cRPG
cRPG => Suggestions Corner => Topic started by: Korgoth on April 20, 2013, 10:24:36 pm
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I was wondering. When you get points for being near a hit of the enemy. Do you get the point for being near the damaged enemy or near the friendly who hit him? I was wondering this because I thought if a group of archers stuck close to eachother, would they get the assist points for hitting the enemies or would the infantry near the enemy who got hit get the points?
Just thinking maybe changing the point system to being near the teamate who made the hit would help balance the Ranged/Infantry score valour system. Also would encourage Archers to stick together and not kite in every direction.
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Ranged should never get valor, 2h and cav shouldn't either.
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Just thinking maybe changing the point system to being near the teamate who made the hit would help balance the Ranged/Infantry score valour system. Also would encourage Archers to stick together and not kite in every direction.
Archer's lines + shieldwall would be epic :)
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Archer's lines + shieldwall would be epic :)
...ly boring
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Now , in battle , you have all, but I 've never seen a lot of teamplay : that more a big rush than a battle, peoples don't care to save an allie ... But , if you have score for play as a real team, maybe that will change :)
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Do the scores matter now or something :S
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Do the scores matter now or something :S
For valor,
And score whores.