cRPG

cRPG => cRPG Technical problems => Topic started by: obitus on March 20, 2013, 08:42:53 pm

Title: Stakes kill horses regardless of Z-axis
Post by: obitus on March 20, 2013, 08:42:53 pm
Don't jump over spikes, even if its off a building 15 meters above them.

I should probably record a video of this, looks really funny.  The horsedeath fall animation all happens midair, and the character stands up before gravity applies.
Title: Re: Stakes kill horses regardless of Z-axis
Post by: Jarold on March 20, 2013, 10:27:49 pm
DAMN, THE SECRET IS OUT!
Title: Re: Stakes kill horses regardless of Z-axis
Post by: Knitler on March 21, 2013, 12:53:44 am
Don't jump over spikes, even if its off a building 15 meters above them.

I should probably record a video of this, looks really funny.  The horsedeath fall animation all happens midair, and the character stands up before gravity applies.

But you can jump (somehow) throug hit ... maybe some bad meshes ....

Dave - check em!
Title: Re: Stakes kill horses regardless of Z-axis
Post by: Little Lord Lollipop on March 21, 2013, 01:42:28 am
Primitive anti-air weaponry?
Title: Re: Stakes kill horses regardless of Z-axis
Post by: DaveUKR on March 21, 2013, 10:42:21 pm
But you can jump (somehow) throug hit ... maybe some bad meshes ....

Dave - check em!

collision mesh is perfectly fine. I'd say it's even overdetailed, so it's a script problem most likely.
Title: Re: Stakes kill horses regardless of Z-axis
Post by: cmp on March 22, 2013, 12:55:41 am
21.03.69
- fixed horse stakes killing horses jumping high above (test server only)
Title: Re: Stakes kill horses regardless of Z-axis
Post by: isatis on March 22, 2013, 03:48:41 am
I think this is why I can jump regardless of the height on stakes and fight gravity.

but don't "fix" that! I wanna be a wizard!