cRPG

cRPG => Beginner's Help and Guides => Topic started by: Damsel on June 30, 2013, 01:55:05 am

Title: Multiplier Guide for Beginners!
Post by: Damsel on June 30, 2013, 01:55:05 am
Hey guys I made a multiplier guide for my clan and I wanted to share it with everyone else.  This guide allows you to wear armor that fits together while also saving money and not breaking your bank!
(click to show/hide)
The idea behind this guide is not to just follow my idea and copy the armor, you should customize it to your own tastes and understand why you are doing it.  The guide highlights low armors at low multi's such as the gambeson at x1.  This gambeson is chosen because the repair bill is small enough that if it breaks you would not lose any money even at the x1.  The same idea proceeds through the multi's.  One thing I may note is that the Churburg may be a little excessive because it is a very heavy plate armor but if you are comfortable at that level then rock on!  Going off Vermilion's advice I would also like to say that you may also base your weapons on the multi, and this applies to shields also.  As a 1her I go with a very noobish look at x1, the gambeson with a light spiked mace and a hide covered shield.  As a disclaimer remember don't try to copy this build exactly, spice it up for your own taste and make it your own!
-Credits go to my very first clan leader Tankmen of OotL who showed me this when I first learned to play.
and to Vermilion's for some advice.

If the image isn't big enough check it out here!
https://docs.google.com/drawings/d/1BNa874S-ZbyZOpVpZr0cetLUb6LAyNEFRj54EkRKvqk/edit (https://docs.google.com/drawings/d/1BNa874S-ZbyZOpVpZr0cetLUb6LAyNEFRj54EkRKvqk/edit)
Title: Re: Multiplier Guide!
Post by: Damsel on June 30, 2013, 02:08:10 am
As an extension to my guide I'm on my way to making one for every class.  This is my go at a cavalry multiplier guide! THIS GUIDE ONLY APPLIES TO LANCER/1H/2H CAV
(click to show/hide)
https://docs.google.com/drawings/d/156jf0YVsAsh_ijvq6l04spPcin0a4hqAYFEUSqAEqW0/edit (https://docs.google.com/drawings/d/156jf0YVsAsh_ijvq6l04spPcin0a4hqAYFEUSqAEqW0/edit)
Here are some recommended weapons to use as cav:
(click to show/hide)
https://docs.google.com/drawings/d/12ovw3ywztygDf5W2l8NrA_gufahPKn1b5rEuaAiF_xg/edit (https://docs.google.com/drawings/d/12ovw3ywztygDf5W2l8NrA_gufahPKn1b5rEuaAiF_xg/edit)
Just remember though as Cav it is going to be expensive no matter what, so this guide is not to make money, it is to keep your bank even and eliminate as much loss of money as it can!

Title: Re: Multiplier Guide!
Post by: Tore on June 30, 2013, 02:21:36 am
wat
Title: Re: Multiplier Guide!
Post by: Damsel on June 30, 2013, 02:22:31 am
It's an armor guideline so you save money and don't have repairs you can't handle?
Title: Re: Multiplier Guide!
Post by: Vermilion on June 30, 2013, 02:28:13 am
This is the most (or at least near) retarded thread...

If you're not aware why you are probably going to get -1'ed by loads of people its because

1. Everyone already knows to wear cheaper armor at x1 and better (more expensive) armor at x5
2. THIS ONLY WORKS FOR THIS ONE SET OF ARMORS, which I'm sure 98% of people won't be using this exact set.


EDIT - As you are clearly trying to do something for the community, I will give you my advice..

Close this thread, make a new thread explaining to new players how they should change their armor based around the multiplier (don't just put a picture of one armor set and call it a guide.. a guide would contain multiple different possibilities and suggestions explaining why you would pick that level of armor)

Also you have completely missed out weapons.. these also have upkeep and will effect the level of armor you need (eg a shielder will not need heavy armor only medium, but will need to upgrade their shield)
Title: Re: Multiplier Guide!
Post by: Damsel on June 30, 2013, 02:39:08 am
Hey. It's a guide, that I made FOR MY CLAN so how about you comprehend my post a bit better eh?  It's a guide and a basis for people, NEW PEOPLE, to build a similar guide for themselves.
Title: Re: Multiplier Guide for Beginners!
Post by: Vermilion on June 30, 2013, 03:00:59 am
Now that you have added a little writing it is starting to look more like a guide.

The next step will be to redo the picture in the OP with other item sets... I would do at minimum 8 of these...
1. One handed showing a basic 1h weapon which upgrades
2. One hand shielder where weapon and shield both upgrade but armor only goes up to mid tire
3. Two hander (weapon again)
4. Pole (weapon again)
5. Thrower
6. Archer (explain the different archer requirements - armor weight factor makes this more complicated and will require explaining)
7. X-bow
8. One example of a cross bread (eg x-bow with 1h or two hand with throwing)

For each of 1-4 I would use a different armor set
For 5 - 7 Ranged is effected by armor so these will require a different system
8 will depend on which cross bread you choice as an example (explain it will be different for different builds)


As with all guides this will take a fair bit of work and knowledge of each class.. this is why most guides are constructed by players rather than the Devs then made stickies on the forum :)
Title: Re: Multiplier Guide for Beginners!
Post by: Damsel on June 30, 2013, 06:34:51 pm
I'm gonna get working at all of that and make this a great guide.
Title: Re: Multiplier Guide for Beginners!
Post by: Jarold on June 30, 2013, 06:49:48 pm
It's good advice for the noobies. I seem to make about 8-9k gold a day with my two hander. Although he usually has more than a 1x multi with banner stack. I only use one armor set too.

