cRPG

Strategus => Strategus Issues => Topic started by: kasMVC on February 22, 2013, 02:50:58 am

Title: Fief take over results in item multiplication
Post by: kasMVC on February 22, 2013, 02:50:58 am
HI all

I'm not exactly sure what happened but something definitely seems out of the ordinary. I and my faction recently took Mawiti

- Battle time: 21.02., 08:55
- Battle duration: 39m03s
- Army size: 1551 vs 1266
- Battle result: 895 vs 306
- Winner: Attacker


Afterwards we were inspecting my gear and noticed absurd numbers of certain items. The enemy was spawning with no armor towards the end of the battle, and yet my armors had increased by the thousands. Horses went from a thousand or so to 5 thousand.


White Surcoat over Mail:      32922 (all)
Blue Transitional Armor with Surcoat:      11160 (all)
Mail Hauberk:      13950 (all)
Cavalry Robe:      3348 (all)
Green Brigandine over Mail:      17298 (all)
Mail Gauntlets:      34596 (all)
Chapel de Fer with Aventail:      7533 (all)
Kettle Helmet:      3348 (all)
Nordic Warlord Helmet:      21483 (all)
Rus Shoes:      5022 (all)
Skutatos Armor:      279 (all)
Banded Armor:      6138 (all)
Destrier:      837 (all)
Padded Leather:      49104 (all)
Padded Armor:      8091 (all)
Skullcap:      56916 (all)
Green and Yellow Hood:      3348 (all)
Leather Gloves:      81189 (all)
Rus Cavalry Boots:      87606 (all)
Mail Coif:      46035 (all)
Lamellar Gauntlets:      6975 (all)
Mail Mittens:      6975 (all)
Palace Guard Armor:      2232 (all)
Archon's Armor:      837 (all)
Khergit Lamellar Vest:      3906 (all)
Byrnie:      41850 (all)
Leather Armor:      11997 (all)
Chapel de Fer with Aventail:      22041 (all)
Cap with Fur:      279 (all)
Mail Boots:      14508 (all)
Mail Chausses:      62775 (all)
Leather Boots:      3069 (all)
Elite Cavalry Shield:      3627 (all)
Heavy Round Shield:      16182 (all)
Military Pick:      1953 (all)
Long Bow:      1116 (all)
Fighting Axe:      10881 (all)
Dadao:      13671 (all)
Nordic Sword:      6696 (all)
Heavy Lance:      25110 (all)
Steel Bolts:      5022 (all)
Arrows:      3627 (all)
Arbalest:      558 (all)
Heavy Bastard Sword:      13950 (all)
Long Spear:      3069 (all)
Steel Bolts:      11160 (all)
Tatar Arrows:      20925 (all)
Heavy Kite Shield:      1395 (all)
Kite Shield:      1953 (all)
Fighting Pick:      279 (all)
Winged Mace:      3069 (all)
Crossbow:      2232 (all)
Great Bardiche:      10323 (all)
Longsword:      13671 (all)
Heavy Bastard Sword:      6417 (all)
Pike:      2511 (all)
Tatar Arrows:      6975 (all)
Bodkin Arrows:      5859 (all)
Barbed Arrows:      3069 (all)
Bodkin Arrows:      3906 (all)
Goedendag:      837 (all)
Bastard Sword:      12555 (all)
Great Maul:      1116 (all)
Rondel Dagger:      1674 (all)
Simple Sword:      1116 (all)
Nordic Short Sword:      1395 (all)
Simple Nordic Sword:      20925 (all)
Arabian Straight Sword:      2790 (all)
Knobbed Mace:      3348 (all)
Long Hafted Spiked Mace:      5859 (all)
Lance:      3348 (all)
Military Scythe:      3906 (all)
Bamboo Spear:      12276 (all)
Brown Lion Heater Shield:      27621 (all)
Board Shield:      2511 (all)
Round Cavalry Shield:      4743 (all)
Heater Shield:      279 (all)
War Darts:      6696 (all)
Horn Bow:      5301 (all)
Crossbow:      1116 (all)


These are roughly half of my items  :?



Mug
Troops: 912
Speed: 12.567 meters per minute [zoom]
Equipment: 28,984 kg
Cargo: 3,721,842 kg (124062 crates)



The gear in the fief also skyrocketed to absurd amounts.


All in all we Frisians feel quite awkward about what has happened. The last thing we want to do is cheat at a game. I don't even feel comfortable using my strat hero until things are cleared up.


