well you mean that there are not much maps or the maps ends to early?
if its the rounds then you cant really make them longer cause of the shitty balance sometimes
The circle is too short, there isn't enough maps and if that's not enough it's not like all the maps in the cycle are great either. That's what i meant .
Title: Re: Map rotation on Eu_1 is too short and it sucks.
Post by: Micah on March 01, 2013, 03:59:12 pm
The circle is too short, there isn't enough maps and if that's not enough it's not like all the maps in the cycle are great either. That's what i meant .
100% agreed ... where is all these newer maps, there must be hundreds that are not being used ? There where so many maps i actually loved that dont show up anymore, so much beautiful work unused. Idk if and how the QMU/QMD thing has to do with that but it doesnt seem to work very good. Even great oldschool maps like ruins barely are in the cycle ... sometimes it feels like a 5 map cycle (didnt really count) ... and that makes it all reeeeally boring =(
edit: or the QMD/QMU thing works "too good" which makes it "works bad" =P
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: KingBread on March 01, 2013, 04:03:46 pm
New siegie maps pls.... Even crappy old ones would fit i'm exhausted...
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Zlisch_The_Butcher on March 01, 2013, 04:29:04 pm
Go make maps yourself: http://forum.meleegaming.com/scene-editing/zlisch'-scene-editing-contest!-current-prizemoney-400k!/ EU1 rotation is fucking horrible though
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: JackieChan on March 01, 2013, 04:33:33 pm
Go make maps yourself: http://forum.meleegaming.com/scene-editing/zlisch'-scene-editing-contest!-current-prizemoney-400k!/ EU1 rotation is fucking horrible though
Why make new maps? There were plenty of awsome maps in the rotation before (from native) that were removed for no reason.
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Fips on March 01, 2013, 04:49:31 pm
Yeah, main reason why i don't like to play that much any more. And the reason why i stopped making maps, because they simply don't make it into the game within a reasonable timeframe. It's bs that we have to wait for a patch to get a new map-cycle.
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Chagan_Arslan on March 01, 2013, 04:58:55 pm
Go make maps yourself: http://forum.meleegaming.com/scene-editing/zlisch'-scene-editing-contest!-current-prizemoney-400k!/ EU1 rotation is fucking horrible though
and beg them to add :>
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Royans on March 01, 2013, 05:13:06 pm
And also, there's some map that arent really different and it folow in the rotation
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Arrowblood on March 01, 2013, 05:17:57 pm
Just add ALL maps if its possible and everyone is fine exept maybe the server memory.
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: KingBread on March 02, 2013, 12:20:25 am
Go make maps yourself: http://forum.meleegaming.com/scene-editing/zlisch'-scene-editing-contest!-current-prizemoney-400k!/ EU1 rotation is fucking horrible though
Making maps not helping there are thousands of maps floating around nobody add them cos they "unbalanced" or sth. Even some half crappy map was removed why ? Why this siege map with bridge, random castles and flag at seashore was removed. It was bad but defending bridge gives a fresh taste but nooo better go make field by the river siege map becouse i can't get enought of that map in battle !!!
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Micah on March 02, 2013, 01:43:02 am
the problem maybe that more ppl QMD maps out of pure rage ( blaming unballanced maps for losing ) than they QMU maps overall ... resulting in a strong shift towards "unwanted" maps compared to "good" ones. It is pretty certain that 1) this game is rage inducing and 2) ppl like to blame something if they lose ...
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Fips on March 02, 2013, 01:44:57 am
the problem maybe that more ppl QMD maps out of pure rage ( blaming unballanced maps for losing ) than they QMU maps overall ... resulting in a strong shift towards "unwanted" maps compared to "good" ones. It is pretty certain that 1) this game is rage inducing and 2) ppl like to blame something if they lose ...
qmd/qmu doesn't do shit.
Title: Re: Map rotation on Eu_1 is too short and it sucks. Again
Post by: Micah on March 02, 2013, 01:48:25 am