Please leave the option available in the settings.
With the last update of WSE2, my FPS drop from 120 to 60 fps with horrible lag.
And when I disabled this bullshit in the config file, I am magically back to 120 FPS..
I know you are trying to improve CRPG with all this and I am grateful to you, but please, do not force ever this horrible option.
-go to: My Document\Mount&Blade Warband
-open the "crpg_beta_config.ini"
-find the line "bOnDemandTextures" and set it to false.
[02:05:25] Build: cRPG Beta
[02:05:25] Mount&Blade Warband version: 14.04.71
[02:05:25] Havok version: 2012.2.0-r1
[02:05:25] FMOD Ex version: 4.44.11
[02:05:25] Command line: --beta
[02:05:25] Initializing timer...
[02:05:25] Collecting system info...
[02:05:25] Dumping system info...
[02:05:25] -- OS: Windows 7 Service Pack 1
[02:05:25] - Version: 6.1.7601
[02:05:25] - Arch: x64
[02:05:25] -- CPU: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (GenuineIntel)
[02:05:25] - Count: 2 (HT)
[02:05:25] -- Memory: 4096 MB
[02:05:25] - Available: 2714 MB
[02:05:25] -- GPU: ATI Radeon HD 5800 Series
[02:05:25] - Memory: 1024 MB
[02:05:25] - Driver Version: 9.12.0.0
[02:05:25] Initializing language...
[02:05:25] WARNING: Duplicate language string lockitver
[02:05:25] WARNING: Duplicate language string ui_show_framerate
[02:05:25] WARNING: Duplicate language string ui_off
[02:05:25] WARNING: Duplicate language string ui_antialiasing
[02:05:25] WARNING: Duplicate language string ui_module_newer_than_application
[02:05:25] WARNING: Duplicate language string ui_module_older_than_application
[02:05:25] Initializing resource manager...
[02:05:25] Initializing network manager...
[02:05:25] Initializing task pool...
[02:05:25] Initializing sound...
[02:05:25] Initializing physics...
[02:05:25] Initializing mission...
[02:05:25] Initializing game key manager...
[02:05:25] Initializing render thread manager...
[02:05:25] Using Direct3D9
[02:05:25] Adapter: X8R8G8B8 1920x1080 50Hz
[02:05:26] Initializing renderer...
[02:05:26] Loading resource blacklist...
[02:05:26] Loading core resources...
[02:05:26] WARNING: Unable to find texture mp_ui_maps_e
[02:05:26] Loading language files...
[02:05:26] WARNING: Duplicate language string ui_start_tutorial
[02:05:26] WARNING: Duplicate language string ui_multiplayer
[02:05:26] Loading font...
[02:05:26] Initializing window manager...
[02:05:26] Creating game windows...
[02:05:26] Initializing device...
[02:05:27] -- Behavior flags: 0x50
[02:05:27] -- Device Caps
[02:05:27] - DeviceType: 0x1
[02:05:27] - VertexShaderVersion: 0xFFFE0300
[02:05:27] - PixelShaderVersion: 0xFFFF0300
[02:05:27] - DevCaps: 0x1BBEF0
[02:05:27] - DevCaps2: 0x71
[02:05:27] - Caps: 0x20000
[02:05:27] - Caps2: 0xE0020000
[02:05:27] - Caps3: 0x3A0
[02:05:27] - VS20Caps: 0x1
[02:05:27] - PS20Caps: 0x1F
[02:05:27] - PrimitiveMiscCaps: 0x3FCCF2
[02:05:27] - RasterCaps: 0xF736191
[02:05:27] - ZCmpCaps: 0xFF
[02:05:27] - SrcBlendCaps: 0x3FFF
[02:05:27] - DestBlendCaps: 0x3FFF
[02:05:27] - AlphaCmpCaps: 0xFF
[02:05:27] - TextureFilterCaps: 0x7030700
[02:05:27] - StretchRectFilterCaps: 0x3000300
[02:05:27] - VertexTextureFilterCaps: 0x3000300
[02:05:27] - PresentationIntervals: 0x8000000F
[02:05:27] - MaxTextureWidth: 16384
[02:05:27] - MaxTextureHeight: 16384
[02:05:27] - MaxAnisotropy: 16
[02:05:27] - MaxPrimitiveCount: 5592405
[02:05:27] - MaxVertexIndex: 16777215
[02:05:27] - MaxStreams: 16
[02:05:27] - MaxStreamStride: 508
[02:05:27] - NumSimultaneousRTs: 4
[02:05:27] Back buffer: X8R8G8B8 1920x1080 0X
[02:05:27] Depth stencil: D24X8 1920x1080 0X
[02:05:29] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[02:05:29] Loaded earlyZ shaders...
[02:05:30] Loaded PostFx shaders...
[02:05:33] Back buffer: X8R8G8B8 1920x1080 0X
[02:05:33] Depth stencil: D24X8 1920x1080 0X
[02:05:33] Loading settings...
[02:05:34] Loading resource test
[02:05:34] Loading resource textures_face_gen
[02:05:34] Loading resource shaders
[02:05:34] Loading resource textures
[02:05:34] Loading resource materials
[02:05:34] Loading resource materials_face_gen
[02:05:34] Loading resource uimeshes
[02:05:34] Loading resource meshes_face_gen
[02:05:34] Loading resource helpers
[02:05:34] Loading resource map_tree_meshes
[02:05:34] Loading resource map_icon_meshes
[02:05:34] Loading resource particle_meshes
[02:05:34] Loading resource skeletons
[02:05:34] Loading resource tree_meshes
[02:05:34] Loading resource xtree_meshes
[02:05:34] Loading resource grass_meshes
[02:05:34] Loading resource plant_meshes
[02:05:34] Loading resource body_meshes
[02:05:34] Loading resource object_meshes
[02:05:34] Loading resource object_bodies
[02:05:34] Loading module resource bomb
[02:05:34] Loading module resource narfs_plate_armour_pack_wb
[02:05:34] Loading module resource narfs_transitional_armour_pack
[02:05:34] Loading module resource narfs_rus_armour_pack
[02:05:34] Loading module resource narfs_men_at_arms_pack
[02:05:34] Loading module resource ninja
[02:05:34] Loading module resource dejawolf
[02:05:34] Loading module resource Crpg-Faradon
[02:05:34] Loading module resource shredzorz_weapons
[02:05:34] Loading module resource chadz_siege_equipment
[02:05:34] Loading module resource stronghold_props
[02:05:34] Loading module resource crpg_walls
[02:05:34] Loading module resource swup
[02:05:34] Loading module resource Sibylla_Hairs
[02:05:34] Loading module resource anim_papa_lazarou
[02:05:34] Loading module resource ranged_new
[02:05:34] Loading module resource Yamabusi
[02:05:34] Loading module resource drz_armor
[02:05:34] Loading module resource medieval_equipment_crpg
[02:05:34] Loading module resource tenka_armour_pack
[02:05:34] Loading module resource iboltax_faces
[02:05:34] Loading module resource byz
[02:05:34] Loading module resource DEDEs_Arsenal
[02:05:34] Loading module resource kazakh_armor
[02:05:34] Loading module resource ball
[02:05:34] Loading module resource finalboss_bows
[02:05:34] Loading module resource finalboss_arrows
[02:05:34] Loading module resource finalboss_bolts
[02:05:34] Loading module resource finalboss_throwing
[02:05:34] Loading module resource moeckpack
[02:05:34] Loading module resource zimke_byzantium
[02:05:34] Loading module resource zimke_crpg_turk
[02:05:34] Loading module resource zimke_armors_a
[02:05:34] Loading module resource miscellaneous
[02:05:34] Loading module resource Psiphoon_animations
[02:05:34] Loading module resource Ballista
[02:05:34] Loading module resource Jan_Tumans_strurmhaube
[02:05:34] Loading module resource SSH_samurai_armour_set
[02:05:34] Loading module resource siege
[02:05:34] Loading module resource xueyugang
[02:05:35] Loading module resource ani_human_mounted_mirrored
[02:05:35] Loading module resource uni_fistswing_mirrored
[02:05:35] Loading module resource ani_kicks_mirrored
[02:05:35] Loading resource goods_meshes
[02:05:35] Loading resource item_meshes1
[02:05:35] Loading resource horse_a
[02:05:35] Loading resource arabian_horses
[02:05:35] Loading resource arabian_castle
[02:05:35] Loading module resource food
[02:05:35] Loading module resource beards
[02:05:35] Loading module resource finalboss_1h
[02:05:35] Loading module resource finalboss_2h
[02:05:35] WARNING: Duplicate texture weapons1_western_heir.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate texture weapons1_western_heir_spec.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate texture weapons1_western_heir_norm.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate texture weapons1_arabrus_heir.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate texture weapons1_arabrus_heir_norm.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate texture weapons1_arabrus_heir_spec.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate material weapons1_western_heir in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] WARNING: Duplicate material weapons1_arabrus_heir in file Modules\cRPG\Resource\finalboss_2h.brf
[02:05:35] Loading module resource finalboss_polearms
[02:05:35] Loading module resource finalboss_crossbows
[02:05:35] Loading resource armors_b
[02:05:35] Loading resource armors_c
[02:05:35] Loading resource armors_d
[02:05:35] Loading resource armors_e
[02:05:35] Loading resource armors_f
[02:05:35] Loading resource armors_g