Any information you can provide would be awesome!


Cikel
Title: Re: Fief take over results in item multiplication
Post by: Lt_Anders on February 22, 2013, 03:15:49 am
I will provide info that several people I have talked to have garnered 15k worth of armor on a roughly 300 man army. I do believe it is a BAD bug.
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 22, 2013, 03:27:19 am
If this has happened many times before and cant be checked and corrected.... wipe strat guys
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 22, 2013, 03:58:17 am
Mod is de@d.  Enjoy the millions of plate and max speed 10k armies with 100k horses everywhere now.
Title: Re: Fief take over results in item multiplication
Post by: MURDERTRON on February 22, 2013, 04:01:19 am
If this has happened many times before and cant be checked and corrected.... wipe strat guys

I agree with this.  This issue should be fully investigated and parties that benefited from this bug and did not report it should also be held accountable in some way.  I would also like to thank the Frisia/Funbutler guys for being so honest and taking this to the admins right away.
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 22, 2013, 04:03:43 am
I agree with this.  This issue should be fully investigated and parties that benefited from this bug and did not report it should also be held accountable in some way.  I would also like to thank the Frisia/Funbutler guys for being so honest and taking this to the admins right away.

The length of a Strat round is determined by how long until gold and gear and troops begin multiplying infinitely until the game is ruined.  I think it has happened every time.
Title: Re: Fief take over results in item multiplication
Post by: Sandersson Jankins on February 22, 2013, 04:43:59 am
Yeah, we reported it to Canary as he was the only crpgay constable on at the time. A strat wipe would be dope if this goes on a lot. Although I really find it difficult to believe this has happened plenty with nobody reporting it. It may be a fief-specific bug. Desire stated that it had happened to her, but it reverted back to normal after an hour.

It really sucks that Cikel is a bit stuck at the moment; we're a bit hesitant to put the gear up in a fief in case this can be easily reverted. I understand the situation looks a bit bleak with strategus being near zero on the list of priorities, but it feels damned shitty to sit on all this obviously illegitimate gear. GET IT OFF OF US.

Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 22, 2013, 06:10:26 am
Yeah, we reported it to Canary as he was the only crpgay constable on at the time. A strat wipe would be dope if this goes on a lot. Although I really find it difficult to believe this has happened plenty with nobody reporting it. It may be a fief-specific bug. Desire stated that it had happened to her, but it reverted back to normal after an hour.

It really sucks that Cikel is a bit stuck at the moment; we're a bit hesitant to put the gear up in a fief in case this can be easily reverted. I understand the situation looks a bit bleak with strategus being near zero on the list of priorities, but it feels damned shitty to sit on all this obviously illegitimate gear. GET IT OFF OF US.

Someone showed up to the general IRC the other day reporting someone got bumped to EU from NA and had thousands and thousands of gear on him.  First time I heard of it.
Title: Re: Fief take over results in item multiplication
Post by: kasMVC on February 22, 2013, 06:56:24 am
As an update I have been selling off most of the -2 items


Gold: 3159120

My honest opinion:
EVERYONE has known about this for a LONG TIME. I'm just the first person to report it because gays. Seriously though it doesn't really matter. It's like steroid use in MLB or the cycling tournament. So unless specifically instructed to do otherwise I am going to use all of this gear and money. Good luck.
Title: Re: Fief take over results in item multiplication
Post by: WITCHCRAFT on February 22, 2013, 07:04:28 am
Someone showed up to the general IRC the other day reporting someone got bumped to EU from NA and had thousands and thousands of gear on him.  First time I heard of it.

Yeah, that guy said that an army of 300 men attacked him and the attacking army leader said he had been done it several battles in a row. After every battle, both armies got ludicrous amounts of items from thin air. Even the losing army that was teleported.
Title: Re: Fief take over results in item multiplication
Post by: kasMVC on February 22, 2013, 07:13:03 am
If an admin wants to do anything about this just delete most of the gold save 40k (because I had roughly 40k to begin with)

I will leave all this gold untouched until something comes up!
Title: Re: Fief take over results in item multiplication
Post by: Sandersson Jankins on February 22, 2013, 07:32:13 am
I hate to be the one with the ultimatum, but we're put in a shit situation with "hot" gear/gold. If no admin action is taken or at least instructions received by myself or cikel within two days, we will be forced to use the gold or at the very least store it in a safe place. If we hadn't reported the damn bug, we would have been in an amazing situation in terms of gear, but also in terms of effort expended upon this issue. It would in fact be a non-issue for us, but we chose to call the crpg police.

