cRPG

cRPG => Suggestions Corner => Topic started by: Silfarion on July 01, 2013, 04:27:50 am

Title: DTV more time before new round starts
Post by: Silfarion on July 01, 2013, 04:27:50 am
Sometimes, I'm playing DTV. Then I decide to change characters. By the time I reconnect, the round's already started and I have to wait for the round to end before I can help. Please extend the time it takes for a new round to start to about 20 or 30 seconds, so players can make appropriate changes to their characters before the round starts. I know there's the time you get before the rapists spawn but that only amounts to 10 seconds or so :x
Title: Re: DTV more time before new round starts
Post by: Dalfador on July 01, 2013, 11:00:11 pm
Yes, this would also help the defenders by having time to plan their defense.
Title: Re: DTV more time before new round starts
Post by: Uther Pendragon on July 02, 2013, 12:37:04 am
Yes, this would also help the defenders by having time to plan their defense.
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DTV and planning  :lol:
Current time is 20 seconds, take away 2 or 3 seconds that you spend in "stuck" part of the spawn. It would be nice to extend it to 30, definetly would add some edge to possible plans and char-changes.
Title: Re: DTV more time before new round starts
Post by: Algarn on July 02, 2013, 01:09:04 am
Would be cool to be able to deploy material like stakes , shields , const. sites, etc ...
Title: Re: DTV more time before new round starts
Post by: Silfarion on July 02, 2013, 03:38:19 am
Perhaps we could have a brief period before the enemy spawn timer starts (say 1 - 3 minutes) where we can deploy things like siege shields, spikes, and possibly ladders, as well as for everyone to plan out things (excluding that one douchebag that charges regardless of the enemy) and get into positions.
Title: Re: DTV more time before new round starts
Post by: Algarn on July 02, 2013, 09:41:26 am
But , the thing is we cannot do that ...  :D
Title: Re: DTV more time before new round starts
Post by: Switchtense on July 02, 2013, 10:06:58 am
siege shields etc would only lead to more exploiting of the map by getting on houses you normally wouldnt get up on etc

what bugs me is when a new round begins and i decide to change my gear i only have a few seconds to do so, if i take too long i get kicked
quite often happened that i changed my whole gear, weapons and full armour and then i got kicked cause it took too long
if that "kick timer" could be extended by a few seconds as well that would be great
Title: Re: DTV more time before new round starts
Post by: ARN_ on July 02, 2013, 01:41:17 pm
excluding that one douchebag that charges regardless of the enemy
That´s me
(click to show/hide)
Title: Re: DTV more time before new round starts
Post by: Sharpe on July 02, 2013, 02:18:05 pm
siege shields etc would only lead to more exploiting of the map by getting on houses you normally wouldnt get up on etc


But exploiting the map is the only way to win! Also anyone else noticing an increasing amount of swingthroughs with the bots
Title: Re: DTV more time before new round starts
Post by: Silfarion on July 02, 2013, 07:16:52 pm
But exploiting the map is the only way to win!

This :P Ever heard of fence/roof pull? People do it all the time
Title: Re: DTV more time before new round starts
Post by: Sharpe on July 03, 2013, 01:17:23 am
This :P Ever heard of fence/roof pull? People do it all the time

I mean come on People who play DTV arent the melee heroes you need, most of them if not all are archers.
Title: Re: DTV more time before new round starts
Post by: ARN_ on July 03, 2013, 10:40:59 am
I mean come on People who play DTV arent the melee heroes you need, most of them if not all are archers.
You are NA, right?
Title: Re: DTV more time before new round starts
Post by: Sharpe on July 03, 2013, 07:24:25 pm
You are correct in that fact, 'Murica.
Title: Re: DTV more time before new round starts
Post by: Silfarion on July 04, 2013, 07:29:31 am
You are NA, right?
MY EYYEEESS
Title: Re: DTV more time before new round starts
Post by: Switchtense on July 04, 2013, 02:10:35 pm
You are correct in that fact, 'Murica.

play a run on EU
archers are but a support class

melee people win the rounds 99% of the time
Title: Re: DTV more time before new round starts
Post by: Sharpe on July 04, 2013, 03:34:46 pm
I actually have played a run on EU, its quite fun. Also I always play archer as a support class, shoot from afar; and only get in melee if I need to.

But then since Im far back and everyones charged and dead, I typically have to get into melee.
Title: Re: DTV more time before new round starts
Post by: Silfarion on July 06, 2013, 05:30:40 am
I actually have played a run on EU, its quite fun. Also I always play archer as a support class, shoot from afar; and only get in melee if I need to.

But then since Im far back and everyones charged and dead, I typically have to get into melee.

We're getting off topic here...
Title: Re: DTV more time before new round starts
Post by: Patoson on July 07, 2013, 12:41:19 pm
I would add maximum 5 seconds. I think there's already enough time to rejoin right after a round ends.