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cRPG => Beginner's Help and Guides => Guides => Topic started by: Dravic on May 01, 2011, 01:42:41 pm

Title: "The Path of Steel Shield - manual"
Post by: Dravic on May 01, 2011, 01:42:41 pm
"With a Steel Shield, you don't have to fear anything but axes and the heaviest of crushthrough weapons" - Dravic
"My shield is my armour, especially if it's a Steel Shield" - Dravic


Introduction

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Steel Shield
body armor: 74
difficulty: 6
hit points: 236
speed rating: 61
shield width: 31
5,211

So you want to know how to use a Steel Shield, huh? You have to know, that it isn't easy path.
As a Steel Shield user, if you take path I show you in this thread, you will have to play defensively.
Important thing: remember, it is only MY idea for a Steel Shielder.
If you don't agree with me, that Steel Shielder has to look this way, just make your own guide and/or stay away from this thread.
I am NOT saying that this is the best way to use Steel Shield for you - I am saying that this is the best way to use Steel Shield for ME.


***

Advantages and disadvantages.

Steel Shield is one of the best and one of the most beautiful shields in cRPG (at least for me).
It is really powerful in terms of resistance - lasts really long if you fight weapons without bonus against shields.

I was witness of funny duel: Phyrex vs Steel Shielder
"I thought, that unbreakable shields are forbidden in cRPG!" - Phyrex after fight with a nameless Steel Shield user. Phyrex won, but that guy used a hammer. I asked that guy for build, he said he had less than 9 str and only 18 agi. Well, anyway, that duel was really long, until that guy tried to attack Phyrex and bounced off. But again, he used a hammer (yes, that 0 slot hammer) and had less than 9 str (thus less than 3 ps). The fact that guy lost was only because he failed with that bounce off - because his Shield didn't break, of course.

Even versus an axe, if you have 9 shield skill, it will take quite a lot time to break your shield. And considering you have a lot of athletics, you can even dodge some attacks!

Coverage of Steel Shield maybe isn't that great (1 point less than Elite Cavalry Shield), but 9 Shield Skill increases so-called "force field" of your shield. It means the more shield skill you have, the bigger is your shield coverage.

Why you rarely spot a Steel Shielder on battlefield, then?

Because it is slow and slows you down.

First. Raising and lowering speed, blocking speed, etc. is really low.
And that is a fact. Low speed rating means, that you almost can't feint.

These can be partially fixed by high shield skill which speeds up those things.

Second. Your running speed is affected by your weapons', shield's and armours weight.
Steel Shield's weight is 12. It slows you down a LOT itself, and to that you have to add your weapons' and armour's weight.
That's why, if you don't want to be slow turtle, you have to wear low armour.
But feel no fear! Steel Shield is your armor - block correctly and you won't die too fast.
Anyway, slower running = you need longer weapons, otherwise you may miss your opponent if he is agile enough.

These can be partially fixed by high athletics skill which speeds up running speed.

***

Skills

Your most important skills (sorted from the most to the least important):
[descriptions are taken from cRPG wiki, you can find it here: http://wiki.c-rpg.net/ (http://wiki.c-rpg.net/)]

Shield

Base Attribute: Agility
Effect: Reduces damage to shields by 8% per level and improves shield speed and coverage and is the requirement of shields.
Agility Required Per Level: 3
My note: I am not sure, if this skill is raising shield's resistance by 8%, or it really decreases dmg received by your shield by 8%.

Athletics

Base Attribute: Agility
Effect: Increases running speed.
Agility Required Per Level: 3
Rumored* 5% increase in base movement speed per level.

Weapon Master

Base Attribute: Agility
Effect: Gives a number of weapon proficiency points for each skill point spent on this skill. The points given are Level of WM*10+30, where WM is the Weapon Master level gained (see table below).
Agility Required Per Level: 3

Weapon Master Level:    0    1    2    3    4    5    6    7    8    9    50000000
WPF Points Given:    30    40    50    60    70    80    90    100    110    120    130

Power Strike

Base Attribute: Strength
Effect: +8% melee damage per level
Strength Required Per Level: 500

You may ask, why I didn't put an IF here and why did I say that you shouldn't use too heavy armour.

Answer is simple: your shield is your armour.

