It's unfair because upkeep is far too low for any item.
And some item cost too much( ex : arbalest : 1315 gold each round wtf , longbow , 777 gold ). I don't blame prizes , they are fine I think , but they have to put to 2% the chance to get repairs on an item, becauseif you pay 1315 or 777 gold each round , you'll become a peasant soon
my +3 longbow
And some item cost too much( ex : arbalest : 1315 gold each round wtf , longbow , 777 gold ). I don't blame prizes , they are fine I think , but they have to put to 2% the chance to get repairs on an item, becauseif you pay 1315 or 777 gold each round , you'll become a peasant soon
Don't complain about high upkeep as an archer.
You pay nothing compared to tincans or heavy cavalry but can still take on several of those guys alone.
I don't know why , but I know how I lost 60k since 3 weeks : by repairing my +3 longbow each round ... And if I answer if a cav gains money , that's a yes , whereas they have 50 body armor + cavalry sword + horse to pay ... I really wonder if repair system is usefull and helpfull for new guys ...Don't know where you got cav earning money, I'm pretty sure change flys out of my pocket every stride my horse takes.
Discuss
EDIT : I think that's bullshit , because I saw 5 plated chargers in the same round on the EU 4 , and neither got repairs .
Don't complain about high upkeep as an archer.
You pay nothing compared to tincans or heavy cavalry but can still take on several of those guys alone.
And some item cost too much( ex : arbalest : 1315 gold each round wtf , longbow , 777 gold ). I don't blame prizes , they are fine I think , but they have to put to 2% the chance to get repairs on an item, becauseif you pay 1315 or 777 gold each round , you'll become a peasant soonThe problem for the devs is balancing the effectiveness of missile weapons against their ubiquity. Lots of us remember the days of "Oh, and I may as well take a crossbow too" when all the melee fighters (who weren't already throwers) added a crossbow with 1 wpf and the game turned into a straight FPS for the first two minutes of any battle, with the actual melee fighting simply a mopping up of whichever side had lost the firefight. Crossbows can spoil the game, as can too many archers or archer hybrids so the devs must at the same time discourage shooters while not making them so weak nobody ever plays one.
I was losing money wearing these items.
Straw hat
Red Tunic
Leather gloves
Blue Hose
+3 Nomad bow
2 stacks of Bodkins
Mace
I've now switched to Tatar Arrows and a Cudgel, and i'm now making money (at least in the past day, which could be contributed to a higher multiplier than usual).
nerf upkeep i lost about 600-700k playing heavy 2h cav untill i got to lvl 34