[02:05:35] Loading resource armors_h
[02:05:35] Loading resource armors_i
[02:05:35] Loading resource boots_b
[02:05:35] Loading resource boots_c
[02:05:35] Loading resource helmets
[02:05:35] Loading resource helmets_b
[02:05:35] Loading resource village_houses
[02:05:35] Loading resource village_houses_a
[02:05:35] Loading resource village_houses_b
[02:05:35] Loading resource hair
[02:05:35] Loading resource deneme
[02:05:35] Loading resource interiors_a
[02:05:35] Loading resource interiors_b
[02:05:35] Loading resource interiors_c
[02:05:35] Loading resource arena
[02:05:35] Loading resource map_icons_b
[02:05:35] Loading resource castle_a
[02:05:35] Loading resource dungeon
[02:05:35] Loading resource stone_houses
[02:05:35] Loading resource snowy_houses
[02:05:35] Loading resource snowy_castle
[02:05:35] Loading resource helmets_d
[02:05:35] Loading resource helmets_e
[02:05:35] Loading resource helmets_f
[02:05:35] Loading resource castle_b
[02:05:35] Loading resource square_keep
[02:05:35] Loading resource anim_b
[02:05:35] Loading resource shields
[02:05:35] Loading resource shields_b
[02:05:35] Loading resource weapon_meshes_c
[02:05:35] Loading resource xtree_meshes_b
[02:05:35] Loading resource map_icons_c
[02:05:35] Loading resource pictures
[02:05:35] Loading resource user_interface_b
[02:05:35] Loading resource user_interface_c
[02:05:35] Loading resource scene_encounter_spot
[02:05:35] Loading resource interior_thirsty_lion
[02:05:35] Loading resource scene_small_tavern
[02:05:35] Loading resource weapon_meshes1
[02:05:35] Loading resource weapon_meshes_b
[02:05:35] Loading resource houses1
[02:05:35] Loading resource wall_meshes1
[02:05:35] Loading resource town_houses
[02:05:35] Loading resource doors
[02:05:35] Loading resource churches
[02:05:35] Loading resource town_houses_b
[02:05:35] Loading resource castle_c
[02:05:35] Loading resource castle_d
[02:05:35] Loading resource castle_e
[02:05:35] Loading resource castle_f
[02:05:35] Loading resource castle_g
[02:05:35] Loading resource castle_h
[02:05:35] Loading resource castle_i
[02:05:35] Loading resource gatehouse
[02:05:35] Loading resource viking_houses
[02:05:35] Loading resource fake_houses
[02:05:35] Loading resource town_houses_c
[02:05:35] Loading module resource std_banners
[02:05:35] Loading module resource std_banners_default
[02:05:35] Loading module resource std_flags_vertical
[02:05:35] Loading resource particles_2
[02:05:35] Loading resource prisons
[02:05:35] Loading resource prisons_b
[02:05:35] Loading resource interiors_d
[02:05:35] Loading resource costumes_b
[02:05:35] Loading resource costumes_c
[02:05:35] Loading resource arena_costumes
[02:05:35] Loading resource boots_a
[02:05:35] Loading resource terrain_borders
[02:05:35] Loading resource terrain_borders_b
[02:05:35] Loading resource skyboxes
[02:05:35] Loading resource object_b
[02:05:35] Loading resource tree_e_meshes
[02:05:35] Loading resource destroy
[02:05:35] Loading resource xtree_meshes_c
[02:05:35] Loading resource grass_meshes_b
[02:05:35] Loading resource interiors_steppe
[02:05:35] Loading resource grooming_horse
[02:05:35] Loading resource town_houses_d
[02:05:36] Loading resource horses_b
[02:05:36] Loading resource ani_horse_mounted
[02:05:36] Loading resource deneme2
[02:05:36] Loading resource horse_skeleton
[02:05:36] Loading resource steppe_fake_houses
[02:05:36] Loading resource weapon_meshes_d
[02:05:36] Loading resource tableau_shields
[02:05:36] Loading resource heraldic_armors
[02:05:36] Loading resource spear
[02:05:36] Loading resource weapons_e
[02:05:36] Loading resource weapons_f
[02:05:36] Loading resource instruments
[02:05:36] Loading resource sarranid_armors
[02:05:36] Loading resource custom_banner
[02:05:36] Loading resource simple_primitives
[02:05:36] Loading resource ani_man_walk
[02:05:36] Loading resource ani_twohanded
[02:05:36] Loading resource ani_onehanded
[02:05:36] Loading resource ani_death
[02:05:36] Loading resource ani_stand_guardsman
[02:05:36] Loading resource ani_human_mounted
[02:05:36] Loading resource ani_lady_stand
[02:05:36] Loading resource ani_poses
[02:05:36] Loading resource ani_stand_shopkeeper
[02:05:36] Loading resource ani_man_cheer
[02:05:36] Loading resource ani_stand_onhorse
[02:05:36] Loading resource ani_throw_stone
[02:05:36] Loading resource ani_strikes
[02:05:36] Loading resource ani_equip_arms
[02:05:36] Loading resource ani_run_p
[02:05:36] Loading resource ani_run_forward_left_right
[02:05:36] Loading resource uni_strikes3
[02:05:36] Loading resource ani_walk_sideways
[02:05:36] Loading resource ani_run_sideways
[02:05:36] Loading resource ani_stand
[02:05:36] Loading resource ani_crouch_down
[02:05:36] Loading resource ani_low_walk
[02:05:36] Loading resource ani_turn_man
[02:05:36] Loading resource ani_attacks_single
[02:05:36] Loading resource ani_lancer
[02:05:36] Loading resource ani_attacks
[02:05:36] Loading resource ani_kicks
[02:05:36] Loading resource ani_parry_attack
[02:05:36] Loading resource ani_walk_backward
[02:05:36] Loading resource ani_run_lookingsides
[02:05:36] Loading resource ani_defends
[02:05:36] Loading resource ani_walk_lookingsides
[02:05:36] Loading resource ani_jump
[02:05:36] Loading resource ani_wedding
[02:05:36] Loading resource arabian_props
[02:05:36] Loading resource uni_jump
[02:05:36] Loading resource uni_stances
[02:05:36] Loading resource uni_equip
[02:05:36] Loading resource uni_strike
[02:05:36] Loading resource uni_throws
[02:05:36] Loading resource uni_fistswing
[02:05:36] Loading resource uni_lord_stand
[02:05:36] Loading resource uni_defence
[02:05:36] Loading resource uni_sideways
[02:05:36] Loading resource dart
[02:05:36] Loading resource armors_new_a
[02:05:36] Loading resource armors_new_b
[02:05:36] Loading resource armors_new_heraldic
[02:05:36] Loading resource armors_new_arena
[02:05:36] Loading resource crossbows
[02:05:36] Loading resource arabian_armors
[02:05:36] Loading resource rock
[02:05:36] Loading resource costumes_d
[02:05:36] Loading resource nordic_helmets
[02:05:36] Loading resource sarranid_helmets
[02:05:36] Loading resource sarranid_armor
[02:05:36] Loading resource raw_materials
[02:05:36] Loading resource khergit_lady_dress
[02:05:36] Loading resource vaegir_helmets
[02:05:36] Loading resource gauntlets_new
[02:05:36] Loading resource sarranid_lady_dress
[02:05:36] Loading resource sarranid_boots
[02:05:36] Loading resource bride_dress
[02:05:36] Loading resource full_plate_armor
[02:05:36] Loading resource weapon_meshes_e
[02:05:36] Loading resource fur_armors_a
[02:05:36] Loading resource ui_server_filter
[02:05:36] Loading resource warhorse_new
[02:05:36] Loading resource ship
[02:05:36] Loading resource arabian_houses
[02:05:36] Loading resource object_c
[02:05:36] Loading resource tree_f
[02:05:36] Loading resource interiors_arabian
[02:05:36] Loading resource arabian_village
[02:05:36] Loading resource valleyProps
[02:05:36] Loading resource workshops
[02:05:36] Loading resource barrier_primitives
[02:05:36] Loading resource town_houses_e
[02:05:36] WARNING: Unable to find material
[02:05:37] Loading music...
[02:05:37] Loading textures...
[02:05:50] Reading module data...
[02:05:50] Loading item modifiers...
[02:05:50] Loading flora kinds...
[02:05:50] Loading ground specs...
[02:05:50] Loading skyboxes...
[02:05:50] Reading settings data...
[02:05:50] Loading sounds...
[02:05:54] Loading particle systems...
[02:05:54] Loading skins...
[02:05:54] Loading scene props...
[02:05:54] Loading menus...
[02:05:54] Loading tableau materials...
[02:05:54] Loading presentations...
[02:05:54] Loading scripts...
[02:05:54] Unable to map script game_get_skill_modifier_for_troop
[02:05:54] Unable to map script game_console_command_received
[02:05:54] Unable to map script game_server_info_requested
[02:05:54] Loading map icons...
[02:05:54] Loading strings...
[02:05:54] Loading quick strings...
[02:05:54] Loading meshes...
[02:05:54] Loading item kinds...
[02:05:54] Loading conversations...
[02:05:54] Loading mission templates...
[02:05:54] Loading party templates...
[02:05:54] Loading post effects...
[02:05:54] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[02:05:54] Loaded earlyZ shaders...
[02:05:56] Loaded PostFx shaders...
[02:05:56] Loading actions...
