cRPG
cRPG => Suggestions Corner => Topic started by: Ubereem on May 23, 2013, 02:36:28 am
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Bring back overtime. No point in charging flag if you know you won't make it in time. The last 30 seconds(or more) of the round is basically lost. Overtime is fun. There's no more tension at the end of a hard fought battle. Overtime is exciting.
Also having 12 attackers all over flag only to be screwed by one lone defender and the clock is not right.
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Bring back overtime. No point in charging flag if you know you won't make it in time. The last 30 seconds(or more) of the round is basically lost. Overtime is fun. There's no more tension at the end of a hard fought battle. Overtime is exciting.
Also having 12 attackers all over flag only to be screwed by one lone defender and the clock is not right.
This so fucking much.
I mean I love it as a defender but its more like a guilty love you hide from your friends and family because you're ashamed of it. It really sucks as an attacker because if you're spawning in and no one is on the flag, you don't have a ice cube's chance in hell of winning the match. As a defender it feels very abused since those times there actually were attackers sitting on the flag but its :02 seconds left so you auto win even if the flag is halfway down the pole and 20 attackers are sitting on it.