cRPG
cRPG => General Discussion => Topic started by: Miley on July 02, 2013, 08:21:29 am
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So I don't understand bows now. Short Bow does 1 less damage than strong bow and requires 4 less PD and 3 more shoot speed. All it has less is 4 less accuracy.
This kind of thing applies to other bows as well.
So on my horse archer, should I just use a short bow instead since it will cost me much less money and for only 1 PD? Or will that extra damage and required PD on the strong bow make me do more damage with it than the short bow? I don't understand this stuff now... does anybody know?
I POST THIS NOW SO EUS WHO ARE SMARTER MAY SEE THIS WHEN THEY AWAKE.
EDIT: (Sorry for the misunderstanding) Say if you had 5 PD and the short bow and horn bow were the same damage, will I do the same amount of damage with both even though one requires 4 more PD?
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I imagine with just 1 PD and a Shortbow as a HA you would struggle to penetrate armour altogether, though maybe if you took a courser you could shoot people at full speed and hurt them lol. Maybe you should just try it on a STF and see how useless it is lol.
EDIT: Infact looking at stupid builds like that, 9/27 with a Tatar Bow would be better.
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I don't think you should ever go for the minimum PD. What's the max on Short Bow now, 4?
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I POST THIS NOW SO EUS WHO ARE SMARTER MAY SEE THIS WHEN THEY AWAKE.
Good move :wink:
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So I don't understand bows now. Short Bow does 1 less damage than strong bow and requires 4 less PD and 3 more shoot speed. All it has less is 4 less accuracy.
This kind of thing applies to other bows as well.
So on my horse archer, should I just use a short bow instead since it will cost me much less money and for only 1 PD? Or will that extra damage and required PD on the strong bow make me do more damage with it than the short bow? I don't understand this stuff now... does anybody know?
I POST THIS NOW SO EUS WHO ARE SMARTER MAY SEE THIS WHEN THEY AWAKE.
I read something like this from you before and I think you are missing a part here:
The the damage number on the bow is not calculated with the PD requirement in mind, its the base damage. A shortbow with 1 PD wont do 25 damage, just as a horbow with 5 PD wont do 26 damage.
For shortbow with 1 PD the damage multiplier would be something like:
( 1PD x 0.14 + 1 ) x 25dmg = 28.5
For hornbow with 5 PD the damage multiplier would be something like:
( 5PD x 0.14 + 1 ) x 26dmg = 44,2
everything with wpf/distance/speed/heldshot bonus/malus not accounted for of course.
I have a feeling that this should be pretty obvious and maybe I missunderstood your post but otherwise I cant make any sense out of it.
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Hornbow missile Speed is 44 Longbow is 40 :?: :?: :?:
A duel between a longbow and a hornbow archer is now even more difficult than before.
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I just find bows were messed up.
But my question was (sorry for the misunderstanding), say if you had 5 PD and the short bow and horn bow were the same damage, will I do the same amount of damage with both even though one requires 4 more PD?
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I get the longbow does the most damage, but shouldn't that also have the highest missile speed?
I don't really understand the bow balance now (but I've never been an archer)
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I get the longbow does the most damage, but shouldn't that also have the highest missile speed?
I don't really understand the bow balance now (but I've never been an archer)
Yeah, it's like the smaller and less PD the bow requires the faster its missiles go? I don't understand.
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I agree.
I would like us to to dismantle and reassemble our own balancing team, comprised of players who actually actively play this mod so they can know what the fuck they are doing.
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Ever since they fixed the way projectile speed bonus is calculated, lower missile speed is a benefit to HA in terms of damage potential (assuming you are riding at your targets prior to release). Of course, you'll do less damage than you would with a faster projectile when moving away from your target, or if your target is quickly moving away from you.
I believe that the faster missile speeds on the lighter bows are used to simulate much lighter projectiles.
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I get the longbow does the most damage, but shouldn't that also have the highest missile speed?
I don't really understand the bow balance now (but I've never been an archer)
I think they were trying to head for realism, although I now very little of how a bow works IRL. I think they said a longbow shoots heavier arrows so the arrows wont move as fast in the air.
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Igf they are trying to head for realism a horse bump by a heavy horse would kill you, Realism is not possible
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Its cool for HA but not cool for Archers on foot. Because all the bows which are cheaper than the yumi have a longer range than the longbow. So i would use a small and short bow instead of a longbow for long range shots. And i simply dont like that.
If the missile speed change was made because of the overnverfed HA, you could make a copy of the horn and tatarbow and give them a " not useable on foot" tag And call them something lik "Horsearchers Bow".
The old Horn and tatarbow would get the prepatch missile speed back.
That wouldnt be realistic but better for the archer balance.
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Honestly I'd just say revert back to old archery. If this was to boost horse archers then I'll say I liked HA before (I am HA also). Good HAs could do really well, and bad HAs did really bad.
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I just find bows were messed up.
But my question was (sorry for the misunderstanding), say if you had 5 PD and the short bow and horn bow were the same damage, will I do the same amount of damage with both even though one requires 4 more PD?
Afaik, yes. A 25 dmg bow with 1 PD req and a 25 dmg bow with 5 PD req will do exactly the same damage at 5 PD if I am not overlooking something here. If you are implying that the shortbows is now some sort "pocket hornbow" for the 1/10 of the price, I have to agree to some extent, although the accuracy difference ( was hotfixed from 98 to 96 ) coupled with the other stats being inferior all in all really gives the hornbow the edge. I have to say though that I was quite surprised myself when I saw how viable the shortbow got compared to its old stats but its not like its any differrent with low tier melee weapons.