cRPG

Strategus => Strategus General Discussion => Topic started by: Butan on July 09, 2013, 04:10:29 pm

Title: Suggestion : solving AFK dots problem
Post by: Butan on July 09, 2013, 04:10:29 pm
There is a lot of players who logged once on strat, and never played again, or that stopped playing.

We cant "erase them" from the map since they have to be logged to play strat battles, even though they dont play on the strategus map itself.


A simple compromise between "erasing" and "doing nothing" would be :

- if a dot doesnt do any action for X amount of time , it becomes inactive and disapear from the map (invisible)
- once the player "comes back", he just respawn randomly, like the first time he logged in


Pros :

- clearer map
- less confusion


Cons :

- need dev team to read the suggestion !  :P
Title: Re: Suggestion : solving AFK dots problem
Post by: njames89 on July 09, 2013, 06:38:53 pm
As lord of New Slezkh i must agree here. The rivers around my land act as a graveyard for inactive Crpg players atm. probably have 40 or so within viewing distance from my village.
Title: Re: Suggestion : solving AFK dots problem
Post by: Varadin on July 09, 2013, 07:12:37 pm
As lord of New Slezkh i must agree here. The rivers around my land act as a graveyard for inactive Crpg players atm. probably have 40 or so within viewing distance from my village.

uuuu we got a badass over here, a lord of castle.
Title: Re: Suggestion : solving AFK dots problem
Post by: njames89 on July 09, 2013, 11:11:57 pm
uuuu we got a badass over here, a lord of castle.

lol. just a village.
Title: Re: Suggestion : solving AFK dots problem
Post by: Arthur_ on July 11, 2013, 04:09:41 pm
uuuu we got a badass over here, a lord of castle.


dont be so rude varadin
Title: Re: Suggestion : solving AFK dots problem
Post by: Tyr_ on July 12, 2013, 12:13:39 am
but why remove them? i enjoy watching these peasants drowning the river after i deny them passage across the bridge!  :mrgreen:
Title: Re: Suggestion : solving AFK dots problem
Post by: njames89 on July 12, 2013, 06:23:03 pm
There should be a bonus for attacking and removing an afk player from the map.
Title: Re: Suggestion : solving AFK dots problem
Post by: Taser on July 22, 2013, 08:46:58 pm
I'm glad you clarified that you owned an html village, your opinion is much more relevant now that you are an html lord.

It is?

Time to interject MY opinion!
Title: Re: Suggestion : solving AFK dots problem
Post by: njames89 on July 23, 2013, 07:40:25 pm
Havelle you sholdn't stick so many things up your arse its making you irritable :P

As far as the AFK's are concerned I still think we should figure out something, there are so many of them around me it clutters my screen