(click to show/hide)
Title: Re: Multiplier Guide for Beginners!
Post by: Vermilion on June 30, 2013, 06:51:10 pm
Sounds good :) I wish you luck making a really good equipment guide for new players.
Title: Re: Multiplier Guide for Beginners!
Post by: Bryggan on June 30, 2013, 07:58:35 pm
If everyone did this, you'd be stuck at x1 forever.

I do it by how much money I have banked.  Over 10K, the good gear.  Under 5K the crap gear.  In between, needless to say, the medium gear.
Title: Re: Multiplier Guide for Beginners!
Post by: Vermilion on June 30, 2013, 08:34:57 pm
Multiplier guide for BEGINNERS

As the title suggests this is (going to be) a guide for new players.. new players don't have very much money which is why adjusting your equipment with the multiplier is important.

-- but maybe he could add your opinion at the end of the guide as advice for the next step once the new players have a bit of banked gold
Title: Re: Multiplier Guide for Beginners!
Post by: Grumbs on July 01, 2013, 02:24:58 am
Yeah for very new guys that want to save you can do this, but its worth spending some gold to help your team to win imo, unless your impact on the round is the same regardless of your gear. But then I think you will learn to be a better player if you can at least take some hits and have a chance of getting a kill. It can be argued that the XP from the ticks is more important than the gold if you have a little gold buffer, just so you get a better char faster or retire sooner for the loompoint.

I would aim for using gear that breaks even or makes a little profit based on an average of x2 - x3 income. 20 to 30k gold amount is good for me. If you just want to leach gold though I wouldn't even bother putting on good gear at x5
Title: Re: Multiplier Guide for Beginners!
Post by: Mammonist on July 01, 2013, 06:56:25 am
1. Follow guide
2. Forget to change gear each round
3. FUCK IT use leech gear on every multi level
Title: Re: Multiplier Guide for Beginners!
Post by: Smoothrich on July 01, 2013, 07:07:00 am
whats upkeep lol poors
Title: Re: Multiplier Guide for Beginners!
Post by: Damsel on July 03, 2013, 01:02:43 am
Bump Check out the new.
Title: Re: Multiplier Guide for Beginners!
Post by: YnScN on July 03, 2013, 01:11:35 am
You can also make money without changing armor. Just try to limit your upkeep around 2k.
Title: Re: Multiplier Guide for Beginners!
Post by: Damsel on July 03, 2013, 01:20:58 am
Yes sir! but i like a little differentiation in my diet.
Title: Re: Multiplier Guide for Beginners!
Post by: Teeth on July 03, 2013, 09:51:08 am
Actually it would probably better if you inversed the entire thing. Because if you are at x1 your team is losing. If everyone would drop down to gambesons as you advice on an already losing team, it would never win again. If your team is losing, you should gear up to enhance its ability to win, when your team is winning you can go run around in your gambeson.

In any case, I think this is a pretty useless idea. Much better advice would be to stick around 40k worth gear always to break even or gain slightly, stick around 30k gear worth for good income. Your x4 gear allows anyone to gain some pretty good cash if used all the time.
Title: Re: Multiplier Guide for Beginners!
Post by: Damsel on July 03, 2013, 10:26:27 pm
^ Well I do see your point, but this guide is mostly for BEGINNERS who as you may know do not start of with 40k worth of gear. They start off in peasants shits and get 1 hitted.  They need to save money and make money to buy that kind of gear.
Title: Re: Multiplier Guide for Beginners!
Post by: Necrorave on July 03, 2013, 10:30:49 pm
This is exactly what I used to do.  I still do it once in a while considering I am still poor after 2 years.
Title: Re: Multiplier Guide for Beginners!
Post by: Rico on July 03, 2013, 11:48:04 pm
Applying your guide, it's gonna be tough to explain the beginners that playing one generation takes a week minimum (if you got a life), and in a masterwork item, there are 3 loompoints, so 3 weeks of playtime. Now make all your stuff on the list you provided masterwork, for each multi an own set. Too lazy to calculate how long this would gonna take. Go, math geeks!

(click to show/hide)
Title: Re: Multiplier Guide for Beginners!
Post by: Damsel on July 04, 2013, 05:58:54 pm
To mw all that stuff, you're asking for atleast a few months maybe a year lol.
Title: Re: Multiplier Guide for Beginners!
Post by: cassius1234 on July 08, 2013, 07:18:33 pm
Any more suggestions to add?
Title: Re: Multiplier Guide for Beginners!
Post by: Algarn on July 09, 2013, 12:08:22 am
If you are new , I would say you have to loom a medium/usual gear (never loom a full plate gear first).