cRPG
cRPG => Scene Editing => Topic started by: Maximum92 on March 09, 2013, 10:13:45 pm
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Hello guys,
I'm a beginner in Scene editing, and i've make a map for my clan, but when i would like to try this in host game, the game load a no building map ( no river, no build, no tree...) You have on solution of my problem ?
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I always edit blank maps and for some reason when I have been editing blank_100 for example, I need to host blank_101 to actually see it. So try hosting the map that comes after the one you have been editing.
Weird, but it works.
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make sure you host a multi player game, in your maps module and select deathmatch, and select the next map inteast, like teeth just said.
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I always edit blank maps and for some reason when I have been editing blank_100 for example, I need to host blank_101 to actually see it. So try hosting the map that comes after the one you have been editing.
Weird, but it works.
It is the same for me too. At least it was, before I downloaded your map. Now your map is blank_2 and I have to host blank_102 map to see blank_100 map :P
Edit: I might have an idea why this happens that way. When you edit a file in the module system, it also updates the number of added info. Maybe it is required to change the number of maps written somewhere.
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Thanks guys :D Now i'm going to try my spawn point.
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Thanks guys :D Now i'm going to try my spawn point.
That won't really work, unless you are able to spawn bots with your module. When i tested my maps in the crpg-mapping module they never worked, though.
So just double-check the numbers and make sure you follow peasant_womans guide and you should have no problem with spawnpoints.
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I find a number on top of scenes.txt
scenesfile version 1
698
It means that there are 698 maps? Is this something I can change so that the maps will be placed in a correct order mayhaps?