Sorry, but I really don't want to be put in a position where we are forced to defend a gigantic stockpile of gear that we're, in fact, afraid to even use for fear of getting a banstick.

If this bug is not new (and it seems to be quite established, in fact we may be the last people to know about it) then strategus should either be wiped entirely or an official word should be given that Strategus will not receive mod support. That way we know to take care of bugs and duped gear as a community and not hang on the word of the admin/mod/dev teams.

Title: Re: Fief take over results in item multiplication
Post by: Segd on February 22, 2013, 07:42:06 am
If this bug is not new (and it seems to be quite established, in fact we may be the last people to know about it) then strategus should either be wiped entirely or an official word should be given that Strategus will not receive mod support.
Last honest clan :rolleyes:

Wipe is bad. Just need to nuke NA.
Title: Re: Fief take over results in item multiplication
Post by: Tanken on February 22, 2013, 07:49:02 am
I am very happy that you guys were honest about this and that you came forth and immediately noted it. Very respectable. Give all the faction members a free loom point devs. (don't kick me out of it yet Sandy)

Edit: I went ahead and took a screenshot of the gear since it's already public. This may be a bit more tangible for some simple-minded folks (like myself) to wrap around seeing as there's pictures and numbers.

I mean seriously, look at the destriers and rounceys and the brown armor. That is insane.

visitors can't see pics , please register or login
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 22, 2013, 08:38:44 am
i hope devs get onto this asap

perhaps even freeze strat till this is resolved,
it shouldn't be too hard to identify armies with lots of gear or gold which they havent had before, time intensive though.
Title: Re: Fief take over results in item multiplication
Post by: arowaine on February 22, 2013, 08:51:02 am
we can dream on it
Title: Re: Fief take over results in item multiplication
Post by: Segd on February 22, 2013, 08:58:04 am
i hope devs get onto this asap

perhaps even freeze strat till this is resolved,
it shouldn't be too hard to identify armies with lots of gear or gold which they havent had before, time intensive though.
Ban for those who didn't report it & kept\sold stuff would be nice too  :twisted:
Title: Re: Fief take over results in item multiplication
Post by: Vovka on February 22, 2013, 09:30:40 am
Ban for those who didn't report it & kept\sold stuff would be nice too  :twisted:
oh u bastard! u want my kingdom after they banned me!&!?
Title: Re: Fief take over results in item multiplication
Post by: Vovka on February 22, 2013, 09:37:38 am
i hope devs get onto this asap
perhaps even freeze strat till this is resolved,
it shouldn't be too hard to identify armies with lots of gear or gold which they havent had before, time intensive though.
i think best way give to as time like 1-2 mounth finish that strat in bloody bath and then wipe EU and blanked ban NA  :P
Title: Re: Fief take over results in item multiplication
Post by: Harpag on February 22, 2013, 02:40:39 pm
... blanked ban NA  :P

Yeah, a few days ago we caught guy teleported from NA with 15 tickets and over 9000 crates. Mostly -2 shit but after selling we got over 1.5 million. We thought they are retarded and we are lucky as hell, but now everything is clear. Pfffff... I think that balance baner by UIF / antiUIF on public servers and continuation this war on cRPG servers is the only solution  :evil:
Title: Re: Fief take over results in item multiplication
Post by: Vovka on February 22, 2013, 03:09:54 pm
Yeah, a few days ago we caught guy teleported from NA with 15 tickets and over 9000 crates. Mostly -2 shit but after selling we got over 1.5 million. We thought they are retarded and we are lucky as hell, but now everything is clear. Pfffff... I think that balance baner by UIF / antiUIF on public servers and continuation this war on cRPG servers is the only solution  :evil:
yep u or in UIF or BAN BAN BAN!
Title: Re: Fief take over results in item multiplication
Post by: CrazyCracka420 on February 22, 2013, 03:22:28 pm
Look at the equipment list the OP has....look at the actual numbers of each piece of equipment...it's mind boggling how much shit he has...

3 million gold so far from selling the -2 items...my god man.

I'm going to start roaming EU lands for bounced NA people and attack them for their 100's of thousands of equipment
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 22, 2013, 03:36:39 pm
Well, I dont really mind if its mostly -2 and sold at -80%, but the thousands of +1... Sell them too plx !

As long as the tickets are the last gameplay limit, we will never have too much power in one's hand, but this is a major bug that needs to be found and fixed (who's managing strategus btw ? :lol:)
Title: Re: Fief take over results in item multiplication
Post by: Phantasmal on February 22, 2013, 03:43:21 pm
I would say that, if the devs don't get around to answering this/fixing it, organize a ton of awesome battles with that gear so the whole community can benefit by gaining a ton of exp/having fun. It wouldn't have to be your guys' troops, although you would have to find people who don't care about strat (to recruit troops) and whom you  trust. One can dream...
Title: Re: Fief take over results in item multiplication
Post by: okiN on February 22, 2013, 04:05:15 pm
it shouldn't be too hard to identify armies with lots of gear or gold which they havent had before, time intensive though.

You'd think that, but you'd be wrong. It's never happened before in cases of bugs like this, because apparently it's impossible. Fix and wipe has always been the method.
Title: Re: Fief take over results in item multiplication
Post by: BaleOhay on February 22, 2013, 07:25:56 pm
I have not seen anyone in our roster with that kind of gear. Has this only been happening to defenders? It would explain the massive amounts of cav everyone seems to have for every fight
Title: Re: Fief take over results in item multiplication
Post by: CrazyCracka420 on February 22, 2013, 07:35:28 pm
I have not seen anyone in our roster with that kind of gear. Has this only been happening to defenders? It would explain the massive amounts of cav everyone seems to have for every fight

Well I've yet to fight a battle with more than a few hundred of any horse type, havent seen anything else that would indicate duplicate item issues (but I'm sure they would have sold or transferred the excess gear rather than attacking with 50,000 pieces of body armor)
Title: Re: Fief take over results in item multiplication
Post by: Rogue on February 22, 2013, 07:56:23 pm
We reported this a few days ago already. Strat should have been frozen until this is fixed. Remember Strat 2 which was completely ruined by looting bug and got wiped prematurely. We are collecting all loot from battles on one char. Makes deletion of it hopefully all a lot easier. Until then all offensive operations cease.
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 22, 2013, 08:02:18 pm
freez - backup(?) - freez - fix - unfreez
Title: Re: Fief take over results in item multiplication
Post by: BaleOhay on February 22, 2013, 08:05:40 pm
I will go thru the gear of everyone in the faction tonight when I get home. I looked at it a few days ago since I was helping outfit people. Nothing out of the ordinary jumped out at me. This def needs to be fixed or the economy means nothing


update
I looked and it appears we have 1 guy with a little extra gear but not mass amounts. All of it is -4
1000 -4 heraldic
1000 -4 kettle hats
500 -4 long bows

he said he sold a couple of other things not realizing it was not his...but since he only has $14,500 gold on him not much (he had about that much on him before he sold)
Title: Re: Fief take over results in item multiplication
Post by: Segd on February 22, 2013, 11:52:56 pm
DRZ is clear. As always :p
Title: Re: Fief take over results in item multiplication
Post by: Sandersson Jankins on February 23, 2013, 12:09:15 am
It appears the gear has grown again. So yeah, it's still happening. Hero Party has just attacked Nova Mawiti to retake it. Let's hope they don't attack the man with the bug afterwards and win, or it'll be a real fun time in the desert.
Title: Re: Fief take over results in item multiplication
Post by: Aztek on February 23, 2013, 01:28:12 am
This really needs to be looked into asap, Have any of the dev's mentioned if its at least being looked at/worked on?
Title: Re: Fief take over results in item multiplication
Post by: Lt_Anders on February 23, 2013, 01:40:35 am
I do NOT believe it's related to fiefs. I've heard that it happens in field battles too.
Title: Re: Fief take over results in item multiplication
Post by: Matey on February 23, 2013, 02:43:04 am
oh boy. the end of strat 2 all over again. THE END IS NIGH!
Title: Re: Fief take over results in item multiplication
Post by: Segd on February 23, 2013, 02:57:48 am
It would be nice to make this bug know & allowed for all(since devs don't care anymore).
Every battle would be max plate vs max plate. Plated chargers, throwing lances, flambergs, steel shields etc.

& XP! 100-200k per tick  :shock:

Only bad thing - ranged will be doing zero damage & would be constantly bumped by plated cavalry  :cry:
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 23, 2013, 09:43:38 am
It would be nice to make this bug know & allowed for all(since devs don't care anymore).
Every battle would be max plate vs max plate. Plated chargers, throwing lances, flambergs, steel shields etc.

& XP! 100-200k per tick  :shock:

Only bad thing - ranged will be doing zero damage & would be constantly bumped by plated cavalry  :cry:

Because the Strategus community is known for using exploits in fun, fair ways in order to get big battles that everyone can enjoy.  :(
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 23, 2013, 03:16:12 pm
Because the Strategus community is known for using exploits in fun, fair ways in order to get big battles that everyone can enjoy.  :(

And not to use them to help their cause in wars they shouldnt have won !
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 23, 2013, 03:30:37 pm
I hate to be the one with the ultimatum, but we're put in a shit situation with "hot" gear/gold. If no admin action is taken or at least instructions received by myself or cikel within two days, we will be forced to use the gold or at the very least store it in a safe place. If we hadn't reported the damn bug, we would have been in an amazing situation in terms of gear, but also in terms of effort expended upon this issue. It would in fact be a non-issue for us, but we chose to call the crpg police.

Sorry, but I really don't want to be put in a position where we are forced to defend a gigantic stockpile of gear that we're, in fact, afraid to even use for fear of getting a banstick.

If this bug is not new (and it seems to be quite established, in fact we may be the last people to know about it) then strategus should either be wiped entirely or an official word should be given that Strategus will not receive mod support. That way we know to take care of bugs and duped gear as a community and not hang on the word of the admin/mod/dev teams.

Note that we attacked the village that made them trigger the bug, and they had members flee with 500,000 crates and 1,000,000 crates each apparently while emptying out the village, to protect their duped wealth.  Then the bug did not trigger for us at all.  So I am glad that Strategically, capping a frontier Hero Party fief has benefited our enemies with millions upon millions of gold and duped horses with nothing we can do about it.

Strat, woohoo.
Title: Re: Fief take over results in item multiplication
Post by: MURDERTRON on February 23, 2013, 07:29:51 pm
Note that we attacked the village that made them trigger the bug, and they had members flee with 500,000 crates and 1,000,000 crates each apparently while emptying out the village, to protect their duped wealth.  Then the bug did not trigger for us at all.  So I am glad that Strategically, capping a frontier Hero Party fief has benefited our enemies with millions upon millions of gold and duped horses with nothing we can do about it.

Strat, woohoo.

They asked for admin intervention and then stated they were more or less locked down until the issue was resolved.  Instead of waiting for anything to happen, you attack immediately, hoping to capitalize on the situation, but they weren't stupid enough to leave the gear in the village.  You then try to spin the story and make them look bad.
Title: Re: Fief take over results in item multiplication
Post by: Emotion on February 23, 2013, 07:44:56 pm
They asked for admin intervention and then stated they were more or less locked down until the issue was resolved.  Instead of waiting for anything to happen, you attack immediately, hoping to capitalize on the situation, but they weren't stupid enough to leave the gear in the village.  You then try to spin the story and make them look bad.

That is what Smoothrich does. He tries to manipulate everything.
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 23, 2013, 07:52:28 pm
I'm just saying how the bug ruins the game.  Lose and retake a pretty meaningless fief, and the enemy gets 1.5 million crates of goods and hundred thousand horses out of ~1000 tickets being exchanged and we get nothing.

I don't blame them for shit, but their faction no longer has a need to trade ever again, along with anyone else who benefited from the bug so far.  No risk of caravans.  Its just going to get stupider as time goes on.
Title: Re: Fief take over results in item multiplication
Post by: Sandersson Jankins on February 23, 2013, 07:56:36 pm
I'm just saying how the bug ruins the game.  Lose and retake a pretty meaningless fief, and the enemy gets 1.5 million crates of goods and hundred thousand horses out of ~1000 tickets being exchanged and we get nothing.

I don't blame them for shit, but their faction no longer has a need to trade ever again, along with anyone else who benefited from the bug so far.  No risk of caravans.  Its just going to get stupider as time goes on.

Are you fucking kidding me Smoothbitch? I'm done being reasonable.

We have had NO WORD from the admins on what to do with this shit. You think we're going to leave it in Mawiti for anyone to take? I can trust nobody but myself, least of all you. Of fucking COURSE we're going to leave with the gear. This bug has almost certainly taken place before, now you're going to berate us for trying to keep this gear out of hands that might use it? After being the only ones (!!!!!!) to report it?

Yeah, fuck off.

(click to show/hide)

Oh, and we gave you 40k more than was in the fief when we took it. You're welcome, bitch.
Title: Re: Fief take over results in item multiplication
Post by: Artyem on February 23, 2013, 08:21:46 pm
I have the feeling that if Smoothrich had encountered this bug first, he would have been quiet about it and kept all of the shit he got without reporting it just because it'd benefit him in game.

Anyway, I expect the leaders of Fimbulvetr (myself included) will be receiving a ban for exploitation soon.

Or maybe for item bombing, I mean, Mantooth has 100,000 crates what else could he be doing with so many items?

Or like Sandersson said, he logs into Strat from his University and a few friends houses, he'll probably get banned for multi accounting now.   I access strat from my phone some times, will I get banned too?

I mean, it's only a matter of time before Smoothrich gets his full admin rights back regardless of all of the shit he's done, he's still listed as an NA admin and his superiors haven't said much regarding his current 'deadmin' status.
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 23, 2013, 08:31:31 pm
Are you fucking kidding me Smoothbitch? I'm done being reasonable.

We have had NO WORD from the admins on what to do with this shit. You think we're going to leave it in Mawiti for anyone to take? I can trust nobody but myself, least of all you. Of fucking COURSE we're going to leave with the gear. This bug has almost certainly taken place before, now you're going to berate us for trying to keep this gear out of hands that might use it? After being the only ones (!!!!!!) to report it?

Yeah, fuck off.

(click to show/hide)

Oh, and we gave you 40k more than was in the fief when we took it. You're welcome, bitch.

Dude I'm not mad at you, you can do whatever you want with the gear since no dev has commented yet (despite us making it aware to them).  Just saying the bug will ruin the point of the game and imbalance the economy, and pointing out what happened with us as an example of the bug benefiting people massively if they decide to use it.
Title: Re: Fief take over results in item multiplication
Post by: Matey on February 23, 2013, 09:33:39 pm
i like to think every clan has enough honest people within that would report this bug if they saw it; so im hoping the bug is very rare and has not occured much but who knows. i just hope they sort it the fuck out.
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 24, 2013, 12:52:17 am
If someone who knows how the bug occur, can he tell everyone how it does, if, by telling it, it may be easier to protect against it? If not then please continue to keep it under the table.
Title: Re: Fief take over results in item multiplication
Post by: Sandersson Jankins on February 24, 2013, 05:27:56 am
Any word from our beloved developers or admin staff?

This REALLY sucks, having two of my most active people more or less locked down because of a glitch. Once again, we could have used the gear or sold it all and nobody would have been the wiser. Throw us a fukken bone here.

Our plan as of this time is to attempt to move all the gear into a fief that is unlikely to come under hostilities. Still really sucks that we are forced to use our players to drag the bugged gear all the way there.
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 24, 2013, 08:17:46 am
is the banking system still active?
if yes, sell your shit and put it into the bank, it is out of circulation and everyone can have a clear concinious.
Title: Re: Fief take over results in item multiplication
Post by: Segd on February 24, 2013, 08:53:59 am
is the banking system still active?
if yes, sell your shit and put it into the bank, it is out of circulation and everyone can have a clear concinious.
Its not.
Title: Re: Fief take over results in item multiplication
Post by: Lennu on February 24, 2013, 02:37:05 pm
Right now you should get 50% of the items used in the battle, but you end up getting like 5000%. Whole strat should be locked down untill this is fixed, it's just fucking things up really bad.
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 24, 2013, 02:39:22 pm
Right now you should get 50% of the items used in the battle, but you end up getting like 5000%. Whole strat should be locked down untill this is fixed, it's just fucking things up really bad.

From EVERY battles ?  :shock:
Title: Re: Fief take over results in item multiplication
Post by: Lennu on February 24, 2013, 02:47:23 pm
From EVERY battles ?  :shock:

No idea, but I've head people talking about this happening quite often. And that it has happened on a normal field battles aswell.
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 25, 2013, 11:05:11 am
havent seen it yet on one of our armies ... damn  :lol:

but what the hell takes so long, that this aint recognized? devs please just lock strat and then take care of this, if a wipe then happens who care as long this bug is fixed.
Title: Re: Fief take over results in item multiplication
Post by: Sandersson Jankins on February 25, 2013, 11:38:16 am
Our solution that we've come to is that we will sell all of the duplicated gear, putting all of the now-duped gold onto one of our stationary troop farmers, never to be used.

