cRPG

Strategus => Strategus General Discussion => Topic started by: wesley88 on August 26, 2013, 02:53:45 pm

Title: Strategus Prisoners
Post by: wesley88 on August 26, 2013, 02:53:45 pm
I have been fiddling this idea for a while, I think strategus would be much improved if you have a chance to take the commander of an enemy army prisoner.  Not sure what the probability would be based on open to any suggestions.  Prisoners could be held for a short time maybe a week or so (not indefinitely) then randomly spawned somewhere on the map.  This would make strat alot less stale, with this kings could not simply stroll around the map without consequence.

The change in strategy would be enormous, battles could be fought simply to rescue valued players and ransoms could be demanded.

I think setting a limit to how much each castles dungeon/Prisoner caravan could hold would keep factions from indiscriminately locking up every factionless newb they can find. 

*One more thing this would only apply to there movement is strategus, they could still play as normal*

I would really like to see this implemented, suggestions are welcome
Title: Re: Strategus Prisoners
Post by: Vovka on August 26, 2013, 03:18:30 pm
with 100 man in clan ladder in drz we have only like 10 man who have time for drive armyes on map  :P So its a bad idea   :P
Title: Re: Strategus Prisoners
Post by: Tyr_ on August 26, 2013, 03:41:01 pm
I believe thats the situation every clan faces. I think it would be nice if ppl would disappear for a few days after they lost a battle, afterwards they can crawl home.