[02:05:56] Loading time: 30139
[02:06:08] Creating game...
[02:06:08] Loading setting data...
[02:06:08] Starting game...
[02:06:08] Initializing meta mission...
[02:06:12] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[02:06:12] Loaded earlyZ shaders...
[02:06:14] Loaded PostFx shaders...
[02:08:00] Exiting...
[02:08:00] Saving configuration...
[02:08:00] Exiting game at frame 15372...
[02:08:00] Exiting sound manager...
[02:08:00] Exiting network manager...
[02:08:02] Deleting game...
[02:08:02] Deleting mission...
[02:08:02] Deleting resources...
[02:08:02] Deleting font...
[02:08:02] Deleting game windows...
[02:08:02] Exiting sound manager...
[02:08:02] Exiting physics manager...
[02:08:02] Dumping resource usage information...
[02:08:02] Ondemand textures: 0
[02:08:02] Render target textures: 71/73
[02:08:02] Render target materials: 63/64
[02:08:02] Render target stats:
[02:08:02] A8R8G8B8 (66/0): 56 MB
[02:08:02] X8R8G8B8 (3/0): 4 MB
[02:08:02] D16 (3/0): 3 MB
[02:08:02] R16F (1/0): 3 MB
[02:08:02] Render target total memory usage: 68 MB
[02:08:02] Exiting graphics manager...
[02:08:02] Releasing graphics device...
[02:08:02] WARNING: DirectX memory leaked (32 unreleased resources)
[02:08:02] Releasing graphics system...
[02:08:02] Closing log file...
http://img259.imageshack.us/img259/9149/mb15.png
[02:09:54] Build: cRPG Beta
[02:09:54] Mount&Blade Warband version: 14.04.71
[02:09:54] Havok version: 2012.2.0-r1
[02:09:54] FMOD Ex version: 4.44.11
[02:09:54] Command line: --beta
[02:09:54] Initializing timer...
[02:09:54] Collecting system info...
[02:09:55] Dumping system info...
[02:09:55] -- OS: Windows 7 Service Pack 1
[02:09:55] - Version: 6.1.7601
[02:09:55] - Arch: x64
[02:09:55] -- CPU: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (GenuineIntel)
[02:09:55] - Count: 2 (HT)
[02:09:55] -- Memory: 4096 MB
[02:09:55] - Available: 2691 MB
[02:09:55] -- GPU: ATI Radeon HD 5800 Series
[02:09:55] - Memory: 1024 MB
[02:09:55] - Driver Version: 9.12.0.0
[02:09:55] Initializing language...
[02:09:55] WARNING: Duplicate language string lockitver
[02:09:55] WARNING: Duplicate language string ui_show_framerate
[02:09:55] WARNING: Duplicate language string ui_off
[02:09:55] WARNING: Duplicate language string ui_antialiasing
[02:09:55] WARNING: Duplicate language string ui_module_newer_than_application
[02:09:55] WARNING: Duplicate language string ui_module_older_than_application
[02:09:55] Initializing resource manager...
[02:09:55] Initializing network manager...
[02:09:55] Initializing task pool...
[02:09:55] Initializing sound...
[02:09:55] Initializing physics...
[02:09:55] Initializing mission...
[02:09:55] Initializing game key manager...
[02:09:55] Initializing render thread manager...
[02:09:55] Using Direct3D9
[02:09:55] Adapter: X8R8G8B8 1920x1080 50Hz
[02:09:55] Initializing renderer...
[02:09:55] Loading resource blacklist...
[02:09:55] Loading core resources...
[02:09:55] WARNING: Unable to find texture mp_ui_maps_e
[02:09:55] Loading language files...
[02:09:55] WARNING: Duplicate language string ui_start_tutorial
[02:09:55] WARNING: Duplicate language string ui_multiplayer
[02:09:55] Loading font...
[02:09:55] Initializing window manager...
[02:09:55] Creating game windows...
[02:09:55] Initializing device...
[02:09:57] -- Behavior flags: 0x54
[02:09:57] -- Device Caps
[02:09:57] - DeviceType: 0x1
[02:09:57] - VertexShaderVersion: 0xFFFE0300
[02:09:57] - PixelShaderVersion: 0xFFFF0300
[02:09:57] - DevCaps: 0x1BBEF0
[02:09:57] - DevCaps2: 0x71
[02:09:57] - Caps: 0x20000
[02:09:57] - Caps2: 0xE0020000
[02:09:57] - Caps3: 0x3A0
[02:09:57] - VS20Caps: 0x1
[02:09:57] - PS20Caps: 0x1F
[02:09:57] - PrimitiveMiscCaps: 0x3FCCF2
[02:09:57] - RasterCaps: 0xF736191
[02:09:57] - ZCmpCaps: 0xFF
[02:09:57] - SrcBlendCaps: 0x3FFF
[02:09:57] - DestBlendCaps: 0x3FFF
[02:09:57] - AlphaCmpCaps: 0xFF
[02:09:57] - TextureFilterCaps: 0x7030700
[02:09:57] - StretchRectFilterCaps: 0x3000300
[02:09:57] - VertexTextureFilterCaps: 0x3000300
[02:09:57] - PresentationIntervals: 0x8000000F
[02:09:57] - MaxTextureWidth: 16384
[02:09:57] - MaxTextureHeight: 16384
[02:09:57] - MaxAnisotropy: 16
[02:09:57] - MaxPrimitiveCount: 5592405
[02:09:57] - MaxVertexIndex: 16777215
[02:09:57] - MaxStreams: 16
[02:09:57] - MaxStreamStride: 508
[02:09:57] - NumSimultaneousRTs: 4
[02:09:57] Back buffer: X8R8G8B8 1920x1080 0X
[02:09:57] Depth stencil: D24X8 1920x1080 0X
[02:09:58] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[02:09:58] Loaded earlyZ shaders...
[02:10:00] Loaded PostFx shaders...
[02:10:03] Back buffer: X8R8G8B8 1920x1080 0X
[02:10:03] Depth stencil: D24X8 1920x1080 0X
[02:10:03] Loading settings...
[02:10:03] Loading resource test
[02:10:03] Loading resource textures_face_gen
[02:10:03] Loading resource shaders
[02:10:03] Loading resource textures
[02:10:03] Loading resource materials
[02:10:03] Loading resource materials_face_gen
[02:10:03] Loading resource uimeshes
[02:10:03] Loading resource meshes_face_gen
[02:10:03] Loading resource helpers
[02:10:03] Loading resource map_tree_meshes
[02:10:03] Loading resource map_icon_meshes
[02:10:03] Loading resource particle_meshes
[02:10:03] Loading resource skeletons
[02:10:03] Loading resource tree_meshes
[02:10:03] Loading resource xtree_meshes
[02:10:03] Loading resource grass_meshes
[02:10:03] Loading resource plant_meshes
[02:10:03] Loading resource body_meshes
[02:10:03] Loading resource object_meshes
[02:10:03] Loading resource object_bodies
[02:10:03] Loading module resource bomb
[02:10:03] Loading module resource narfs_plate_armour_pack_wb
[02:10:03] Loading module resource narfs_transitional_armour_pack
[02:10:03] Loading module resource narfs_rus_armour_pack
[02:10:03] Loading module resource narfs_men_at_arms_pack
[02:10:03] Loading module resource ninja
[02:10:03] Loading module resource dejawolf
[02:10:03] Loading module resource Crpg-Faradon
[02:10:03] Loading module resource shredzorz_weapons
[02:10:03] Loading module resource chadz_siege_equipment
[02:10:03] Loading module resource stronghold_props
[02:10:03] Loading module resource crpg_walls
[02:10:03] Loading module resource swup
[02:10:03] Loading module resource Sibylla_Hairs
[02:10:03] Loading module resource anim_papa_lazarou
[02:10:03] Loading module resource ranged_new
[02:10:03] Loading module resource Yamabusi
[02:10:03] Loading module resource drz_armor
[02:10:03] Loading module resource medieval_equipment_crpg
[02:10:03] Loading module resource tenka_armour_pack
[02:10:03] Loading module resource iboltax_faces
[02:10:03] Loading module resource byz
[02:10:03] Loading module resource DEDEs_Arsenal
[02:10:03] Loading module resource kazakh_armor
[02:10:03] Loading module resource ball
[02:10:03] Loading module resource finalboss_bows
[02:10:03] Loading module resource finalboss_arrows
[02:10:03] Loading module resource finalboss_bolts
[02:10:03] Loading module resource finalboss_throwing
[02:10:03] Loading module resource moeckpack
[02:10:03] Loading module resource zimke_byzantium
[02:10:03] Loading module resource zimke_crpg_turk
[02:10:03] Loading module resource zimke_armors_a
[02:10:03] Loading module resource miscellaneous
[02:10:04] Loading module resource Psiphoon_animations
[02:10:04] Loading module resource Ballista
[02:10:04] Loading module resource Jan_Tumans_strurmhaube
[02:10:04] Loading module resource SSH_samurai_armour_set
[02:10:04] Loading module resource siege
[02:10:04] Loading module resource xueyugang
[02:10:04] Loading module resource ani_human_mounted_mirrored
[02:10:04] Loading module resource uni_fistswing_mirrored
[02:10:04] Loading module resource ani_kicks_mirrored
[02:10:04] Loading resource goods_meshes
[02:10:04] Loading resource item_meshes1
[02:10:04] Loading resource horse_a
[02:10:04] Loading resource arabian_horses
[02:10:04] Loading resource arabian_castle
[02:10:04] Loading module resource food
[02:10:04] Loading module resource beards
[02:10:04] Loading module resource finalboss_1h
[02:10:04] Loading module resource finalboss_2h
[02:10:04] WARNING: Duplicate texture weapons1_western_heir.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate texture weapons1_western_heir_spec.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate texture weapons1_western_heir_norm.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate texture weapons1_arabrus_heir.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate texture weapons1_arabrus_heir_norm.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate texture weapons1_arabrus_heir_spec.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate material weapons1_western_heir in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] WARNING: Duplicate material weapons1_arabrus_heir in file Modules\cRPG\Resource\finalboss_2h.brf
[02:10:04] Loading module resource finalboss_polearms
[02:10:04] Loading module resource finalboss_crossbows
[02:10:04] Loading resource armors_b
[02:10:04] Loading resource armors_c
[02:10:04] Loading resource armors_d
[02:10:04] Loading resource armors_e
[02:10:04] Loading resource armors_f
[02:10:04] Loading resource armors_g
[02:10:04] Loading resource armors_h
[02:10:04] Loading resource armors_i
[02:10:04] Loading resource boots_b
[02:10:04] Loading resource boots_c
[02:10:04] Loading resource helmets
[02:10:04] Loading resource helmets_b
[02:10:04] Loading resource village_houses
[02:10:04] Loading resource village_houses_a
[02:10:04] Loading resource village_houses_b
[02:10:04] Loading resource hair
[02:10:04] Loading resource deneme
[02:10:04] Loading resource interiors_a
[02:10:04] Loading resource interiors_b
[02:10:04] Loading resource interiors_c
[02:10:04] Loading resource arena
[02:10:04] Loading resource map_icons_b
[02:10:04] Loading resource castle_a
[02:10:04] Loading resource dungeon
[02:10:04] Loading resource stone_houses
[02:10:04] Loading resource snowy_houses
[02:10:04] Loading resource snowy_castle
[02:10:04] Loading resource helmets_d
[02:10:04] Loading resource helmets_e
[02:10:04] Loading resource helmets_f
[02:10:04] Loading resource castle_b
[02:10:04] Loading resource square_keep
[02:10:04] Loading resource anim_b
[02:10:04] Loading resource shields
[02:10:04] Loading resource shields_b
[02:10:04] Loading resource weapon_meshes_c
[02:10:04] Loading resource xtree_meshes_b
[02:10:04] Loading resource map_icons_c
[02:10:04] Loading resource pictures
[02:10:04] Loading resource user_interface_b
[02:10:04] Loading resource user_interface_c
[02:10:04] Loading resource scene_encounter_spot
[02:10:04] Loading resource interior_thirsty_lion
[02:10:04] Loading resource scene_small_tavern
[02:10:04] Loading resource weapon_meshes1
[02:10:04] Loading resource weapon_meshes_b
[02:10:04] Loading resource houses1
[02:10:04] Loading resource wall_meshes1
[02:10:04] Loading resource town_houses
[02:10:04] Loading resource doors
[02:10:04] Loading resource churches
[02:10:04] Loading resource town_houses_b
[02:10:04] Loading resource castle_c
[02:10:04] Loading resource castle_d
[02:10:04] Loading resource castle_e
[02:10:04] Loading resource castle_f
[02:10:04] Loading resource castle_g
[02:10:04] Loading resource castle_h
[02:10:04] Loading resource castle_i
[02:10:04] Loading resource gatehouse
[02:10:04] Loading resource viking_houses
[02:10:04] Loading resource fake_houses
[02:10:04] Loading resource town_houses_c
[02:10:04] Loading module resource std_banners
[02:10:04] Loading module resource std_banners_default
[02:10:04] Loading module resource std_flags_vertical
[02:10:04] Loading resource particles_2
[02:10:04] Loading resource prisons
[02:10:04] Loading resource prisons_b
[02:10:04] Loading resource interiors_d
[02:10:04] Loading resource costumes_b
[02:10:04] Loading resource costumes_c
[02:10:04] Loading resource arena_costumes
[02:10:04] Loading resource boots_a
[02:10:04] Loading resource terrain_borders
[02:10:04] Loading resource terrain_borders_b
[02:10:04] Loading resource skyboxes
[02:10:04] Loading resource object_b
[02:10:04] Loading resource tree_e_meshes
[02:10:04] Loading resource destroy
[02:10:04] Loading resource xtree_meshes_c
[02:10:04] Loading resource grass_meshes_b
[02:10:04] Loading resource interiors_steppe
[02:10:04] Loading resource grooming_horse
[02:10:04] Loading resource town_houses_d
[02:10:04] Loading resource horses_b
[02:10:04] Loading resource ani_horse_mounted
[02:10:04] Loading resource deneme2
[02:10:04] Loading resource horse_skeleton
[02:10:04] Loading resource steppe_fake_houses
[02:10:04] Loading resource weapon_meshes_d
[02:10:04] Loading resource tableau_shields
[02:10:04] Loading resource heraldic_armors
[02:10:04] Loading resource spear
[02:10:04] Loading resource weapons_e
[02:10:04] Loading resource weapons_f
[02:10:04] Loading resource instruments
[02:10:04] Loading resource sarranid_armors
[02:10:05] Loading resource custom_banner
[02:10:05] Loading resource simple_primitives
[02:10:05] Loading resource ani_man_walk
[02:10:05] Loading resource ani_twohanded
[02:10:05] Loading resource ani_onehanded
[02:10:05] Loading resource ani_death
[02:10:05] Loading resource ani_stand_guardsman
[02:10:05] Loading resource ani_human_mounted
[02:10:05] Loading resource ani_lady_stand
[02:10:05] Loading resource ani_poses
[02:10:05] Loading resource ani_stand_shopkeeper
[02:10:05] Loading resource ani_man_cheer
[02:10:05] Loading resource ani_stand_onhorse
[02:10:05] Loading resource ani_throw_stone
[02:10:05] Loading resource ani_strikes
[02:10:05] Loading resource ani_equip_arms
[02:10:05] Loading resource ani_run_p
[02:10:05] Loading resource ani_run_forward_left_right
[02:10:05] Loading resource uni_strikes3
[02:10:05] Loading resource ani_walk_sideways
[02:10:05] Loading resource ani_run_sideways
[02:10:05] Loading resource ani_stand
[02:10:05] Loading resource ani_crouch_down
[02:10:05] Loading resource ani_low_walk
[02:10:05] Loading resource ani_turn_man
[02:10:05] Loading resource ani_attacks_single
[02:10:05] Loading resource ani_lancer
[02:10:05] Loading resource ani_attacks
[02:10:05] Loading resource ani_kicks
[02:10:05] Loading resource ani_parry_attack
[02:10:05] Loading resource ani_walk_backward
[02:10:05] Loading resource ani_run_lookingsides
[02:10:05] Loading resource ani_defends
[02:10:05] Loading resource ani_walk_lookingsides
[02:10:05] Loading resource ani_jump
[02:10:05] Loading resource ani_wedding
[02:10:05] Loading resource arabian_props
[02:10:05] Loading resource uni_jump
[02:10:05] Loading resource uni_stances
[02:10:05] Loading resource uni_equip
[02:10:05] Loading resource uni_strike
[02:10:05] Loading resource uni_throws
[02:10:05] Loading resource uni_fistswing
[02:10:05] Loading resource uni_lord_stand
[02:10:05] Loading resource uni_defence
[02:10:05] Loading resource uni_sideways
[02:10:05] Loading resource dart
[02:10:05] Loading resource armors_new_a
[02:10:05] Loading resource armors_new_b
[02:10:05] Loading resource armors_new_heraldic
[02:10:05] Loading resource armors_new_arena
[02:10:05] Loading resource crossbows
[02:10:05] Loading resource arabian_armors
[02:10:05] Loading resource rock
[02:10:05] Loading resource costumes_d
[02:10:05] Loading resource nordic_helmets
[02:10:05] Loading resource sarranid_helmets
[02:10:05] Loading resource sarranid_armor
[02:10:05] Loading resource raw_materials
[02:10:05] Loading resource khergit_lady_dress
[02:10:05] Loading resource vaegir_helmets
[02:10:05] Loading resource gauntlets_new
[02:10:05] Loading resource sarranid_lady_dress
[02:10:05] Loading resource sarranid_boots
[02:10:05] Loading resource bride_dress
[02:10:05] Loading resource full_plate_armor
[02:10:05] Loading resource weapon_meshes_e
[02:10:05] Loading resource fur_armors_a
[02:10:05] Loading resource ui_server_filter
[02:10:05] Loading resource warhorse_new
[02:10:05] Loading resource ship
[02:10:05] Loading resource arabian_houses
[02:10:05] Loading resource object_c
[02:10:05] Loading resource tree_f
[02:10:05] Loading resource interiors_arabian
[02:10:05] Loading resource arabian_village
[02:10:05] Loading resource valleyProps
[02:10:05] Loading resource workshops
[02:10:05] Loading resource barrier_primitives
[02:10:05] Loading resource town_houses_e
[02:10:05] WARNING: Unable to find material
[02:10:06] Loading music...
[02:10:06] Loading textures...
[02:10:10] Reading module data...
[02:10:10] Loading item modifiers...
[02:10:10] Loading flora kinds...
[02:10:10] Loading ground specs...
[02:10:10] Loading skyboxes...
[02:10:10] Reading settings data...
[02:10:10] Loading sounds...
[02:10:14] Loading particle systems...
[02:10:14] Loading skins...
[02:10:14] Loading scene props...
[02:10:14] Loading menus...
[02:10:14] Loading tableau materials...
[02:10:14] Loading presentations...
[02:10:14] Loading scripts...
[02:10:14] Unable to map script game_get_skill_modifier_for_troop
[02:10:14] Unable to map script game_console_command_received
[02:10:14] Unable to map script game_server_info_requested
[02:10:14] Loading map icons...
[02:10:14] Loading strings...
[02:10:14] Loading quick strings...
[02:10:14] Loading meshes...
[02:10:14] Loading item kinds...
[02:10:14] Loading conversations...
[02:10:14] Loading mission templates...
[02:10:14] Loading party templates...
[02:10:14] Loading post effects...
[02:10:14] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[02:10:14] Loaded earlyZ shaders...
[02:10:16] Loaded PostFx shaders...
[02:10:16] Loading actions...
[02:10:16] Loading time: 21057
[02:10:18] Creating game...
[02:10:18] Loading setting data...
[02:10:18] Starting game...
[02:10:18] Initializing meta mission...
[02:10:23] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[02:10:23] Loaded earlyZ shaders...
[02:10:24] Loaded PostFx shaders...
[02:14:14] Exiting...
[02:14:14] Saving configuration...
[02:14:14] Exiting game at frame 27125...
[02:14:14] Exiting sound manager...
[02:14:14] Exiting network manager...
[02:14:15] Deleting game...
[02:14:15] Deleting mission...
[02:14:15] Deleting resources...
[02:14:15] Deleting font...
[02:14:15] Deleting game windows...
[02:14:15] Exiting sound manager...
[02:14:15] Exiting physics manager...
[02:14:15] Dumping resource usage information...
[02:14:15] Ondemand textures: 450
[02:14:15] Render target textures: 72/74
[02:14:15] Render target materials: 63/65
[02:14:15] Render target stats:
[02:14:15] A8R8G8B8 (67/0): 56 MB
[02:14:15] X8R8G8B8 (3/0): 4 MB
[02:14:15] D16 (3/0): 3 MB
[02:14:15] R16F (1/0): 3 MB
[02:14:15] Render target total memory usage: 68 MB
[02:14:15] Exiting graphics manager...
[02:14:15] Releasing graphics device...
[02:14:15] WARNING: DirectX memory leaked (32 unreleased resources)
[02:14:15] Releasing graphics system...
[02:14:15] Closing log file...
http://img690.imageshack.us/img690/9708/mb17w.png
The fps gap is smaller here but on other map, it can fall further.
What is strange is that I had no option available for the texture on demand in my parameters before and it seems to be back when there was no update.
The lag also seem to have disappeared. But the fps drops are still there.
I have actually sweetFX installed but I turn it off through the shortcut for playing CRPG.
Also, can you upload the contents of Documents\Mount&Blade Warband\crpg_beta_config.txt
I don't have a crpg_beta_config.txt but a crpg_beta_config.ini, I guess that's what you want:
[Battle]
bBlood=true
bDismountHorseOnUse=true
bDynamicBannerTransparency=true
bNoAttackingWhileJumpingMelee=false
bNoAttackingWhileJumpingRanged=false
bNoAttackingWhileJumpingThrowing=false
bNoJumpingWhileAttackingMelee=false
bNoJumpingWhileAttackingRanged=false
bNoJumpingWhileAttackingThrowing=false
bShowAttackDirection=false
bShowReticle=true
bWeaponTrails=true
bWeaponsCollideWithGround=true
fAirFrictionArrow=0.003000
fAirFrictionBullet=0.002000
fBattleSize=0.070286
fBloodMultiplier=2.000000
fBluntReduceFactor=0.750000
fBluntSoakFactor=0.500000
fBonusDamageToPropsFactor=1.100000
fBrokenShieldPruneTime=180.000000
fCouchedDamageToPropsFactor=0.200000
fCouchedLanceDamageMultiplier=0.650000
fCrushthroughThreshold=2.400000
fCutReduceFactor=1.000000
fCutSoakFactor=0.800000
fDamageToFriends=1.000000
fDamageToSelf=0.509191
fDroppedItemPruneTime=180.000000
fDynamicBannerTransparencyMaxDistance=600.000000
fDynamicBannerTransparencyMinDistance=400.000000
fExtraReduceFactor=1.000000
fExtraSoakFactor=1.000000
fFallDamageMultiplier=1.000000
fFirstPersonFieldOfView=80.000000
fGhostModeCameraAcceleration=25.000000
fGhostModeCameraDamping=5.000000
fGhostModeCameraMaxSpeed=10.000000
fHorseChargeDamageMultiplier=1.000000
fHorseJumpCooldown=4.000000
fInterruptThreshold=1.000000
fJumpCooldown=2.000000
fKickCooldown=1.800000
fMaxActionProgressForAllyCollision=1.000000
fMaxActionProgressForPropCollision=0.950000
fMeleeDamageSpeedPower=2.000000
fMinActionProgressForAllyCollision=0.000000
fMinActionProgressForPropCollision=0.100000
fMinInflictedDamageForHighDamageHit=9.000000
fMissileDamageSpeedPower=1.900000
fMissileItemPruneTime=180.000000
fPierceReduceFactor=0.500000
fPierceSoakFactor=0.650000
fRangedDamageToPropsFactor=0.100000
fShieldPenetrationFactor=3.000000
fShieldPenetrationOffset=30.000000
fStrafeCooldown=0.450000
fThirdPersonFieldOfView=80.000000
iAttackControl=2
iBannerMode=2
iBannerOutlineMode=0
iBloodStains=2
iCombatSpeed=2
iDefendControl=0
iDynamicBannerTransparencyMaxAlpha=255
iDynamicBannerTransparencyMinAlpha=165
iFixedBannerTransparencyAlpha=215
iFixedBannerTransparencyOutlineAlpha=205
iHorseCameraMode=2
iLanceControl=2
iMaxNumCorpses=2000
iMaxNumPrunableMissionObjects=500
iMaxNumRagdolls=100
iMinSoakedDamageForHighArmorHit=14
iMountedAttackControl=2
iMountedDefendControl=0
iNumWalkSamplePoints=8
iWeaponTrails=2
uBannerOutlineColorEnemy=0xff0000
uBannerOutlineColorFriendly=0xff00
uBannerOutlineColorNeutral=0xff
vStickItemToLeftHandOffset=0.000000,-0.370000,-0.040000
[BattleAi]
iMinNumAgentsForNavMeshReuse=12
iReduceBattleAi=0
[Campaign]
bSkipTutorial=false
fDayEndHour=20.000000
fDayStartHour=4.000000
fHeroExperienceMultiplier=2.000000
fHeroHealingFactor=1.000000
fHeroWoundedThreshold=15.000000
fMainPartyHeroHealingFactor=1.000000
fMainPartyRegularHealingFactor=1.000000
fMapCameraMaxZoom=175.000000
fMapCameraMinZoom=3.500000
fMapRiverDirection=140.000000
fMapSeaDirection=-40.000000
fMapSeaWaveRotation=300.000000
fPlayerExperienceMultiplier=2.000000
fPlayerHealingFactor=1.000000
fPlayerWoundedThreshold=5.000000
fRegularExperienceMultiplier=3.000000
fRegularHealingFactor=1.000000
fSpottingMultiplier=6.500000
fTimeMultiplier=0.250000
fTrackSpottingMultiplier=0.800000
iBaseCompanionLimit=20
iLeadershipSkillBonus=3
iPrisonerManagementSkillBonus=5
vMapCameraMaxPosition=180.000000,145.000000
vMapCameraMinPosition=-180.000000,-145.000000
vMapRiverSpeed=0.010000,-0.010000
vMapSeaSpeed=0.020000,-0.020000
[CampaignAi]
iReduceCampaignAi=2
[DedicatedServer]
bAutoRestartOnCrash=true
bLogChat=true
bLogConnects=true
bLogDisconnects=true
bLogKills=true
bLogTeamChat=true
bStoreConsolePlacement=false
cLogSeparatorChar=,
fMinTimeForSuccessfulAutoRestart=120.000000
iMaxNumFailedAutoRestarts=5
vConsoleWindowPosition=-1,-1
vConsoleWindowSize=-1,-1
[FaceGenerator]
bUseLowVariationCache=false
[FakeCharacterShadows]
bFakeCharacterShadows=false
bFakeCharacterShadowsHighQuality=false
fFakeCharacterShadowDepthBias=0.000200
fFakeCharacterShadowDetail=0.509804
fFakeCharacterShadowSlopeScaledDepthBias=2.000000
iFakeCharacterShadowTextureSize=256
sFakeCharacterShadowShader=shadow_shader
sFakeCharacterShadowShaderHighQuality=shadow_shader_new
uFakeCharacterShadowColor=0xff000915
[Flora]
fFloraDegradeDistance=120.572914
fGrassDensity=0.703840
fGrassMipMapLodBias=-1.000000
iFloraLod=2
iFloraShadows=0
iGrassMagFilter=2
iGrassMaxAnisotropy=4
iGrassMinFilter=3
iGrassMipFilter=2
[Font]
bFontAnisotropicFiltering=true
fScale=1.000000
[General]
bDontBurnCpuCycles=true
bEnableAltF4=true
bEnableLogWindowBackground=true
bFirstRun=false
bHasCustomBattle=false
bHasFirearms=false
bHasMultiplayer=true
bHasSingleplayer=false
bHasTutorial=false
bInputLagOptimization=true
bPauseWhenMinimized=false
bPreventLowFrameLimitInputLag=true
bShowFrameRate=true
bSuppressPerformanceWarnings=true
bSuppressScriptErrors=false
bSuppressWarnings=false
iMaxFrameRate=120
iNumHints=0
iScreenshotFormat=1
sCoreResources=crpg_beta_core_shaders,crpg_beta_core_textures,crpg_beta_core_materials,core_ui_meshes,core_pictures
sIntroVideos=
[Graphics]
bAlphaToCoverage=false
bAutoAdjustAspectRatio=true
bAutoAdjustFullscreenResolution=false
bDynamicLighting=true
bDynamicMeshBatching=true
bForceVSync=false
bInstancing=true
bMaximized=false
bOnDemandTextures=false
bUseDirect3D9ExIfAvailable=true
bWindowed=false
fGamma=2.500000
fOnDemandTextureCheckPeriod=10.000000
fOnDemandTextureForceCheckPeriod=60.000000
iAnimationQuality=3
iAnisotropicFiltering=2
iCubeMapMagFilter=2
iCubeMapMaxAnisotropy=0
iCubeMapMinFilter=2
iCubeMapMipFilter=2
iDiffuseMapMagFilter=3
iDiffuseMapMaxAnisotropy=16
iDiffuseMapMinFilter=3
iDiffuseMapMipFilter=2
iDisplayHeight=768
iDisplayWidth=1024
iEnvironmentMapMagFilter=2
iEnvironmentMapMaxAnisotropy=0
iEnvironmentMapMinFilter=2
iEnvironmentMapMipFilter=2
iFullscreenDisplayDepth=32
iFullscreenDisplayHeight=1080
iFullscreenDisplayRefreshRate=60
iFullscreenDisplayWidth=1920
iGraphicsBufferLockFailThreshold=100
iIndexBufferSizeDynamic=262144
iIndexBufferSizeStatic=1310720
iInitialNumBufferedInstances=1024
iMaxNumAutoBatchMeshVertices=30
iMaxNumAutoBatchSkinnedMeshVertices=70
iMaxNumBatchedMeshVertices=1000
iMaxNumBufferedInstances=32768
iMaximumFrameLatency=0
iMultisampleType=0
iNormalMapMagFilter=3
iNormalMapMaxAnisotropy=4
iNormalMapMinFilter=3
iNormalMapMipFilter=2
iOnDemandTextureCheckThreshold=100
iOnDemandTextureTimeout=12000000
iPreset=0
iShaderQuality=3
iSpecularMapMagFilter=2
iSpecularMapMaxAnisotropy=0
iSpecularMapMinFilter=2
iSpecularMapMipFilter=2
iTextureQuality=3
iVertexBufferSizeNormalMapDynamic=65536
iVertexBufferSizeNormalMapSkinningDynamic=65536
iVertexBufferSizeNormalMapSkinningStatic=131072
iVertexBufferSizeNormalMapStatic=131072
iVertexBufferSizeRegularDynamic=65536
iVertexBufferSizeRegularStatic=131072
iVertexBufferSizeSkinningDynamic=65536
iVertexBufferSizeSkinningStatic=131072
iVertexBufferSizeSpecialDynamic=32768
iVertexBufferSizeSpecialStatic=65536
iWindowedDisplayHeight=802
iWindowedDisplayWidth=1024
iWindowedDisplayX=362
iWindowedDisplayY=0
[Http]
iConnectTimeout=6000
iMaxNumRetries=3
iReceiveTimeout=4000
iResolveTimeout=6000
iSendTimeout=4000
sUserAgent=Mount Blade HTTP
[Input]
bInvertMouse=false
bInvertMouseX=false
bInvertMouseY=false
fMouseSensitivity=0.789673
fMouseXScale=1.000000
fMouseYScale=1.500000
[Log]
bAutoFlushLog=true
bBackupOnExit=true
iMaxNumStoredLogs=25
sLogPath=crpg_beta_log.txt
sStoredLogDirectory=Logs
[Messages]
bShowCasualties=true
bShowDamage=true
bShowExperienceGain=true
bShowMultiplayerChat=true
bShowMultiplayerTeamChat=true
bShowProficiencyGain=true
bShowScreenshotPath=true
bShowShotDifficulty=true
iMultiplayerKills=2
uMultiplayerChatColor=0xffcccccc
uMultiplayerTeamChatColor=0xff8888cc
[Network]
bAutoSelectClientPort=true
bHttpServerQueries=false
bLoopbackServer=false
bSecureMasterServerConnection=false
fClientActivityTimeout=20.000000
fPlayerActivityTimeout=20.000000
fPlayerInfoRequestActivityTimeout=3.000000
fServerActivityTimeout=20.000000
fServerInfoRequestActivityTimeout=3.000000
iClientPort=0
iDefaultPort=7240
iMaxNumServerSearchConnections=16
iServerPort=7240
iUdpReceiveBufferSize=262144
iUdpSendBufferSize=262144
sAddress=// IP address of the server (empty for ANY)
sClientAddress=
sServerAddress=
[ParticleSystems]
bParticleSystems=true
fParticleSystemDegradeDistance=40.381939
fParticleSystemUpdateInterval=0.020000
iParticleSystemMaxNumMeshVertices=32000
iParticleSystemMaxNumRenderedParticles=4500
[Physics]
bAllBodiesAreMoveable=true
bRagdollHeadshots=true
fMaxDeltaTimeStep=0.025000
fMaxSlowMotionDeltaTimeStep=0.005000
fRagdollInactivePurgeTime=1.000000
fRagdollOnGroundPurgeTime=10.000000
fRagdollPurgeTime=30.000000
[PostFX]
bAutoExposure=false
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0 // (values: 0, 1, 2)
iPostProcess=0
[PostFx]
bAutoExposure=true
bDepthEffects=true
iFxaa=3
iHighDynamicRange=0
iPostProcess=2
[Reflections]
iReflectionsMagFilter=2
iReflectionsMaxAnisotropy=0
iReflectionsMinFilter=2
iReflectionsMipFilter=2
iReflectionsMode=1
iReflectionsTextureSize=512
[Scene]
bSunFlare=true
fCharacterDetail=0.530229
sSunFlareMaterial=flare
sSunFlareMesh=sample_flare
[ServerList]
iDeadFavoritesPurgeTime=604800
iDeadFavoritesPurgeTries=7
[ShadowMap]
bShadowMap=false
fShadowMapDepthBias=0.000200
fShadowMapSlopeScaledDepthBias=2.000000
iShadowMapNumPasses=4
iShadowMapTextureSize=2048
sShadowMapShader=shadow_shader
[Sound]
bDisableFrequencyVariation=false
bDisableMusic=false
bDisableSound=false
bDistanceFilter=true
bFastOcclusion=true
bHrtfFilter=true
bMusic=true
bOcclusion=false
bOcclusionFilter=false
bSound=true
bUseWinmm=false
bWasapiExclusive=false
fDistancePriorityFactor=0.100000
fMusicVolume=0.000000
fSoundVolume=0.195772
iMaxNumChannels=64
iMaxNumVirtualChannels=200
[TerrainGenerator]
fOuterTerrainHeightOffset=1.500000
fOuterTerrainMaxBlendDistance=100.000000
iMaxNumFloraInstances=1024
iMaxNumFloraTypes=32
iMaxNumGrassInstances=262144
iMaxNumGrassTypes=32
iMaxNumTreeInstances=1024
iMaxNumTreeTypes=32
[Threads]
bThreadedIndexBufferWrites=false
bThreadedLogger=false
bThreadedNetwork=true
bThreadedOnDemandTextures=false
bThreadedRenderer=false
bThreadedSkeletalAnimation=false
bThreadedVertexBufferWrites=false
iAsyncRenderCallsCriticalSectionSpinCount=0
iNetworkCriticalSectionSpinCount=0
iNumTaskThreads=0
iRenderBufferCriticalSectionSpinCount=0
iRenderThreadCriticalSectionSpinCount=0
iTaskCriticalSectionSpinCount=0
iTextureCreateCriticalSectionSpinCount=0
iTextureCreatorCriticalSectionSpinCount=0
iTextureLoadCriticalSectionSpinCount=0
iTextureLoaderCriticalSectionSpinCount=0
iTextureUseCriticalSectionSpinCount=0
[04:17:17] Build: cRPG Beta
[04:17:17] Mount&Blade Warband version: 14.04.71
[04:17:17] Havok version: 2012.2.0-r1
[04:17:17] FMOD Ex version: 4.44.11
[04:17:17] Command line: --beta
[04:17:17] Initializing timer...
[04:17:17] Collecting system info...
[04:17:17] Dumping system info...
[04:17:17] -- OS: Windows 7 Service Pack 1
[04:17:17] - Version: 6.1.7601
[04:17:17] - Arch: x64
[04:17:17] -- CPU: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (GenuineIntel)
[04:17:17] - Count: 2 (HT)
[04:17:17] -- Memory: 4096 MB
[04:17:17] - Available: 2386 MB
[04:17:17] -- GPU: ATI Radeon HD 5800 Series
[04:17:17] - Memory: 1024 MB
[04:17:17] - Driver Version: 9.12.0.0
[04:17:17] Initializing language...
[04:17:17] WARNING: Duplicate language string lockitver
[04:17:17] WARNING: Duplicate language string ui_show_framerate
[04:17:17] WARNING: Duplicate language string ui_off
[04:17:17] WARNING: Duplicate language string ui_antialiasing
[04:17:17] WARNING: Duplicate language string ui_module_newer_than_application
[04:17:17] WARNING: Duplicate language string ui_module_older_than_application
[04:17:17] Initializing resource manager...
[04:17:17] Initializing network manager...
[04:17:17] Initializing task pool...
[04:17:17] Initializing sound...
[04:17:17] Initializing physics...
[04:17:17] Initializing mission...
[04:17:17] Initializing game key manager...
[04:17:17] Initializing render thread manager...
[04:17:17] Using Direct3D9
[04:17:17] Adapter: X8R8G8B8 1920x1080 50Hz
[04:17:18] Initializing renderer...
[04:17:18] Loading resource blacklist...
[04:17:18] Loading core resources...
[04:17:18] WARNING: Unable to find texture mp_ui_maps_e
[04:17:18] Loading language files...
[04:17:18] WARNING: Duplicate language string ui_start_tutorial
[04:17:18] WARNING: Duplicate language string ui_multiplayer
[04:17:18] Loading font...
[04:17:18] Initializing window manager...
[04:17:18] Creating game windows...
[04:17:18] Initializing device...
[04:17:19] -- Behavior flags: 0x50
[04:17:19] -- Device Caps
[04:17:19] - DeviceType: 0x1
[04:17:19] - VertexShaderVersion: 0xFFFE0300
[04:17:19] - PixelShaderVersion: 0xFFFF0300
[04:17:19] - DevCaps: 0x1BBEF0
[04:17:19] - DevCaps2: 0x71
[04:17:19] - Caps: 0x20000
[04:17:19] - Caps2: 0xE0020000
[04:17:19] - Caps3: 0x3A0
[04:17:19] - VS20Caps: 0x1
[04:17:19] - PS20Caps: 0x1F
[04:17:19] - PrimitiveMiscCaps: 0x3FCCF2
[04:17:19] - RasterCaps: 0xF736191
[04:17:19] - ZCmpCaps: 0xFF
[04:17:19] - SrcBlendCaps: 0x3FFF
[04:17:19] - DestBlendCaps: 0x3FFF
[04:17:19] - AlphaCmpCaps: 0xFF
[04:17:19] - TextureFilterCaps: 0x7030700
[04:17:19] - StretchRectFilterCaps: 0x3000300
[04:17:19] - VertexTextureFilterCaps: 0x3000300
[04:17:19] - PresentationIntervals: 0x8000000F
[04:17:19] - MaxTextureWidth: 16384
[04:17:19] - MaxTextureHeight: 16384
[04:17:19] - MaxAnisotropy: 16
[04:17:19] - MaxPrimitiveCount: 5592405
[04:17:19] - MaxVertexIndex: 16777215
[04:17:19] - MaxStreams: 16
[04:17:19] - MaxStreamStride: 508
[04:17:19] - NumSimultaneousRTs: 4
[04:17:19] Back buffer: X8R8G8B8 1920x1080 0X
[04:17:19] Depth stencil: D24X8 1920x1080 0X
[04:17:21] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[04:17:21] Loaded earlyZ shaders...
[04:17:22] Loaded PostFx shaders...
[04:17:25] Back buffer: X8R8G8B8 1920x1080 0X
[04:17:25] Depth stencil: D24X8 1920x1080 0X
[04:17:25] Loading settings...
[04:17:26] Loading resource test
[04:17:26] Loading resource textures_face_gen
[04:17:26] Loading resource shaders
[04:17:26] Loading resource textures
[04:17:26] Loading resource materials
[04:17:26] Loading resource materials_face_gen
[04:17:26] Loading resource uimeshes
[04:17:26] Loading resource meshes_face_gen
[04:17:26] Loading resource helpers
[04:17:26] Loading resource map_tree_meshes
[04:17:26] Loading resource map_icon_meshes
[04:17:26] Loading resource particle_meshes
[04:17:26] Loading resource skeletons
[04:17:26] Loading resource tree_meshes
[04:17:26] Loading resource xtree_meshes
[04:17:26] Loading resource grass_meshes
[04:17:26] Loading resource plant_meshes
[04:17:26] Loading resource body_meshes
[04:17:26] Loading resource object_meshes
[04:17:26] Loading resource object_bodies
[04:17:26] Loading module resource bomb
[04:17:26] Loading module resource narfs_plate_armour_pack_wb
[04:17:26] Loading module resource narfs_transitional_armour_pack
[04:17:26] Loading module resource narfs_rus_armour_pack
[04:17:26] Loading module resource narfs_men_at_arms_pack
[04:17:26] Loading module resource ninja
[04:17:26] Loading module resource dejawolf
[04:17:26] Loading module resource Crpg-Faradon
[04:17:26] Loading module resource shredzorz_weapons
[04:17:26] Loading module resource chadz_siege_equipment
[04:17:26] Loading module resource stronghold_props
[04:17:26] Loading module resource crpg_walls
[04:17:26] Loading module resource swup
[04:17:26] Loading module resource Sibylla_Hairs
[04:17:26] Loading module resource anim_papa_lazarou
[04:17:26] Loading module resource ranged_new
[04:17:26] Loading module resource Yamabusi
[04:17:26] Loading module resource drz_armor
[04:17:26] Loading module resource medieval_equipment_crpg
[04:17:26] Loading module resource tenka_armour_pack
[04:17:26] Loading module resource iboltax_faces
[04:17:26] Loading module resource byz
[04:17:26] Loading module resource DEDEs_Arsenal
[04:17:26] Loading module resource kazakh_armor
[04:17:26] Loading module resource ball
[04:17:26] Loading module resource finalboss_bows
[04:17:27] Loading module resource finalboss_arrows
[04:17:27] Loading module resource finalboss_bolts
[04:17:27] Loading module resource finalboss_throwing
[04:17:27] Loading module resource moeckpack
[04:17:27] Loading module resource zimke_byzantium
[04:17:27] Loading module resource zimke_crpg_turk
[04:17:27] Loading module resource zimke_armors_a
[04:17:27] Loading module resource miscellaneous
[04:17:27] Loading module resource Psiphoon_animations
[04:17:27] Loading module resource Ballista
[04:17:27] Loading module resource Jan_Tumans_strurmhaube
[04:17:27] Loading module resource SSH_samurai_armour_set
[04:17:27] Loading module resource siege
[04:17:27] Loading module resource xueyugang
[04:17:27] Loading module resource ani_human_mounted_mirrored
[04:17:27] Loading module resource uni_fistswing_mirrored
[04:17:27] Loading module resource ani_kicks_mirrored
[04:17:27] Loading resource goods_meshes
[04:17:27] Loading resource item_meshes1
[04:17:27] Loading resource horse_a
[04:17:27] Loading resource arabian_horses
[04:17:27] Loading resource arabian_castle
[04:17:27] Loading module resource food
[04:17:27] Loading module resource beards
[04:17:27] Loading module resource finalboss_1h
[04:17:28] Loading module resource finalboss_2h
[04:17:28] WARNING: Duplicate texture weapons1_western_heir.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate texture weapons1_western_heir_spec.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate texture weapons1_western_heir_norm.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate texture weapons1_arabrus_heir.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate texture weapons1_arabrus_heir_norm.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate texture weapons1_arabrus_heir_spec.dds in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate material weapons1_western_heir in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] WARNING: Duplicate material weapons1_arabrus_heir in file Modules\cRPG\Resource\finalboss_2h.brf
[04:17:28] Loading module resource finalboss_polearms
[04:17:28] Loading module resource finalboss_crossbows
[04:17:28] Loading resource armors_b
[04:17:28] Loading resource armors_c
[04:17:28] Loading resource armors_d
[04:17:28] Loading resource armors_e
[04:17:28] Loading resource armors_f
[04:17:28] Loading resource armors_g
[04:17:28] Loading resource armors_h
[04:17:28] Loading resource armors_i
[04:17:28] Loading resource boots_b
[04:17:28] Loading resource boots_c
[04:17:28] Loading resource helmets
[04:17:28] Loading resource helmets_b
[04:17:28] Loading resource village_houses
[04:17:28] Loading resource village_houses_a
[04:17:28] Loading resource village_houses_b
[04:17:28] Loading resource hair
[04:17:28] Loading resource deneme
[04:17:28] Loading resource interiors_a
[04:17:28] Loading resource interiors_b
[04:17:28] Loading resource interiors_c
[04:17:28] Loading resource arena
[04:17:28] Loading resource map_icons_b
[04:17:28] Loading resource castle_a
[04:17:28] Loading resource dungeon
[04:17:28] Loading resource stone_houses
[04:17:28] Loading resource snowy_houses
[04:17:28] Loading resource snowy_castle
[04:17:28] Loading resource helmets_d
[04:17:28] Loading resource helmets_e
[04:17:28] Loading resource helmets_f
[04:17:28] Loading resource castle_b
[04:17:28] Loading resource square_keep
[04:17:28] Loading resource anim_b
[04:17:28] Loading resource shields
