cRPG => Suggestions Corner => Topic started by: Aethelwolf on April 03, 2013, 12:26:49 am
Title: Penalties after dying? (battle mode)
Post by: Aethelwolf on April 03, 2013, 12:26:49 am
So I was thinking when I was on the battle server.. What if there was some system that would be based on a part of the body you were hit on and killed and then giving you certain penalties for the rest of the map? Like in the first round, you have been killed with a blow that hit your legs. That would mean you would have for example -1 athletics for the rest of the map and another round, you would get killed with a blow hitting your arm, therefore you would have for example -10 weapon points in all your weapon proficiencies since it is a common hit. It is just an idea so feel free to comment and leave your own ideas, I'll read them all.
Thanks and have a nice day/night, Aethel
Title: Re: Penalties after dying? (battle mode)
Post by: Tzar on April 03, 2013, 01:26:57 am
Title: Re: Penalties after dying? (battle mode)
Post by: Andy on April 03, 2013, 01:33:27 am
Maybe for the rest of the current round, but definately not into the next round.
Title: Re: Penalties after dying? (battle mode)
Post by: Aethelwolf on April 03, 2013, 07:07:59 am
Hmm, it could possibly be only in one round you would have been injured in. The basic idea is just to have some of these penalties.
Title: Re: Penalties after dying? (battle mode)
Post by: DUKE DICKBUTT on April 03, 2013, 07:35:15 am
That sounds awful, game play wise. If anything, why wouldn't you lobby for crippling penalties WHILE you are alive?
Title: Re: Penalties after dying? (battle mode)
Post by: En_Dotter on April 06, 2013, 03:17:32 pm