cRPG

Strategus => Strategus General Discussion => Topic started by: Templar_Steevee on July 04, 2013, 12:23:12 am

Title: Something about strat
Post by: Templar_Steevee on July 04, 2013, 12:23:12 am
Nowdays we have a 1/3 rule that forces you ta attack enemy with at least 1/3rd amount of his troops. That's a good idea, but atm we have a silly stacking troops in fiefs and noone want to attack anyone, because attacker will loose more troops than he can use in battle bacause of timer.

Mi idea is simple. Leave 1/3rd rule for open field battles, it will prevent to stopping armies by some little amount of troops, an make a rule that allows you to attack a fief with at least fixed amounts of troops.

For example:

Fief kind              minimal amount for attack
village                     500 troops
castle                     1000 troops
town                      1500 troops

It can make strat more alive and give us a lot of nice battles and tons of xp (IMO most important tning in strat is xp)

What do you think about it? Or maybe someone got better idea?
Title: Re: Something about strat
Post by: Matey on July 04, 2013, 02:10:42 am
simple and effective. works for me.
Title: Re: Something about strat
Post by: Erasmas on July 04, 2013, 12:37:05 pm
I cant agree more.

http://forum.meleegaming.com/strategus-general-discussion/why-the-current-battle-system-needs-a-fix-%28in-big-battles%29/msg766872/#msg766872 (http://forum.meleegaming.com/strategus-general-discussion/why-the-current-battle-system-needs-a-fix-%28in-big-battles%29/msg766872/#msg766872)