cRPG
cRPG => Suggestions Corner => Topic started by: Algarn on April 17, 2013, 08:38:41 pm
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How many times I made builds for throwers , xbowmen , archers , cavs , ... and getting annoyed by few wpf missing or a low melee profiency ?
Then, I think a conversion of skills points would be a pretty cool way to hybridize ranged classes , and then, remove the "full bow/xbow/throwing" chars
If 1 skill point -> 25 weapon points, that would be useless to maximise again the main fighting skill (bow/xbow/ ...) and that would encourage archers and other classes to fight at melee.
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Or you plan your build accordingly.
WM is already the little retardo of the skills, rather have a buff to that then this suggestion.
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Make this won't make archers more OP at ranged, that would encourage them to put points in 1 handed for fight at melee. Maybe archers will kite less ...
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Make this won't make archers more OP at ranged, that would encourage them to put points in 1 handed for fight at melee. Maybe archers will kite less ...
Why would they use the wpf on 1h rather than archery?
I agree with Haboe; WM needs a buff and free wpf should be removed.
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Only way to fix it would be to put a hard cap on WPF. But that would make hybrids almost the standard.
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Yeah , maybe buff WM would be more simple , but , you if you allow conversion , that will increase the diversity of builds (more hybrids, as said before). Both solutions are good , but devs don't care "I think" :mrgreen: