cRPG

cRPG => General Discussion => Topic started by: FleetFox on April 24, 2013, 08:20:10 pm

Title: PATCH
Post by: FleetFox on April 24, 2013, 08:20:10 pm
Some more patching going on eh? I wander what it could be this time  :mrgreen:
Title: Re: PATCH
Post by: Lizard_man on April 24, 2013, 08:24:06 pm
Camels?
Title: Re: PATCH
Post by: Necrorave on April 24, 2013, 08:24:13 pm
Some more patching going on eh? I wander what it could be this time  :mrgreen:

Probably nerfing archers and increasing 2h speed.
Title: Re: PATCH
Post by: Kasigi_Yabu on April 24, 2013, 08:25:14 pm
I get a good feeling when I see something like that :D
Title: Re: PATCH
Post by: Chris_the_Animal on April 24, 2013, 08:25:35 pm
FUCK YEAH!!!
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Title: Re: PATCH
Post by: Moncho on April 24, 2013, 08:26:54 pm
Maybe something to do with this?
http://forum.meleegaming.com/crpg-technical-problems/slot-system-bug/msg770532/#msg770532
Title: Re: PATCH
Post by: MrShine on April 24, 2013, 08:27:33 pm
catapults will be buffed; instead of pulling a single scene prop they'll spawn a black hole, sucking all props & players into a singularity
Title: Re: PATCH
Post by: FleetFox on April 24, 2013, 08:28:04 pm
That is a likely possibility Moncho  :wink:
Title: Re: PATCH
Post by: Armpit_Sweat on April 24, 2013, 08:29:02 pm
Is it new armors and hairstyles?!

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Oh boy! OH BOY! OHBOYOHBOYohboy
Title: Re: PATCH
Post by: Tore on April 24, 2013, 08:32:34 pm
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Title: Re: PATCH
Post by: Moncho on April 24, 2013, 08:33:21 pm
Maybe something to do with this?
http://forum.meleegaming.com/crpg-technical-problems/slot-system-bug/msg770532/#msg770532
Does not seem to have to do with that, still broken
Title: Re: PATCH
Post by: dynamike on April 24, 2013, 08:35:52 pm
It's to step by step revert all patches from the last two years.
Title: Re: PATCH
Post by: stickher on April 24, 2013, 08:44:18 pm
new head Armour i bet
Title: Re: PATCH
Post by: FleetFox on April 24, 2013, 08:46:49 pm
new head Armour i bet

doubt it tbh, I think there's a trend that any real patches with new items and the like are uploaded on weekends, so Devs have time to iron out any problems. Im not saying its impossible, just unlikely ^^
Title: Re: PATCH
Post by: Tibe on April 24, 2013, 09:08:12 pm
http://forum.meleegaming.com/crpg-client-beta/version-history-%28current-29-07-14%29/msg770560/#msg770560

Pfft improved error logging.....Can I wear it? No? Than try again!!!!!
Title: Re: PATCH
Post by: Penguin on April 24, 2013, 09:32:21 pm
Catapults, how I have missed thee!

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Title: Re: PATCH
Post by: karasu on April 24, 2013, 09:36:31 pm
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Title: Re: PATCH
Post by: GOBBLINKINGREATLEADER on April 24, 2013, 09:52:46 pm
So are catapults fixed? Does this mean I actually owe the dev team $5?
Title: Re: PATCH
Post by: Necrorave on April 24, 2013, 09:56:33 pm
Does this mean I actually owe the dev team $5?

In card games, they call that "All in"
Title: Re: PATCH
Post by: Algarn on April 24, 2013, 09:57:30 pm
http://forum.meleegaming.com/crpg-client-beta/version-history-%28current-29-07-14%29/msg770560/#msg770560

Only ?????? .... Are you kidding me ?????? Kulin , a patch is big , that's not only a little bug fix. However , I fear a sooooo little patch ...
Title: Re: PATCH
Post by: GOBBLINKINGREATLEADER on April 24, 2013, 10:00:48 pm
http://forum.meleegaming.com/general-discussion/my-plan-to-fix-broken-siege-equipment/msg770649/#msg770649

MY FIVE DOLLARS AND I ARE THE SAVIOUR THIS COMMUNITY NEEDED.

YOU'RE WELCOME.