cRPG
Strategus => Strategus General Discussion => Topic started by: Sir_Hawkeye on April 12, 2013, 10:20:15 pm
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I've been playing a long time but I've just finally started getting a little into strat. I have all sorts of questions but one that is currently troubling me. I would very much appreciate it if someone could explain movement speed bonuses. The onyl way I know to get that is through buying mounts and that for full effect you need rouncy and up. I need to know the particulars though because currently i'm traveling at half the speed i was yesterday for example and I have no clue as to why. Do you need a mount for every crate + every troop for full effect? How does it work?
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Taken from Strategus 4 FAQ Thread
u need more horses than troops and than crates to get that sweet sweet bonus:
this is the speed ranges from last strat3 (*these are made with 1 troop, so since we all have at least 100, we will all be a bit slower than these numbers):
Sumpter horse *1.3, (if u have crates it's 85% of the 1.3 bonus)
Every other horse above * 1.8 (if u have crates it's 85% of the 1.8 bonus)
So without considering numbers of troops speed should look like that :
44.55 speed with more horses than troops, and equipment worn directly, without any crates
36,8 if you have more horses than crates and troops
32.5 with slow horses,
27.6 if you have more slow horses than crates and troops
25 to 22.5 with equipment worn directly (depends on the troops and weight of the equip you wear), without any crates
22 with more horses than crates, but more troops
18.75 to 10 if you have troops carrying crates.
movement table:
color name speed troops_influence look_out look_in
000080 Sea 0 100 250 50
22b14c Plains 100 100 100 100
c3c3c3 Hills 60 100 140 140
ffffff Snow Plains 70 100 100 100
003e00 Plain Forest 60 110 70 20
008080 Snow Forest 50 110 70 30
535353 Mountains 30 140 200 120
00a2e8 River 0 100 100 100
96924f Steppe 100 100 100 100
697801 Steppe Forest 70 110 80 40
000000 Cliffs 0 100 100 100
f000ff Road 180 100 40 170
fff200 Desert 100 100 100 100
53a600 Desert Forest 80 110 90 50
b45e34 Bridge 10 150 100 30
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How do you force troops to wear gear directly? I have stuff in my inventory but I don't know how that works.
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I believe it's just a matter of having the same number(or less) of gear as troops, so 100 head armor, body armor, foot armor, hand armor would be directly equipped to 100 troops.
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I believe it's just a matter of having the same number(or less) of gear as troops, so 100 head armor, body armor, foot armor, hand armor would be directly equipped to 100 troops.
yes and with weps it is like this: 1 troop can carry: 2 weps/shields or 4 ammostacks/throwingstacks/siegegear.
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yes and with weps it is like this: 1 troop can carry: 2 weps/shields or 4 ammostacks/throwingstacks/siegegear.
Its even more simple than that : every troops has same slots as in cRPG (1 slot for each armor part and 4 slots for weapons/etc).
Total troops x each according slots = slots usable by strat gear
If strat gear is too much for all troops, it is shown as "crates" on the map that you are carrying.
So for 1000 troops you can have a maximum of 1000 armor parts of each sorts, and 4000 slots for weapons/etc, else it slows you down.
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hmm no just made another test.
It is: 2 weps/shields per troop or 4 ammo/throwing/siegegear per troop before u get crates.
No doubt, u can test it yourself, just remember that your crates dont update when u buy stuff, always make a small sell or transfer from your char, then it updates the crates.
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hmm no just made another test.
It is: 2 weps/shields per troop or 4 ammo/throwing/siegegear per troop before u get crates.
No doubt, u can test it yourself, just remember that your crates dont update when u buy stuff, always make a small sell or transfer from your char, then it updates the crates.
even if the 2 weps are 1 slots ?
well, that way you can have a lot of great maul without too much problem :p
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ingame slots on gear have no meaning on the strat map.
its meant to be like this so its easyer to calc both for us and the server :P