run around the battlefield, with a unbreaking steel shield, a hammer or pickaxe (or club, whichever one he uses) while riding a heavy horse, its fucking cheap and annoying,
Title: Re: Nerf rondel
Post by: Gravoth_iii on August 29, 2013, 10:46:33 pm
block down :)
Title: Re: Nerf rondel
Post by: Vermilion on August 29, 2013, 11:51:29 pm
30 pierce on a very quick dagger is pretty insane.. but 1-way directional attack and short reach does balance it EDIT- I was wrong (didn't know about it's secondary mode)

I have more of a problem with the dagger/long dagger (or whatever keeps catching me out when I think it's the rondel) ... These should not be able to swing so fast when used with a shield. EDIT - previous error makes this invalid
Title: Re: Nerf rondel
Post by: Palurgee on August 30, 2013, 01:14:44 am
30 pierce on a very quick dagger is pretty insane.. but 1-way directional attack and short reach does balance it

It isn't 1 directional
Title: Re: Nerf rondel
Post by: Clockworkkiller on August 30, 2013, 01:17:33 am
Rondel was designed as a "armorkiller", thats why it has insane damage

and rondels secondary mode can easily outspam people, i use it if im stuck in a bad 1v1

Title: Re: Nerf rondel
Post by: Vermilion on August 30, 2013, 01:23:12 am
It isn't 1 directional

I though it could only stab??
Title: Re: Nerf rondel
Post by: Clockworkkiller on August 30, 2013, 01:29:50 am
I though it could only stab??

secondary mode, it has all directions EXCEPT stab

dont know how much dmg it does though
Title: Re: Nerf rondel
Post by: Vermilion on August 30, 2013, 01:34:48 am
secondary mode, it has all directions EXCEPT stab

dont know how much dmg it does though

Oh.. what's the point in that?
Title: Re: Nerf rondel
Post by: Wraist on August 30, 2013, 02:19:39 am
^Rondel's secondary mode innately has 26 pierce damage, and is the only mode that can chamber all 4 directions. It's also better to do something like stab, stab, switch, blah as opposed to stab stab stab, since most people block down again.
Title: Re: Nerf rondel
Post by: Kafein on August 30, 2013, 02:44:32 am
Even those guys with shields aren't much more of a problem, the reach of that thing is really small.
Title: Re: Nerf rondel
Post by: WITCHCRAFT on August 30, 2013, 07:43:31 am
It's not insanely overpowered, but it IS "better" than all of the other cheap 1H weapons like long dagger, hammer, hand axe, etc. The "stab only" mode makes it easier to not accidentally swing when you mean to stab. The swing mode does pierce damage on par with the pick weapons.

I think rondel should cost more, somewhere in the 1,000 - 3,000 gold range. It is too good for its cost, but not OP.
Title: Re: Nerf rondel
Post by: Dezilagel on August 30, 2013, 08:38:36 am
The plate shield + dagger combo is so prevalent it's not even funny.

The reach argument would have been valid a couple of patches ago, but now you can extend your reach massively by stabbing and then running into your target (which is a trait my polearm has gained as well; I don't know why but it's stupid).
Title: Re: Nerf rondel
Post by: MURDERTRON on August 30, 2013, 06:09:23 pm
Please add a rondel on a stick.  You can call it the rondel spear pike.  Also give it a secondary throwing mode with 9 ammo.
Title: Re: Nerf rondel
Post by: Nightmare798 on August 30, 2013, 06:51:28 pm
this game gave me an important lesson: no matter how stupid something looks, if its abusable, everyone will use it.
Title: Re: Nerf rondel
Post by: Lord_Bernie_of_Voodoo on August 30, 2013, 07:08:17 pm
Even those guys with shields aren't much more of a problem, the reach of that thing is really small.
Yes, but its ghost reach - especially considering the new 1H stab buff - is hilariously obvious.
Title: Re: Nerf rondel
Post by: Clockworkkiller on August 30, 2013, 09:33:02 pm
this game gave me an important lesson: no matter how stupid something looks, if its abusable, everyone will use it.

Oh Really? you just figured that out?
what rock have you been living under?
Title: Re: Nerf rondel
Post by: Ellie on August 30, 2013, 10:45:45 pm
Please add a rondel on a stick.  You can call it the rondel spear pike.  Also give it a secondary throwing mode with 9 ammo.