I'll also post the exact amount so perhaps a dev can simply go in and change a single value so that all the bugged shit is gone.
Title: Re: Fief take over results in item multiplication
Post by: CrazyCracka420 on February 25, 2013, 03:12:16 pm


Or like Sandersson said, he logs into Strat from his University and a few friends houses, he'll probably get banned for multi accounting now.   I access strat from my phone some times, will I get banned too?


I don't think it works like that.  I sign into strat about 50% of the time from work and 50% of the time from home.  95% of the time I only sign into the forums at work, but I still sign into c-rpg.net at home too.

I think you only would get hit for multi-accounting if at one of these places I also logged into another c-rpg account.  If only one account is ever accessed from 2 or 3 locations, I doubt they would hit you with multi-accounting...since it's just one account in question...

Would be nice if the dev's addressed this issue though, from the first post it's obvious this is massively game breaking if it happens more than once or twice.  Just look at all that fucking equipment....it's mind boggling.
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 25, 2013, 03:17:19 pm
seems battle are frozen atm. So there is something done.
Now when devs bring battles back online, please not all in a 3 minute intervall, but like 24 hours later same time they were supposed to be. We had that before but i believe the last time it was done with 24 hours later not sure.
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 25, 2013, 03:49:31 pm
seems battle are frozen atm. So there is something done.
Now when devs bring battles back online, please not all in a 3 minute intervall, but like 24 hours later same time they were supposed to be. We had that before but i believe the last time it was done with 24 hours later not sure.

Incoming auto-defeat for all attackers battles at 8am defreeze without warning.


Kinngrimm I trust you to keep watch and tell us when battles are starting again  :lol:
Title: Re: Fief take over results in item multiplication
Post by: Segd on February 25, 2013, 04:04:28 pm
seems battle are frozen atm. So there is something done.
Now when devs bring battles back online, please not all in a 3 minute intervall, but like 24 hours later same time they were supposed to be. We had that before but i believe the last time it was done with 24 hours later not sure.
whoops
http://c-rpg.net/index.php?page=battlesupcoming#!?page=battledetail&id=2632
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 25, 2013, 04:40:03 pm
yes unfrozen again, no idear if this was now a bugfix or just a small system hickup
Title: Re: Fief take over results in item multiplication
Post by: Rogue on February 25, 2013, 04:42:36 pm
Oh well, shit happens. What would interest me more than one lost battle, is the bug fixed now?
Title: Re: Fief take over results in item multiplication
Post by: Harpag on February 26, 2013, 12:18:13 pm
Hey guys, is the bug fixed or not? Please reply, because we prepare something exciting for our mates from east  :twisted:
Title: Re: Fief take over results in item multiplication
Post by: BaleOhay on February 26, 2013, 01:18:42 pm
Hey guys, is the bug fixed or not? Please reply, because we prepare something exciting for our mates from east  :twisted:

with the gear you got from attacking that duped NA guy that got sent over?

that is the rumor going around
Title: Re: Fief take over results in item multiplication
Post by: Harpag on February 26, 2013, 02:31:54 pm
with the gear you got from attacking that duped NA guy that got sent over?

that is the rumor going around

No. This equipment was sold because it was shit. We gained about 1.5 million. Source of rumors: http://forum.meleegaming.com/strategus-issues/fief-take-over-results-in-item-multiplication/15/   :rolleyes:
Title: Re: Fief take over results in item multiplication
Post by: woody on February 26, 2013, 02:35:26 pm
Wow i've spent ages to be able to equip a 200 man army properly and seems that is utterly pointless.

Bugs like this make the game not worth playing. Surely if it cannot be fixed and only cure is a wipe it has to happen?
Title: Re: Fief take over results in item multiplication
Post by: Harpag on February 26, 2013, 02:39:40 pm
I don't know, maybe. Waiting for an answer just like everyone else.
Title: Re: Fief take over results in item multiplication
Post by: kinngrimm on February 26, 2013, 03:31:13 pm
No. This equipment was sold because it was shit. We gained about 1.5 million. Source of rumors: http://forum.meleegaming.com/strategus-issues/fief-take-over-results-in-item-multiplication/15/   :rolleyes:
And that gold will be used to feed poor children right or may i take it you do it like Sanderson and put it onto an afk dude?
Title: Re: Fief take over results in item multiplication
Post by: Harpag on February 26, 2013, 04:50:38 pm
We prefer to support orphans of our banned friends  :) Come on Kinngrimm, this problem must be solved by the devs!
Title: Re: Fief take over results in item multiplication
Post by: oprah_winfrey on February 26, 2013, 05:05:41 pm
Any word from our beloved developers or admin staff?

