The Long maul is in actual fact the slowest weapon in the gameBitch please
in right hands this weapon is way more dangerous than great maul or anything.Tell me whos magical hands you are referring to, because I can't think of anyone. Great Maul shits over the Long Maul.
Bitch please
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Also, couch lances.
That said, I agree with the sentiment. The Long Maul is a joke and has been for all eternity. As a polearmer that used to sometimes maul on siege, I'd picked a Great Maul with 0 wpf over the long Maul with a 160. 10 less speed, 6 less damage and 1 less weight. All that for 120 length which is impossible to use to its full extent due to the slow speed and is in the first place still shorter than almost any weapon.
Tell me whos magical hands you are referring to, because I can't think of anyone. Great Maul shits over the Long Maul.
First things first, revert the model back to the boulder on a stick, the people want it! Secondly, increase speed, damage or weight, or a combination of the three. It is simply a bad weapon.
First things first, revert the model back to the boulder on a stick, the people want it!Can't agree more!
Bitch pleaseBitch please
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Its so pathetic that nobody even uses it as a jokeweapon for the lols. Thats how fucking seriuslly it needs a buff.
Cracka post me a good score with the Long maul in battle, i sometimes get lucky and get 20 kills plus but that comes with a lot of hard work, more work than any other weapon
Ok well I'll grant you that I could never get 20 kills in a battle server with a long maul, and it would be harder to do than with almost any other weapon...I still don't think that makes it underpowered though...I think of it more as a support weapon (or a situation specific weapon). I also wouldn't expect to get 20 kills as an archer or pikeman. It swings very slow, so I think that's the main reason you wouldn't get as many kills with it.
I don't see how you can justify a speed buff for it, since it's the longest crush through weapon in the game. That's the trade-off for it. You get a long crush through weapon, but it's one of the slowest weapons in the game, and not as strong as other crushthrough weapons.
37 blunt is a great deal of damage being dealt, I can't see a justification for increasing the damage or the speed of it. And I think it's very useful in siege maps, and can see it being useful on battle as well (in strategus) as a support weapon. Once you have the weapon chambered, it's not really that slow to swing forward.
I sure as hell wouldn't want to take it into the battle server on NA1 or EU battle server though...I think I'd get reamed most rounds. But I don't think that qualifies it for a buff...
Mastering the long maul is definitely a challenge. I've used it lately in strat battles. It is very good in castle sieges if you're on the defenders and the attackers are attempting to ladder or have to push through a relatively confined area. It also was decent as attackers in a field battle even if you got stuck dueling 1 or 2 people. But I can't argue that a mighty long hafted spiked mace would probably do the job just as well or even better in place of the long maul, whose only upside would be the crushthrough. That said, it's probably the most fun I have had running around as a long mauler in a strat battle trying to crush through waves of my enemies. If you do have a strat army, I would definitely recommend buying 50 or so long mauls for any kind of situation.
Anyways strudog, since you asked for it, here are some of my scores with the long maul.
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=4075 58:37, Attackers in Field Battle
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=4052 44:28, Attackers in Field Battle
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=4039 57:31, Defenders in Castle Siege
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=4010 56:21, Defenders in Castle Siege
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=3997 83:26, Defenders in Castle Siege
Edit: oh wait you meant in battle. I guess you'll just have to take my word on it that I do occasionally go long maul on battle and do pretty well :mrgreen:
less than 2:1 KD wouldnt say that you did well with it
less than 2:1 KD wouldnt say that you did well with itWell that is just a fucking unfair thing to say. In every single battle he posted he was one of the top performers, you need to compare his performance with the others in his team and he did excellent in all of them. Get off your high horse, you don't do much better while using a longspear. He is JesusChrist so he is a very nice and modest guy and he turns the other cheek, but you simply cannot call this 'not doing well'. I am properly impressed that he achieved those scores using a long maul. That said, I don't think Strategus should be used as a reference for balance. Look what happened to the Long Voulge and what might happen to my Pike. :|
Well that is just a fucking unfair thing to say. In every single battle he posted he was one of the top performers, you need to compare his performance with the others in his team and he did excellent in all of them. Get off your high horse, you don't do much better while using a longspear. He is JesusChrist so he is a very nice and modest guy and he turns the other cheek, but you simply cannot call this 'not doing well'. I am properly impressed that he achieved those scores using a long maul. That said, I don't think Strategus should be used as a reference for balance. Look what happened to the Long Voulge and what might happen to my Pike. :|
I used it on battle for a bit and with some effort I can top scoreboards with it. It is truly a support weapon, but it is not that great at supporting due to horrible turnrate, speed and unbalancedness. Teamhitting is extremely hard to avoid. It is truly horrible against any half decent player when not supporting. The slow speed if combined with light-ish armour allows you to walk it into people, making the range seem a lot greater than it is. You could say the low speed is actually a perk for this weapon. To be honest the best fix for the weapon is in my opinion an increase in range, to really set it apart from the 2h mauls and define it's role as a support weapon.. If I recall correctly the Boulder on a Stick model had a longer pole, so if one could move the grip by 10 or 20 and use that model, it would become a really awesome and fun support weapon. If that is deemed to hard I feel like it at least deserves the same damage as the Great Maul, as I think the 10 speed and superior 2h animations is a very good trade off for the 52 length alone. Giving the Long Maul lower damage and weight on top of that makes the Long Maul just much too shit.