cRPG
cRPG => Suggestions Corner => Topic started by: Haboe on March 19, 2013, 08:21:26 pm
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Give xp and gold for points earned near the flag, being near enemy's at the flag (so defending/ attacking) and for raising the flags.
I doubt multi system will work here.
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yeah , if we can change the xp system ... +1 for this topic , that's sad when you are with x1 while 30 minutes
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Give xp and gold for points earned near the flag, being near enemy's at the flag (so defending/ attacking) and for raising the flags.
I doubt multi system will work here.
And for damaging people on the flags. Otherwise the change would be a flat out "Fuck you" to all ranged players except maybe throwers.
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Sorry, there's a beta siege server?
Information please? <3
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Every few maps on NA siege now are conquest mode (multiple flags, 30 min timer). I'm not actually sure how you win them, but they are fun. The multiplier system is the current reward system, but with 30 min maps, it's not a good one.
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They should make a base of 100 gold + 2000 XP per tick and reward by damages caused ... We NEED a better reward system , that's annoying to have x1 while 30 min ...
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What about something like every few minutes that the defenders hold a flag, they get an extra multi, and every time attackers get a flag they get x5, which decays as the defenders hold the next one?