This REALLY sucks, having two of my most active people more or less locked down because of a glitch. Once again, we could have used the gear or sold it all and nobody would have been the wiser. Throw us a fukken bone here.

Our plan as of this time is to attempt to move all the gear into a fief that is unlikely to come under hostilities. Still really sucks that we are forced to use our players to drag the bugged gear all the way there.

Just put it all in rindyar, anyone dumb enough to attack that place deserves to fight against duped gear.
Title: Re: Fief take over results in item multiplication
Post by: Lemmy_Winks on February 26, 2013, 08:46:12 pm
Bale what was the FCC doing attacking its own city (nova curcaw) yesterday with dbrookz in some made up clan and the 3 guys on the FCC roster allowing him to take the city. Didnt make sense to me but now that i see this exploit it would seem obvious why they where doing it and of course now dbrookz and nova curcaw are back in FCC hands today.
Title: Re: Fief take over results in item multiplication
Post by: Matey on February 26, 2013, 08:49:01 pm
Curaw belonged to kesh who is still banned for posting chat logs.
Title: Re: Fief take over results in item multiplication
Post by: Smoothrich on February 26, 2013, 08:49:12 pm
Bale what was the FCC doing attacking its own city (nova curcaw) yesterday with dbrookz in some made up clan and the 3 guys on the FCC roster allowing him to take the city. Didnt make sense to me but now that i see this exploit it would seem obvious why they where doing it and of course now dbrookz and nova curcaw are back in FCC hands today.

Semenstorm and allies had an army within 24 hours of the city.  I've submitted my Global PermaBan request on all FCC members involved in the illegal fief transfer.
Title: Re: Fief take over results in item multiplication
Post by: Butan on February 26, 2013, 08:59:47 pm
Global PermaBan


Perma for 24 hours delay ? Rough justice.
Title: Re: Fief take over results in item multiplication
Post by: Lt_Anders on February 26, 2013, 09:02:46 pm

Perma for 24 hours delay ? Rough justice.

That's what they were campaigning for smoothy and blackzilla.
Title: Re: Fief take over results in item multiplication
Post by: oprah_winfrey on February 26, 2013, 09:02:56 pm
Curaw belonged to kesh who is still banned for posting chat logs.

Welp, that is a pretty reasonable answer.
Title: Re: Fief take over results in item multiplication
Post by: BaleOhay on February 26, 2013, 09:22:10 pm
Not sure why this popped up in here but as matey said had to transfer it that way. no choice with Kesh banned. Hopefully he will be back soon. I know you all miss him.
Title: Re: Fief take over results in item multiplication
Post by: oprah_winfrey on February 26, 2013, 09:24:25 pm
Not sure why this popped up in here but as matey said had to transfer it that way. no choice with Kesh banned. Hopefully he will be back soon. I know you all miss him.

I know I do.
Title: Re: Fief take over results in item multiplication
Post by: Matey on February 26, 2013, 10:04:33 pm
That's what they were campaigning for smoothy and blackzilla.

That's what kesh got for posting logs that he is/was under no obligation to keep private.

P.s. I don't remember anyone saying perma anywhere, if it was up to me then at this point I would say ban smooth and zilla from strat but not from crpg.
Title: Re: Fief take over results in item multiplication
Post by: oprah_winfrey on February 27, 2013, 06:26:42 am
I love how I can make a post saying I miss Kesh, and Kesh will +1 the surrounding posts but not mine.
Title: Re: Fief take over results in item multiplication
Post by: Gmnotutoo on February 27, 2013, 06:48:30 am
I love how I can make a post saying I miss Kesh, and Kesh will +1 the surrounding posts but not mine.

If he gave you a plus 1 then you'd lose your 666 renown.
Title: Re: Fief take over results in item multiplication
Post by: oprah_winfrey on February 27, 2013, 06:49:53 am
If he gave you a plus 1, then you'd lose your 666 renown.

A fair point, didn't even notice the renown number.