***

My favourite Steel Shielder builds are:

Level 30 (4 420 577 xp)

Strength: 9
Agility: 27
Hit points: 44
Converted: 2
Ironflesh: 0
Power Strike: 3
Shield: 9
Athletics: 9
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 8
One Handed: 173
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 1

This build is meant to be extremely defensive.
9 shield skill + steel shield + athletics mean that you are able to dodge some attacks (hammer guys),
your shield is really powerful and regular weapons (without crushthrough/bonus against shields) are nothing to fear for you.
You trade a bit of your shield's resistance and a bit of your running speed for lack of ability to use long and/or powerful weapons.

Level 30 (4 420 577 xp)

Strength: 12
Agility: 24
Hit points: 49
Converted: 2
Ironflesh: 1
Power Strike: 4
Shield: 8
Athletics: 8
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 8
One Handed: 173
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 1

This build is meant to have a bit more attacking power while still not losing too much of speed and shield's resistance.
You can use Elite Scimitar, Long Espada, Broad 1h Battle Axe and many other powerful weapons with this build,
but as I said: you trade a bit of speed and shield's resistance.

Level 30 (4 420 577 xp)

Strength: 15
Agility: 21
Hit points: 56
Converted: 2
Ironflesh: 3
Power Strike: 5
Shield: 7
Athletics: 7
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 7
One Handed: 164
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 1

This build is meant to use higher tier weapons and do a lot of dmg. Here you trade a serious amount of speed and shields resistance if compared to first build, but you gain power to hurt others a lot. I don't like it personally, because I feel too slow with it, but if you want to use Steel Shield and play a bit more offensively - even though you are slow - this is build for you.

Of course you can use higher str builds, but then you lose speed and resistance of your shield. It's your choice. Of course you can do 21/18 and 1-2 hit people with some maces/hammers/picks, but then again, you trade dmg for other advantages. Personally, from my thoughts:
If you want to play offensively all the time and expect that you will move quite fast, Steel Shield isn't for you.

***

Equipment

Definitly, 1handers. Not 2h with 1h option, not polearms. Pure 1handers.

As I already said about weapons: 3 PS make it enough to not bounce off, if you use right weapons. Be ready, that if you trade weapon length for its power, you may sometimes miss with your melee attack (unless you have a lot of athletics, that solves a problem partially)

As to armour: again, Steel Shield's weight slows you down already a lot. If you will wear heavy armour, you will move even more slowly, but you can gain a chance to survive one or two mistakes, like misblock or something like that. That's why it's all up to you wether you choose light or heavy armor. I, for example, use different sets for different maps - sometimes I prefer to camp one place and don't need to move quickly and take heavy armor, sometimes i prefer to run quickly and be able to catch enemies even if they try to run away.

***

Conclusion

Steel Shield has its advantages and disadvantages. for me it is clear: it isn't shield for everyone.

Who is it for? Why should you use it?

- it is for people no matter if you can or can't manual block
- it lasts long
- it has nice coverage, if you have high shield skill
- it provides fun, when 3 2handers with weapon without bonus against shield try to break your shield and do nothing to it for longer time
- it is great for teamplaying: if you use footwork, you can protect your teammates by blocking hits aimed at them with your steel shield etc.
- you don't have to think, what side you should block this time

Thank you for reading this guide. I hope it will encourage more people to use Steel Shield.

If you have any suggestion how to improve this guide or any tip for Steel Shielders, feel free to post here.
Discuss and comment!

Regards,
Dravic

PS This guide will be hopefully upgraded in future.

***

(click to show/hide)
Title: Re: "Path of Steel Shield - manual"
Post by: Magikarp on May 01, 2011, 02:17:48 pm
Still going agi as a shielder is inferior to more balanced builds. Powestrike is needed more than at other classes, since you don't deal that much anyway.
Title: Re: "Path of Steel Shield - manual"
Post by: Dravic on May 01, 2011, 02:24:28 pm
I said few times in opening post, that my idea for steel shielder is playing defensively, not offensively.

I know that str and PS is needed to deal much more dmg, but i also said, that it is only MY idea for steel shielder. If you don't like it, OK.
Title: Re: "Path of Steel Shield - manual"
Post by: Zoidberg on May 01, 2011, 02:55:26 pm
Nice guide! The main function of a "steel turtle" is to block swings and protect people.
Title: Re: "Path of Steel Shield - manual"
Post by: Dravic on May 01, 2011, 03:12:17 pm
Nice guide! The main function of a "steel turtle" is to block swings and protect people.

Exactly.
Title: Re: "Path of Steel Shield - manual"
Post by: Magikarp on May 01, 2011, 06:44:25 pm
Exactly.
Still, I don't see why a balanced out character can't fulfill the roles you presented just as well as an agi shielder. Youll deal sub-par damage, have low survivability. Only thing you got is a stronger shield. I've played steel shielder, without if and ps you are worthless to your team.
Title: Re: "Path of Steel Shield - manual"
Post by: Dravic on May 01, 2011, 06:48:16 pm
But my builds have PS - 3, 4 or even 5 (added one build btw)

For me it's enough. As I said, it is only my idea for a Steel Shielder...
Title: Re: "Path of Steel Shield - manual"
Post by: Dravic on May 01, 2011, 08:18:42 pm
Sorry for double post, but this info deserves a post:

And according to this http://forum.c-rpg.net/index.php/topic,965.msg12265.html#msg12265 (http://forum.c-rpg.net/index.php/topic,965.msg12265.html#msg12265), these are prepatch heirloom stats:

Steel Shield
body armor: 69
difficulty: 6
hit points: 225
speed rating: 61
shield width: 31

Thick Steel Shield
body armor: 71
difficulty: 6
hit points: 272
speed rating: 61
shield width: 31

Reinforced Steel Shield
body armor: 73
difficulty: 6
hit points: 288
speed rating: 61
shield width: 31

Masterpiece Steel Shield
body armor: 75
difficulty: 6
hit points: 329
speed rating: 61
shield width: 31

***

According to website info, these are current heirloom stats:

Steel Shield
body armor: 74
difficulty: 6
hit points: 236
speed rating: 61
shield width: 31

Thick Steel Shield
body armor: 76
difficulty: 6
hit points: 273
speed rating: 61
shield width: 31

Reinforced Steel Shield
body armor: 79
difficulty: 6
hit points: 299
speed rating: 61
shield width: 31

Masterpiece Steel Shield
body armor: 82
difficulty: 6
hit points: 331
speed rating: 61
shield width: 31

***

What does it mean?

It means, that current Steel Shield and its heirloomed versions are better than prepatch. Hurray!
Title: Re: "Path of Steel Shield - manual"
Post by: Magikarp on May 01, 2011, 08:35:44 pm
Seems the Masterwork one is now unbreakable.
Title: Re: "Path of Steel Shield - manual"
Post by: Dravic on May 01, 2011, 08:45:23 pm
Seems the Masterwork one is now unbreakable.

With 9 shield skill, almost, i guess :D

Except vs axes :/


But I bet masterpiece Steel Shield lasts longer vs axes than a masterpiece huscarl :D

Anyway, to test it, we would need a guy with same PS, with same speed bonus (or no speed bonus at all), same weapon etc.
Title: Re: "The Path of Steel Shield - manual"
Post by: Vicious666 on May 07, 2011, 05:00:26 am
at list gimme credits

i was the only one using it for mmm. for almost a year,and we still maybe 2-3 who are using the steel one.   and probably i am the only one who loomed it since 8 months ago ,  my believe was always remain alive as much as possible, so everything i chosed in crpg is made for make me resistent  , and tbh i chosed wise considering     that shield+armor   now are much more worth to loom than weapons.

ps :like the steel pick, we were only 2 ppl who where using it me and  a guy called des nordens or something similar, look now how many ppl use that weapon
Title: Re: "The Path of Steel Shield - manual"
Post by: Bobthehero on May 07, 2011, 07:10:22 am
And I am the one who started to use only 1 handed weapons and look at all those copycats now... oh wait :(
Title: Re: "The Path of Steel Shield - manual"
Post by: Dravic on May 07, 2011, 01:05:26 pm
Credits added :D

I've already heirloomed my Steel Shield - Thick one atm :)

When I hit next gen, it will be Reinforced.