You forgot, give it 100 pierce damage and make the throwing secondary extremely accurate  :rolleyes:
Title: Re: Nerf rondel
Post by: Nightmare798 on August 31, 2013, 02:48:35 pm

You forgot, give it 100 pierce damage and make the throwing secondary extremely accurate  :rolleyes:
next admin weapon perhaps?
Title: Re: Nerf rondel
Post by: Digglez on August 31, 2013, 08:39:50 pm
make it cost as much as other 30p weapons instead of ruining all sense of balance and logic in the weapon design
Title: Re: Nerf rondel
Post by: Riddaren on September 01, 2013, 09:47:27 am
Put a strength requirement on shields but keep the shield skill requirement as well.
To prevent 3/36 builds drom using a steel buckler with a rondel dagger for example.
Title: Re: Nerf rondel
Post by: Tibe on September 01, 2013, 01:01:08 pm
Rondel was designed as a "armorkiller", thats why it has insane damage

and rondels secondary mode can easily outspam people, i use it if im stuck in a bad 1v1

visitors can't see pics , please register or login


I can clearly see how the stabby pointy end would murder every tincan on site. But by the look of it, its swings wouldnt really do anything to armors that are above leather, cause it really has no edge at all, its just a big needle. Naturally it should have swingdamage of 14 or something. Also I dont see it OP. It sucks when I die to it, but mainly its still just me sucking. It is easly counterable if you think about it.
Title: Re: Nerf rondel
Post by: Nightmare798 on September 01, 2013, 05:08:57 pm
Put a strength requirement on shields but keep the shield skill requirement as well.
To prevent 3/36 builds drom using a steel buckler with a rondel dagger for example.
meh this build would be pretty impractical, you still need some ps to do any damage at all, not to mention even a peasant with pitchfork would one hit you...
Title: Re: Nerf rondel
Post by: Riddaren on September 01, 2013, 05:42:10 pm
meh this build would be pretty impractical, you still need some ps to do any damage at all, not to mention even a peasant with pitchfork would one hit you...

1PS with speed bonus is enough to deal damage.
Title: Re: Nerf rondel
Post by: Ubereem on September 01, 2013, 07:47:26 pm
Fine but just stay away from my MW 103s 31p 20b throwing lance!
Title: Re: Nerf rondel
Post by: Kafein on September 01, 2013, 09:09:30 pm
1PS with speed bonus is enough to deal damage.

Dealing damage is useless until you kill someone.
Title: Re: Nerf rondel
Post by: Jarold on September 01, 2013, 11:16:29 pm
meh this build would be pretty impractical, you still need some ps to do any damage at all, not to mention even a peasant with pitchfork would one hit you...

Wrong, it's super effective, just get like 3 shield skill.
Title: Re: Nerf rondel
Post by: Relit on September 02, 2013, 12:28:50 am
Dealing damage is useless until you kill someone.

That is not strictly true. I am a piker, I get some kills but most of the time I hit somebody who is then open to get nailed by a ally nearby.
Title: Re: Nerf rondel
Post by: Nightmare798 on September 02, 2013, 08:11:04 pm
Wrong, it's super effective, just get like 3 shield skill.
unless you get something broader, you get absolutely ruined by ranged.
Title: Re: Nerf rondel
Post by: Jarold on September 02, 2013, 10:05:29 pm
If you play the class smart and try not to attack people who can see you coming or without teammates then you will have that problem. Ranged will be easy to dodge or run around a corner from.
Title: Re: Nerf rondel
Post by: Nightmare798 on September 03, 2013, 12:27:57 am
If you play the class smart and try not to attack people who can see you coming or without teammates then you will have that problem. Ranged will be easy to dodge or run around a corner from.

with current situation of 15+ archers on each team? this build would be suicide!!! not to mention x bows. plus dagger has extreme range disadvantage. they can just equip axe and backpeddal. combine that with the fact that you have only one attack direction available and you get a build that sane person would never use.
Title: Re: Nerf rondel
Post by: Tears of Destiny on September 03, 2013, 12:48:43 am
It actually has four if you press x, surprises a lot of people. Anywho, there are a few people on NA that make it work. *shrugs*


Certainly not a "scoreboard" or "KDR" topper build, but it can certainly go positive and is a nice gimmick for a fun stf afternoon.
Title: Re: Nerf rondel
Post by: Nightmare798 on September 03, 2013, 01:19:19 pm
It actually has four if you press x, surprises a lot of people. Anywho, there are a few people on NA that make it work. *shrugs*


Certainly not a "scoreboard" or "KDR" topper build, but it can certainly go positive and is a nice gimmick for a fun stf afternoon.

you arent going to slash with rondel sporting 1 ps and 3 strenght.
seriously guys this build is suicide, maximum potential would be scouting and backstabbing in battle mode, thanks to speed.

but you are better off with horse for that.
Title: Re: Nerf rondel
Post by: Fartface on September 03, 2013, 03:09:48 pm
Something such as 15/24 with Rondel Dagger could work , you do damage and you're fast enough to catch the archers.
Title: Re: Nerf rondel
Post by: Bulzur on September 03, 2013, 08:01:34 pm
I agree it's above effectiveness with it's ridiculous price and the fact it takes 0 slot.
Just making it 1 slot and triple the cost would be nice.
Title: Re: Nerf rondel
Post by: Adam_Bomb on September 05, 2013, 12:42:29 am
Please lock this thread. Thank you.