Isn't archery damage less in strategus battles then in battle servers, or was this change reverted? Either way, there is no way all of your shots are bouncing with 8pd.
Archers now work with 170% speed and 50% damage, team archers withing a small area give +10% damage to that (should show with a debug message for now, for testing purposes)
This is what the archery change that was implemented for strat is/was. I am not sure if it has been repealed since then, but it was active for a time.It was removed almost immediately because of massive QQ
It was pretty silly. 3 archers could keep me in permanent ranged stun.
I collect 250+ points in game but only kill 2 player.
LVL 35
26str
8 Power Draw
150wp
+3 rus bow
+3 bodkin arrow
I get kills with only 3 PD, a +3 Nomad Bow and +3 arrows (normal). Some arrows will bounce off of tincans, but not all. Certainly with higher PD they don't nearly as often. You are either A: really bad or B: killing teammates and losing kills or C: you are exaggerating for effect.
Grannpappy you're HA now though, right? OP is over-exaggerating, but at the same time HA speed bonus & high horse archery skill can probably achieve higher damage than a foot archer. I don't know how feasible 3 PD is for a foot archer unless they solely focus peasants or headshots.
OP is over-exaggerating, but at the same time HA speed bonus & high horse archery skill can probably achieve higher damage than a foot archer.
I collect 250+ points in game but only kill 2 player.
LVL 35
26str
8 Power Draw
150wp
+3 rus bow
+3 bodkin arrow
Too many shots bounced with this build. I get 10+ headshot but never kill with HS
How can you explain this s*it? I play this game from CRPG start and never see like this. Devs u are really...
Look real wars, archery isn't support class. Mostly one shot = one kill. But in CRPG all tincans looks like hedgehog. I cant understans how can move this tincans with 20 arrow? Its look painful.
Archery aint a support class.
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=2870 - siege (attacker)
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=3744 - open field (attacker)
If that is so you're just bad :P I got 6 PD btw.
Absofuckinglutely not you moron, there's been tales of Crusaders with arrow stuck in them and said Crusaders just walking around, their armor protected them, whilw with plate armor the arrows would be bouncing back, they barely feel the arrows.
Went 39/18 with 6 PD in the only strat battle I played as archer. It was a +3 horn bow, would've preferred a +3 long bow. I had to repeatedly jump and chop down ladders as an archer because some teammates wouldn't do it.
Archery aint a support class.NERF BAGGE!
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=2870 - siege (attacker)
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=3744 - open field (attacker)
If that is so you're just bad :P I got 6 PD btw.
Archery aint a support class.
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=2870 - siege (attacker)
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=3744 - open field (attacker)
If that is so you're just bad :P I got 6 PD btw.
They mentioned a long time ago they were going to buff strength archers but they never did
heavy cavalry just needs nerf
and the damage of xbows needs slight nerf so they actually have to get headshots to kill or 3 bolts instead of often killing with 1 body shot or at most 2 with mw arbalest and mw steel bolts.
They did reduce the amount of lost wpf to PD. The draw rate and accuracy is a lot better than before. You've almost one-shot me with around 60 body armour and 24 strength in strategus fyi, you just don't notice the difference because the 6 PD archers usually take around 50 % and will also use 2 arrows to take me down on full health.
They're finally not garbage compared to the light horses and their price, and now you think they need a nerf? I don't think so, at least.
The damage is not that much higher than mw long bow and mw bodkins and the rate of fire is quite a lot lower and they can't reload on the move. I'd rather see xbow get a buff than a nerf to be honest.
They're finally not garbage compared to the light horses and their price, and now you think they need a nerf? I don't think so, at least..Hah, in Strat nothing is as OP as heavy horses, often the outcome of the battle is decided by whoever brings the most cav in slightly open maps. The horses tank like 5 longspear stabs and then the rider requires another 4. Their distractive role and bumping role alone makes them incredibly important. Which is more of an economy problem to be fair, people should not have that much money that they can waste it on all sorts of low cost/effectivity items.
Not by much if they did, lol. Its still extremely significant nerf to wpf with higher powerdraw - with 9 powerdraw - it effectively reduces my wpf to below 120. And you are right both archers usually take 3-4 arrows to kill or 2 arrows for lightly armored agility builds (like anyone is lightly armored or agility build in strategus anymore).
Thats the thing - price is not a deterrent anymore not in crpg and definitely not in strategus, so yes they need a nerf in actual stats not cost. They were never "garbage" compared to lighter horses, and now they make it incrediblye asy to get 70+ kills with very little skill because of the sheer insane durability of triple loomed armored horses being ridden by full plate armor people who can still do strength builds tfor survivability and damage since you only need 5 riding.
The difference is rate of fire trade-off with permanent steady shot and higher shoot speed with mw arbalest. The damage is higher than mw long bow and mw bodkins partially because of the higher shoot speed which sustains more damage over distance. Also, you only need 15 strength with no points put into powerdraw, which makes it easier to max out weapon proficiency (15-27 builds are very common now) and with no powerdraw nerf the accuracy is significantly higher using an arbalest.
So you have accuracy, shoot speed, steady reticule, and damage for what - a slower reload speed where you can just hide behind siege shield/building/turret to reload whereas archers are more exposed and have to pull back the bow while aiming instead of having ready shot-sidestep-shoot-sidestep back and reload. have you been in any strategus battles lately? There are reasons heavy cav builds and xbow builds have become more common over the past year.
Hah, in Strat nothing is as OP as heavy horses, often the outcome of the battle is decided by whoever brings the most cav in slightly open maps. The horses tank like 5 longspear stabs and then the rider requires another 4. Their distractive role and bumping role alone makes them incredibly important. Which is more of an economy problem to be fair, people should not have that much money that they can waste it on all sorts of low cost/effectivity items.
Biased little view you have Teeth. You are playing the most op build in strategus yourself. It's not the heavy cavalry that usually defines the outcome (I expect you're talking about field battles), it's more the hoplites and pikeman who does, but I guess you won't admit that? :)I have never failed to acknowledge the extreme strength of support polearms in Strategus, dunno why you would call me biased in that regard. The number of support polearms are usually quite evenly distributed across the two teams though, therefore they won't really decide the outcome. I think this is less so with cav. When the number of cavalry is noticably higher on one team, you really get to see the destructive force of heavy cavalry. When the war between Shu Han and The Coalition had just started, they managed to draw up some GK's and other cav, causing them to often have 15 or even 20 cavalry players. All of course on +3 Chargers and wearing +3 Corrazina armour. Even when defending a fairly closed village, this number of cavalry completely destroyed any infantry cohesion or formation on our side due to being too numerous to stop. I think you were present for a few of these battles as well. Of course we as a Byzantium led faction had a very good line up of support polearms, but yet we did quite badly.
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