cRPG

cRPG => Suggestions Corner => Topic started by: obitus on March 31, 2013, 10:42:00 am

Title: Copy UT2004's public map vote at the end of every round
Post by: obitus on March 31, 2013, 10:42:00 am
UT2004 (particularly Onslaught) had a great system for map variation.

Every round end would start a public mapvote.  Maps which had been played beforehand in rotation (15 - 20 previous maps and the current map) were greyed out and unvotable.  Each player had one vote and the tallies were live so people would often hop on board if a good map got a few votes.  There was a timer and you could change your vote.

This is the most fair map rotation of any game I can remember.
Title: Re: Copy UT2004's public map vote at the end of every round
Post by: Zlisch_The_Butcher on March 31, 2013, 11:34:26 am
Would really need map names to be fixed then.
Title: Re: Copy UT2004's public map vote at the end of every round
Post by: Rumblood on March 31, 2013, 07:00:03 pm
Negative. Maps don't dramatically affect different classes there as much as they do in cRPG. The minority classes would always be stuck on a crappy map for them.