[04:17:28] Loading resource shields_b
[04:17:28] Loading resource weapon_meshes_c
[04:17:28] Loading resource xtree_meshes_b
[04:17:28] Loading resource map_icons_c
[04:17:28] Loading resource pictures
[04:17:28] Loading resource user_interface_b
[04:17:28] Loading resource user_interface_c
[04:17:28] Loading resource scene_encounter_spot
[04:17:28] Loading resource interior_thirsty_lion
[04:17:28] Loading resource scene_small_tavern
[04:17:28] Loading resource weapon_meshes1
[04:17:29] Loading resource weapon_meshes_b
[04:17:29] Loading resource houses1
[04:17:29] Loading resource wall_meshes1
[04:17:29] Loading resource town_houses
[04:17:29] Loading resource doors
[04:17:29] Loading resource churches
[04:17:29] Loading resource town_houses_b
[04:17:29] Loading resource castle_c
[04:17:29] Loading resource castle_d
[04:17:29] Loading resource castle_e
[04:17:29] Loading resource castle_f
[04:17:29] Loading resource castle_g
[04:17:29] Loading resource castle_h
[04:17:29] Loading resource castle_i
[04:17:29] Loading resource gatehouse
[04:17:29] Loading resource viking_houses
[04:17:29] Loading resource fake_houses
[04:17:29] Loading resource town_houses_c
[04:17:29] Loading module resource std_banners
[04:17:29] Loading module resource std_banners_default
[04:17:29] Loading module resource std_flags_vertical
[04:17:29] Loading resource particles_2
[04:17:29] Loading resource prisons
[04:17:29] Loading resource prisons_b
[04:17:29] Loading resource interiors_d
[04:17:29] Loading resource costumes_b
[04:17:29] Loading resource costumes_c
[04:17:29] Loading resource arena_costumes
[04:17:29] Loading resource boots_a
[04:17:29] Loading resource terrain_borders
[04:17:29] Loading resource terrain_borders_b
[04:17:29] Loading resource skyboxes
[04:17:29] Loading resource object_b
[04:17:29] Loading resource tree_e_meshes
[04:17:29] Loading resource destroy
[04:17:29] Loading resource xtree_meshes_c
[04:17:29] Loading resource grass_meshes_b
[04:17:29] Loading resource interiors_steppe
[04:17:29] Loading resource grooming_horse
[04:17:29] Loading resource town_houses_d
[04:17:29] Loading resource horses_b
[04:17:30] Loading resource ani_horse_mounted
[04:17:30] Loading resource deneme2
[04:17:30] Loading resource horse_skeleton
[04:17:30] Loading resource steppe_fake_houses
[04:17:30] Loading resource weapon_meshes_d
[04:17:30] Loading resource tableau_shields
[04:17:30] Loading resource heraldic_armors
[04:17:30] Loading resource spear
[04:17:30] Loading resource weapons_e
[04:17:30] Loading resource weapons_f
[04:17:30] Loading resource instruments
[04:17:30] Loading resource sarranid_armors
[04:17:30] Loading resource custom_banner
[04:17:30] Loading resource simple_primitives
[04:17:30] Loading resource ani_man_walk
[04:17:30] Loading resource ani_twohanded
[04:17:30] Loading resource ani_onehanded
[04:17:30] Loading resource ani_death
[04:17:30] Loading resource ani_stand_guardsman
[04:17:30] Loading resource ani_human_mounted
[04:17:30] Loading resource ani_lady_stand
[04:17:30] Loading resource ani_poses
[04:17:30] Loading resource ani_stand_shopkeeper
[04:17:30] Loading resource ani_man_cheer
[04:17:30] Loading resource ani_stand_onhorse
[04:17:30] Loading resource ani_throw_stone
[04:17:30] Loading resource ani_strikes
[04:17:30] Loading resource ani_equip_arms
[04:17:30] Loading resource ani_run_p
[04:17:30] Loading resource ani_run_forward_left_right
[04:17:30] Loading resource uni_strikes3
[04:17:30] Loading resource ani_walk_sideways
[04:17:30] Loading resource ani_run_sideways
[04:17:30] Loading resource ani_stand
[04:17:30] Loading resource ani_crouch_down
[04:17:30] Loading resource ani_low_walk
[04:17:30] Loading resource ani_turn_man
[04:17:30] Loading resource ani_attacks_single
[04:17:30] Loading resource ani_lancer
[04:17:30] Loading resource ani_attacks
[04:17:30] Loading resource ani_kicks
[04:17:30] Loading resource ani_parry_attack
[04:17:30] Loading resource ani_walk_backward
[04:17:30] Loading resource ani_run_lookingsides
[04:17:30] Loading resource ani_defends
[04:17:30] Loading resource ani_walk_lookingsides
[04:17:30] Loading resource ani_jump
[04:17:30] Loading resource ani_wedding
[04:17:30] Loading resource arabian_props
[04:17:30] Loading resource uni_jump
[04:17:30] Loading resource uni_stances
[04:17:30] Loading resource uni_equip
[04:17:30] Loading resource uni_strike
[04:17:30] Loading resource uni_throws
[04:17:30] Loading resource uni_fistswing
[04:17:30] Loading resource uni_lord_stand
[04:17:30] Loading resource uni_defence
[04:17:30] Loading resource uni_sideways
[04:17:30] Loading resource dart
[04:17:30] Loading resource armors_new_a
[04:17:30] Loading resource armors_new_b
[04:17:30] Loading resource armors_new_heraldic
[04:17:30] Loading resource armors_new_arena
[04:17:30] Loading resource crossbows
[04:17:30] Loading resource arabian_armors
[04:17:30] Loading resource rock
[04:17:30] Loading resource costumes_d
[04:17:30] Loading resource nordic_helmets
[04:17:30] Loading resource sarranid_helmets
[04:17:30] Loading resource sarranid_armor
[04:17:30] Loading resource raw_materials
[04:17:30] Loading resource khergit_lady_dress
[04:17:30] Loading resource vaegir_helmets
[04:17:30] Loading resource gauntlets_new
[04:17:30] Loading resource sarranid_lady_dress
[04:17:30] Loading resource sarranid_boots
[04:17:30] Loading resource bride_dress
[04:17:30] Loading resource full_plate_armor
[04:17:30] Loading resource weapon_meshes_e
[04:17:30] Loading resource fur_armors_a
[04:17:30] Loading resource ui_server_filter
[04:17:30] Loading resource warhorse_new
[04:17:30] Loading resource ship
[04:17:30] Loading resource arabian_houses
[04:17:30] Loading resource object_c
[04:17:30] Loading resource tree_f
[04:17:30] Loading resource interiors_arabian
[04:17:30] Loading resource arabian_village
[04:17:31] Loading resource valleyProps
[04:17:31] Loading resource workshops
[04:17:31] Loading resource barrier_primitives
[04:17:31] Loading resource town_houses_e
[04:17:31] WARNING: Unable to find material
[04:17:31] Loading music...
[04:17:31] Loading textures...
[04:17:56] Reading module data...
[04:17:56] Loading item modifiers...
[04:17:56] Loading flora kinds...
[04:17:56] Loading ground specs...
[04:17:56] Loading skyboxes...
[04:17:56] Reading settings data...
[04:17:56] Loading sounds...
[04:18:08] Loading particle systems...
[04:18:08] Loading skins...
[04:18:08] Loading scene props...
[04:18:08] Loading menus...
[04:18:09] Loading tableau materials...
[04:18:09] Loading presentations...
[04:18:09] Loading scripts...
[04:18:09] Unable to map script game_get_skill_modifier_for_troop
[04:18:09] Unable to map script game_console_command_received
[04:18:09] Unable to map script game_server_info_requested
[04:18:09] Loading map icons...
[04:18:09] Loading strings...
[04:18:09] Loading quick strings...
[04:18:09] Loading meshes...
[04:18:09] Loading item kinds...
[04:18:09] Loading conversations...
[04:18:09] Loading mission templates...
[04:18:09] Loading party templates...
[04:18:09] Loading post effects...
[04:18:09] Loading post effect shaders (HDR: 0, DoF: 1, FXAA: 1, PP: 1)...
[04:18:09] Loaded earlyZ shaders...
[04:18:10] Loaded PostFx shaders...
[04:18:10] Loading actions...
[04:18:10] Loading time: 52847
[04:18:15] Exiting...
[04:18:15] Saving configuration...
[04:18:15] Exiting game at frame 2160...
[04:18:15] Exiting sound manager...
[04:18:15] Exiting network manager...
[04:18:15] Deleting game...
[04:18:15] Deleting mission...
[04:18:15] Deleting resources...
[04:18:15] Deleting font...
[04:18:15] Deleting game windows...
[04:18:15] Exiting sound manager...
[04:18:15] Exiting physics manager...
[04:18:15] Dumping resource usage information...
[04:18:15] Ondemand textures: 0
[04:18:15] Render target textures: 0/0
[04:18:15] Render target materials: 0/0
[04:18:15] Render target stats:
[04:18:15] Render target total memory usage: 0 MB
[04:18:15] Exiting graphics manager...
[04:18:15] Releasing graphics device...
[04:18:15] WARNING: DirectX memory leaked (32 unreleased resources)
[04:18:15] Releasing graphics system...
[04:18:15] Closing log file...