cRPG

cRPG => Suggestions Corner => Realism Discussion => Topic started by: DragzJoker on June 10, 2013, 10:55:35 pm

Title: Surgeons!
Post by: DragzJoker on June 10, 2013, 10:55:35 pm
We had medicine in the medieval times right? So why not have surgeons? Here is my idea.

Surgeons are based on a new attribute intelligence. Every 3 points in the attribute allows you to upgrade a skill, there are 3 tiers of skills, it goes like this, if you have 2 point in first aid you can go to the next tier and then the next tier and so on and so forth.

First aid: Only helps minor wounds if you had 1/5 of your health gone you can be healed.
Wound Treatment: Treats mediocre wounds if you had 2/5 health gone you can be healed.
Surgery: Treats serious wounds if you had 4/5 health gone you can be healed.
Note: You can not heal yourself, only teammates can heal you.

Items:
First aid Kit: Must have on you for all healing if you don't have this you cant do any healing.
5 INT
Weight: 10
Can only be used twice
Cost: 7,000 gold

Surgeon scalpel: Used for surgery, IS NOT A REQUIREMENT you don't have to use it if you don't want to but if you don't you cant perform surgery.
18 INT
Weapon length: 45
Weight: 1
Speed rating: 110
Thrust damage: 23 Pierce
Swing damage: 23 pierce
Cost: 15,000
I got this idea from the mod Persistent world and NordInvasion  :D love those mods

Title: Re: Surgeons!
Post by: Kitten_Mittonz on June 11, 2013, 01:32:16 am
Nice idea might wanna reduce the 23 pierce on scapel cuz i can imagine agi whores with scapels and a shit ton of point in healing running aorund healing and killing -.- . also u might wanna up it to 4 instead of 3 points just a few suggestions :)
Title: Re: Surgeons!
Post by: sF_Guardian on June 11, 2013, 05:00:39 pm
Imo this just rewards the big clanstacking groups too much.
Title: Re: Surgeons!
Post by: Clockworkkiller on June 12, 2013, 01:12:02 am
Surgeon simulator 2013

Frist Thing to come to my mind
Title: Re: Surgeons!
Post by: Jarold on June 12, 2013, 02:04:32 am
Surgeon simulator 2013

Frist Thing to come to my mind

Two words, The Hammer.
Title: Re: Surgeons!
Post by: Ulter on June 12, 2013, 10:19:55 pm
We had medicine in the medieval times right? So why not have surgeons?

Medieval medicine was more likely to make things even worse than heal you actually :P
Title: Re: Surgeons!
Post by: Ptolemy on June 15, 2013, 03:49:28 pm
Two words, The Hammer.

Frickin' lazors.
Title: Re: Surgeons!
Post by: Jarold on June 17, 2013, 08:32:36 am
Frickin' lazors.

Haven't played the new one sadly.  :?
Title: Re: Surgeons!
Post by: Just A Random Pizza Guy on June 18, 2013, 04:55:07 am
Add defibrillators
Title: Re: Surgeons!
Post by: OttomanSniper on June 22, 2013, 06:25:32 am
always +1 for realism, perfect idea.