I think that it was good choice to heirloom it - extra hp with this shield is MUCH more important than with other shields - because with this shield, if you have a lot of shield skill, most of weapons without bonus against shield deal about 1-3 dmg to your shield, so every extra hp makes your shield last much longer ;)
Title: Re: "The Path of Steel Shield - manual"
Post by: Vicious666 on May 08, 2011, 01:32:04 am
another things  steel use only 1 slot.   so ppl can use  1h+steel and a normal crossbow+darts

they cant do same with huscarl
Title: Re: "The Path of Steel Shield - manual"
Post by: rustyspoon on May 08, 2011, 03:21:37 am
One thing. Shield speed is a meaningless fact. You can feint as fast with a steel shield as a knightly heater. Go to the duel server and try it out yourself. Bring both shields and drop the one you aren't using on the ground. Then try feinting. The speed is exactly the same.

I think that shield speed is just a holdover from single player. I don't think it is added in multi as the original developers were trying to keep things balanced. You can feint to your heart's content with a steel shield, you just run slower because of the added weight.
Title: Re: "The Path of Steel Shield - manual"
Post by: Toffi on May 13, 2011, 08:37:22 pm
good guide!
Title: Re: "The Path of Steel Shield - manual"
Post by: zagibu on December 25, 2011, 04:55:01 am
I'm going to build a 10/30 steel shield dude on an alt, will let you know how it works out. I think I might be a bit slow with only 6 ATH, though.
Title: Re: "The Path of Steel Shield - manual"
Post by: isatis on December 31, 2011, 02:34:24 am
I'm going to build a 10/30 steel shield dude on an alt, will let you know how it works out. I think I might be a bit slow with only 6 ATH, though.

you got 30 agi and you only put 6 ath????? forget about wm ath will compense both speed and damage by speed bonus!

Title: Re: "The Path of Steel Shield - manual"
Post by: ZEE_BISHOP on January 18, 2012, 02:57:40 pm
One thing. Shield speed is a meaningless fact. You can feint as fast with a steel shield as a knightly heater. Go to the duel server and try it out yourself. Bring both shields and drop the one you aren't using on the ground. Then try feinting. The speed is exactly the same.

I think that shield speed is just a holdover from single player. I don't think it is added in multi as the original developers were trying to keep things balanced. You can feint to your heart's content with a steel shield, you just run slower because of the added weight.

Hasn't that been proven to not be true? The shield animations are all exactly the same, however the shield does not start protecting as soon as you see the animation lift up. Shield speed is important, so don't let the animations lul you into a false sense of security  :P
Title: Re: "The Path of Steel Shield - manual"
Post by: Kekn on January 19, 2012, 02:26:15 am
Think you're right. I'm fighting with the steel beast atm and the speed with which you can feint is still based on weapon speed and WPF; NOT the shield speed. Very obvious. But there is a small difference in how fast you have to be to block an incoming attack.

Meh, people with a steel shield is mostly just holding the right mouse button all the time anyway, right? :)
Title: Re: "The Path of Steel Shield - manual"
Post by: fz_jdz on June 28, 2012, 07:29:44 am
carrying steel shield is kind of slow ... and high keep-up, i always use plate covered round shield instead, though it's ugly. I always die before my shield breaks, no big difference. The disadvantage of this defensive build is low damage ... can do nothing vs tin-cans. But it's good for chasing archers, constantly interrupt their damage output and running so fast you can chase any one down.
Title: Re: "The Path of Steel Shield - manual"
Post by: zagibu on June 28, 2012, 08:19:21 pm
I'm going to build a 10/30 steel shield dude on an alt, will let you know how it works out. I think I might be a bit slow with only 6 ATH, though.

I completely forgot about this, sorry. I had the 10/30 dude with 10 shield skill, and I didn't like it. Although the steel shield was nigh unbreakable, I couldn't ever get much use out of this fact, besides being a defensive hero who held the flag for long enough that reinforcements could arrive.

I actually ended up not carrying the shield most of the time. But I'm probably not the best person to rate this build, because I started to dislike the shielder playstyle lately.
Title: Re: "The Path of Steel Shield - manual"
Post by: Ronin on July 09, 2012, 06:18:03 pm
Well no one can play well with every possible build/playstyle after all :P
I am tempted to give it a try to this build as my next STF :)
Title: Re: "The Path of Steel Shield - manual"
Post by: Dravic on August 12, 2012, 11:53:23 pm
Yo folks, I'm back!

Got to train a bit before I can put some more words in my guide!

Stay tuned!
Title: Re: "The Path of Steel Shield - manual"
Post by: isatis on August 25, 2012, 07:25:37 pm
we are eager to see what's comin!