cRPG

cRPG => Suggestions Corner => Topic started by: Corsair831 on March 24, 2013, 12:02:22 pm

Title: Buff Kicks
Post by: Corsair831 on March 24, 2013, 12:02:22 pm
I just don't feel that the current kicks are powerful enough, being able to kick someone from 5 feet away is just not realistic enough imo ...

therefore, i propose that we increase the range of kicks by ~~ 200ft (doesn't have to be exact, 5ft either side would work), to really make kicks the fighting force they should be.

also, when someone's kicked i don't think just a stun is enough, people should be knocked over and have ~~ a 5s - 20s stun; you have to account for the power of the kick. On that note, i feel that if 2 people kick the same guy at the same time, he should explode damaging all teammates nearby.

thanks, Corsair (buff kicks!)
Title: Re: Buff Kicks
Post by: Tzar on March 24, 2013, 12:07:25 pm
Can only +1

Would love to see kicks buffed  :twisted:

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Also for epic sparta gif look below
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Title: Re: Buff Kicks
Post by: donib on March 24, 2013, 12:36:05 pm
This

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Title: Re: Buff Kicks
Post by: Mala on March 24, 2013, 12:59:30 pm
naa, kicks should be fixed. The foot does not need to touch the target to stun it.
Title: Re: Buff Kicks
Post by: Corsair831 on March 24, 2013, 05:22:56 pm
naa, kicks should be fixed. The foot does not need to touch the target to stun it.

that's kind of what i was trying to get at ^^
Title: Re: Buff Kicks
Post by: Matey on March 24, 2013, 05:31:22 pm
I would also suggest increasing the number of targets you can kick simultaneously, only being able to kick a few people at a time is ridiculous, in all the highly realistic kung fun movies I've seen pros are able to kick about thirty people per kick.
Title: Re: Buff Kicks
Post by: En_Dotter on March 24, 2013, 06:00:20 pm
Well about the proper kick pushing i have to give u the link.
Title: Re: Buff Kicks
Post by: Crob28 on March 24, 2013, 06:33:06 pm
This thread made me think of this :


Also, those are some HUGE legs :O
Title: Re: Buff Kicks
Post by: Latvian on March 24, 2013, 06:38:49 pm
corsair is jsut mad cuz he is shielder hiding behind his shield , but for real nerffff kicks, they are totaly lame.
Title: Re: Buff Kicks
Post by: Korgoth on March 24, 2013, 08:51:11 pm
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Title: Re: Buff Kicks
Post by: Mala on March 25, 2013, 01:33:19 am
This thread made me think of this :


Also, those are some HUGE legs :O

This works only in corners.
Anyway, here are some bread and butter combos. :D

Title: Re: Buff Kicks
Post by: owens on March 25, 2013, 03:26:22 am
You can already kick 2 people at the same time.
Title: Re: Buff Kicks
Post by: Matey on March 25, 2013, 04:02:30 am
You can already kick 2 people at the same time.

You can kick more than two, on a map where you and all your teammates spawn in a tight blob formation you can kick about 10 of them at once; my suggestion is that in the interest of realism and balance you should be able to kick ALL of your teammates with a single kick. Kicking needs to have 200 reach in a full 360 degree circle around your character, adding knock down would be good as well, or just increase kick damage to do 60blunt. Also, not being able to block perfectly while kicking now is silly, sure you can still block reasonably well, but you should really just be invincible while kicking regardless of whether you even hold block, after all, it is such a risky manoeuvre.
Title: Re: Buff Kicks
Post by: Rhekimos on March 25, 2013, 04:06:31 am
Shut up guys, it's totally realistic. Even the battle of Agincourt was won by furious kicking.
Title: Re: Buff Kicks
Post by: Corsair831 on March 25, 2013, 12:42:56 pm
You can kick more than two, on a map where you and all your teammates spawn in a tight blob formation you can kick about 10 of them at once; my suggestion is that in the interest of realism and balance you should be able to kick ALL of your teammates with a single kick. Kicking needs to have 200 reach in a full 360 degree circle around your character, adding knock down would be good as well, or just increase kick damage to do 60blunt. Also, not being able to block perfectly while kicking now is silly, sure you can still block reasonably well, but you should really just be invincible while kicking regardless of whether you even hold block, after all, it is such a risky manoeuvre.

i think this is totally right, giving kicks 60 blunt and 200 reach is a sensible suggestion imo, i'm surprised the devs haven't implemented it already.

 Kicks are obviously the main tool used by any soldier ever in history, as demonstrated by how strong they are in crpg.