cRPG

cRPG => Suggestions Corner => Topic started by: DrKronic on May 12, 2011, 03:19:58 am

Title: In Original Mount and Blade Iron Flesh was +3 hitpoints
Post by: DrKronic on May 12, 2011, 03:19:58 am
yep, back in my day we had 3 hitpoints per ironflesh, what y'all think?

Title: Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
Post by: Tomas_of_Miles on May 12, 2011, 05:03:52 am
I do miss the original times, headshotting horse archers, slaughtering looters, raiding villages et al. The only drawback to bringing in any native skillpoint values is that we aren't facing bots noone cares about, but other players. I don't think the balance would be right.
Title: Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
Post by: Cepeshi on May 12, 2011, 11:47:34 am
3 instead of current 2 would not make that much difference imho, only thing where you could notice this is tank build, but heck, one more or less slash in order to bring him down, i dont care :)

Atm it would help me get 3 HPs, yeah, might be difference between death and life, but still, nothing i would cry about.
Title: Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
Post by: Tomas_of_Miles on May 12, 2011, 02:59:35 pm
Wait a sec, actually wasn't it 2 from IF and 1 from str?
Title: Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
Post by: Magikarp on May 12, 2011, 05:27:11 pm
I don't think Native had 3, but 2.

Hp already got buffed afaik.