cRPG

cRPG => Suggestions Corner => Topic started by: Sultan Eren on April 10, 2013, 05:06:12 am

Title: Siege Beta to Ticket Type Conquest
Post by: Sultan Eren on April 10, 2013, 05:06:12 am
2 teams, take flags, gain tickets, more flags more tickets, first team to collect desired tickets wins.

Edit: It would be a long game so, multiplier changes when your team takes a flag +1, so that if you take 5 flags in a row = x5, tick comes right after you take over the new flag. If other team takes one, yours -1 or reset to 1 idk.
Title: Re: Siege Beta to Ticket Type Conquest
Post by: Necrorave on April 10, 2013, 07:55:57 pm
This kinda gameplay would only make sense on a regular battle map.
Title: Re: Siege Beta to Ticket Type Conquest
Post by: Sultan Eren on April 11, 2013, 05:54:48 pm
This kinda gameplay would only make sense on a regular battle map.

Yes It should be a bigger battle map where there are villages, rivers, valleys etc. Not big as PWMOD maps tho.
Title: Re: Siege Beta to Ticket Type Conquest
Post by: Spa_geh_tea on April 11, 2013, 06:26:37 pm
The reverse is better actually. Medium to small as it will require more mass army efforts and less... "Oh you took this flag? Ima ride my pony to the other 2 flags and cap before you can walk it"

More mass fighting, less dueling.