cRPG

cRPG => General Discussion => Topic started by: Keshian on January 07, 2011, 08:05:21 am

Title: Trigger delay in melee and ranged weapons since patch?
Post by: Keshian on January 07, 2011, 08:05:21 am
Has anyone else been experiencing a trigger delay or faulty trigger where you release action key and it doesnt swing/shoot or its  ahalf-second delay?  I have talked with several other people that have been having this problem with the new animations.  Any suggestions for fixes or is this a faulty new mechanism inherent in all the new combat animations that we just have to live with?
Title: Re: Trigger delay in melee and ranged weapons since patch?
Post by: Helrekkr on January 07, 2011, 08:11:00 am
I've always had this with my sniper(siege) xbow. :(
Title: Re: Trigger delay in melee and ranged weapons since patch?
Post by: Keshian on January 07, 2011, 05:21:19 pm
Bump
Title: Re: Trigger delay in melee and ranged weapons since patch?
Post by: Vexus on January 07, 2011, 05:35:46 pm
http://forum.c-rpg.net/index.php/topic,546.0.html

I made a thread in the bug section it's happening to me too it's kinda annoying since it's hard to manual block,ecc when the animation gets delayed.
Title: Re: Trigger delay in melee and ranged weapons since patch?
Post by: Subb on January 07, 2011, 07:11:56 pm
My sniper / siege xbow has had a lag between trigger and arrow firing since before v.2.00, it's annoying as hell.
Title: Re: Trigger delay in melee and ranged weapons since patch?
Post by: StanleyPain on January 07, 2011, 07:31:08 pm
Def. noticed a delay between max aim and arrow release. Pretty sure that's intended. Not quite sure I'm seeing it for melee weapon though, you can still spam those fuckers hard.