cRPG
cRPG => Beginner's Help and Guides => Topic started by: Palurgee on July 17, 2013, 07:45:42 am
-
If so, why is it in the two-handed section?
-
It's a Two-hand Weapon so it uses 2h wpf....
-
2Hand mode uses 2H WPF.
Polearm mode uses Polearm WPF.
-
Like the others said, it uses 2h wpf.
It has polearm animations (aside from the right swing) because it would be completely broken otherwise.
-
It's a two hander that uses the polearm animation. Overhead, left swing, right swing, and stab are all polearm animation to balance it. But it uses 2h wpf which is why it is in the two hand section.
Could you imagine lolstabbing with this if it had the two hand animation?
-
2Hand mode uses 2H WPF. Polearm mode uses Polearm WPF.
It does not have polearm mode.
-
Why the hell would that be in 2h section if it was using polearm wpf? What's the point of your question...
-
Probably because of the animation mixture. I mean, xbow also benefits from throwing wpf so why not ask if flamberge uses polearm wpf...
-
Probably because of the animation mixture. I mean, xbow also benefits from throwing wpf so why not ask if flamberge uses polearm wpf...
Citation needed.
-
Citation needed.
Try it out on a STF char
-
I wouldn't mind if it was given an identical secondary mode that uses pole wpf :rolleyes:
-
Try it out on a STF char
try/proof
give proof
-
I wouldn't mind if it was given an identical secondary mode that uses pole wpf :rolleyes:
Yeah, that would be cool :D
(polearm player)