cRPG
Beta => WSE2 Beta => Topic started by: Loris on April 12, 2013, 08:59:30 pm
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Hello,
Since a few updates I always get a FPS crash/stuttering at the start of a new round.
At every start of a new round I have only 20-30 FPS , after the start of the round I usually have 120 FPS.
Is this a problem of my computer or is it a problem with the WSE2 Beta?
Greets
BlueShadow
Edit: I got this problem in every gamemode.
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Should be fixed in next update (soon).
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ok thanks!
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Should be fixed in next update (soon).
Nice, I noticed the same thing recently with a system that really shouldn't even blink at warband.
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Turn off load textures on demand.
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atm, 40 ping, stabile 60fps, lag like hell
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atm, 40 ping, stabile 60fps, lag like hell
At the start of a round? Lag or FPS drops/stuttering?
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no, playing siege atm.. few people complain too
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And what exactly does that have to do with this thread?
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ah sry, wanted to posted while have this issue, that someone take a look ingame, havent got time to search right one
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Does the lag go away if you switch to WSE1?
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Turn off load textures on demand.
This. I was suffering from this issue until I realised I had this option enabled. I turned it off and no more stuttering.
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Turn off load textures on demand.
Turned off long ago, but apparently one of the patches turned it back on again. Please have this turned off by default in patches.
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Hi. Just patched after turning this off. The patch turned them on again. Please don't alter the graphic settings on patch.
Thanks.
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Turned off long ago, but apparently one of the patches turned it back on again. Please have this turned off by default in patches.
Why? It shouldn't cause freezes anymore, so why waste huge amounts of memory for textures that are never gonna be used?
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Why? It shouldn't cause freezes anymore, so why waste huge amounts of memory for textures that are never gonna be used?
It seems to me that I've irritated you, but my question back would be why alter settings that a user has set? In my case, I've got huge amounts of memory and more to spare, so why run even the small risk that it might need to load on demand?
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You haven't irritated me, I'm just curious as to why you would disable it (assuming that the freezes are gone obviously). What do you mean by "risk that it might need to load on demand"?
By the way, I didn't "turn the setting on". I made changes to the auto-detection criteria, which triggers a reload of the setting based on the new criteria.
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I'm playing with the "Textures on demand" option enabled and I had the same issue (fps drop and freezes) for years, for now it seems that the problem is gone. Thank for the patch.