cRPG
cRPG => Beginner's Help and Guides => Topic started by: Patoson on August 09, 2013, 07:21:52 pm
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Does the increase of WPF let you block faster, as in the last moment / reaction time?
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I don't think so, I think melee weapons block the same regardless of your WPF
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This I am not 100% sure on.
Have you looked through the megathread on mechanics?
I am not sure if WPF and/or weapon speed have any influence on your ability to parry faster or slower....it SHOULD, but not sure if it does.
I sometimes feel like it does when I use slower or faster weapons, but this could be placebo.
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I'm not too confident anyone knows for sure. It feels like canceling an attack into a block feels faster for the fast weapons. On my stf 15/24 with 172 wpf in 1h and a 103 speed weapon, it feels as though I can block the instant before it hits me. No clue about the discrepancy between wpf and weapon speed for blocking if it actually does have an effect, too.
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It should be the same I'm
leeching playing with my trident and I can block even better with it than with my onehanders (pratice sword/pickaxe/hatchet)
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Thanks for the replies, but I'd like to know the opinion of players with a high ping (80 or more).
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Thanks for the replies, but I'd like to know the opinion of players with a high ping (80 or more).
mh, this is not about opinions, blocking is instant, always. Got nothing to do with weapon speed or wpf or whatever. Don't know where that is written but I am 100% sure, was always like this in Warband and never changed in crpg.
And no elindor, it should not. If blocking would be related to wpf or weapon speed it would totally destroy using different weapons and hybrid builds and nerf slower weapons to hell among other issues.
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errm, long voulge is unbalanced which means you can only cancel your attack (=block) very early in the animation. But I know that placebo well, much easier for me to block with a sword in general than with axes and when I first tried to block with a 1h I couldn't block at all...
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blocking is instant, always
Tell that to every time I want to block a fast attack and the server decides I have to get hit because he has half my ping. QQ!
Seriously now, I guess it's false then. I've been playing with over 160 wpf these days and I really didn't notice any difference.
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Having high ping makes it hard to block as quickly as having low ping. It has nothing to do with WPF, only your latency.
It also makes it harder to feint to attack or do a hold to block as quickly as if you have low ping.
On NA1 I can do a hold/block/hold/block combo extremely fast. When I have 150 ping on EU1 I can't do them nearly as fast (feels ridiculously slow).
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I think weight and length is a factor in block speed, like blocking with a pike feels a little slow. It is also based on ping but you won't feel an effect because of that unless you have 100+ ping against a guy with 10 ping. I used to play with 90 ping.
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Hm, this really is a good question. Personally I would say that adding WPF + weapons base speed does increase its blockingspeed. But not so sure of that. Here is my take:
Ive played with 1h blades for quite some time now. Ive played entire gens with 50 wpf, 100 wpf and even 140wpf. The more WPF the faster a player feints right? Feinting is basically a cancelled hit switched to block multible times(by my understanding atleast). So naturally it would affect simply blocking aswell wouldnt it? Ive used weapons with low wpf and I did occasionally feel like my reactions could keep up, but the weapon somehow could not when blocking multible enemies at once. With higher wpf I dont really feel it. A pike feels more akward when blocking because its base speed is slower then other weapons speed.
And weapons lenght and weight? Honestly I have no idea about this one. Ive used blades a lot. Ive really never properly wielded heavier stuff like warhammers. So I might have even spoken out of my arse the entire time. :D
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I think weight and length is a factor in block speed, like blocking with a pike feels a little slow. It is also based on ping but you won't feel an effect because of that unless you have 100+ ping against a guy with 10 ping. I used to play with 90 ping.
I believe it's only slow after you've thrusting, if you're just running around it should block "instantly". Different weapons have different "Recovery" speeds (after they've attacked) where it takes some time to be able to block. I think length and weight are the deciding factors there, but it may also be item type (as this seems to effect polearm stab more than 2h stab, but I don't know what the reasoning is behind that).
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From playing extensively with the slowest blockable weapon in the game, the pike, I can tell you with little doubt that weapon speed does influence your blocking speed. Blocking with a pike feels sluggish and awkward, like you have to work for your blocks. Blocking with a 100 speed weapon seems instant and feels much better. It's sort of less 'snappy' with a pike if I had to describe it. I often block and backpedal my way out of sticky situations with a pike and I actually miss blocks sometimes, while I can't say I miss much blocks when focusing on defending with other weapons. Not sure about the exact mechanics behind it, but quite sure there is something.
As for wpf, I am not sure, but I'd say it does not influence your blocking speed. I have duelled with one handed weapons without wpf enough and I always felt like blocking was as easy as it normally is.
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Block speed (both with weapons and shields) has always been a mystery; I don't think I've seen any posts from devs that explain it.
I know that even 103 speed shields are significantly slower to block than a weapon, especially after a block has just been released. Maybe weight affects it somehow? Shields and mauls do seem to block slowly.
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I've probably been the player on eu playing most with the pike and I've also played a lot with the long spear and a bit with mauls. I feel the blocking is rather sluggish with slow weapons, but it also might be because I get double-attacked all the time, and that gives a placebo effect. The blocking feels very fast with an elite scimitar, and 1h weapons in general, but I rarely get double-attacked with those weapons. :P
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mh, I just always blame my psycho self when I fail even more blocks with slower weapons...
Maybe pike sometimes collides with objects or something? Shields are definitely different, like phew said there seems to be a small cooldown after releasing one block before you can do another.
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The slower the weapon the more you'll notice the window between blocking and attacking. It's your mind playing tricks. If you were focusing on just blocking, you'd see there isn't really a notable difference. This comes from someone who has quite a lot of hours in this game.
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From playing extensively with the slowest blockable weapon in the game, the pike, I can tell you with little doubt that weapon speed does influence your blocking speed. Blocking with a pike feels sluggish and awkward, like you have to work for your blocks. Blocking with a 100 speed weapon seems instant and feels much better. It's sort of less 'snappy' with a pike if I had to describe it. I often block and backpedal my way out of sticky situations with a pike and I actually miss blocks sometimes, while I can't say I miss much blocks when focusing on defending with other weapons. Not sure about the exact mechanics behind it, but quite sure there is something.
As for wpf, I am not sure, but I'd say it does not influence your blocking speed. I have duelled with one handed weapons without wpf enough and I always felt like blocking was as easy as it normally is.
Pike blocks slower because it is unbalanced, not necessarily it has lower weapon speed.
I do not know if WPF affects blocking speed but unbalanced stat sure does.
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When blocking repeatedly though the unbalanced trait has no effects right? Unbalanced only affects the ability to cancel attacks right? I have noticed slow blocking besides those situations.