I get this every time I start now, the game works fine with out wse2 but if i start with wse2 i get "Critical error: Number of alternatives exceeds 3 for shader def_shader"
Full crash log
[13:46:40] Build: cRPG Beta
[13:46:40] Mount&Blade Warband version: 28.01.60
[13:46:40] Havok version: 2012.1.0-r1
[13:46:40] FMOD Ex version: 4.44.03
[13:46:40] Command line: --beta
[13:46:40] Dumping system info...
[13:46:40] -- OS: Windows 7 Service Pack 1
[13:46:40] - Version: 6.1.7601
[13:46:40] - Arch: x64
[13:46:40] -- CPU: AMD Phenom(tm) II X4 955 Processor (AuthenticAMD)
[13:46:40] - Count: 2 (HT)
[13:46:40] -- Memory: 8191 MB
[13:46:40] - Available: 5588 MB
[13:46:40] Initializing language...
[13:46:40] WARNING: Duplicate language string ui_retreated_battle
[13:46:40] WARNING: Duplicate language string ui_midnight
[13:46:40] WARNING: Duplicate language string ui_chest
[13:46:40] WARNING: Duplicate language string ui_group_rename
[13:46:40] WARNING: Duplicate language string ui_show_framerate
[13:46:40] WARNING: Duplicate language string ui_off
[13:46:40] WARNING: Duplicate language string ui_antialiasing
[13:46:40] WARNING: Duplicate language string ui_module_newer_than_application
[13:46:40] WARNING: Duplicate language string ui_module_older_than_application
[13:46:40] WARNING: Duplicate language string ui_difficulty_rating_percentage
[13:46:40] WARNING: Duplicate language string ui_general_options
[13:46:40] WARNING: Duplicate language string ui_video_options
[13:46:40] WARNING: Duplicate language string ui_controls
[13:46:40] WARNING: Duplicate language string ui_maximum_framerate
[13:46:40] WARNING: Duplicate language string ui_estimated_performance
[13:46:40] WARNING: Duplicate language string ui_invalid_username
[13:46:40] WARNING: Duplicate language string ui_control_block_direction
[13:46:40] WARNING: Duplicate language string ui_control_attack_direction
[13:46:40] Initializing resource manager...
[13:46:40] Initializing game key manager...
[13:46:40] Using Direct3D9Ex
[13:46:40] Adapter: X8R8G8B8 1920x1080 60Hz
[13:46:40] Initializing sound...
[13:46:40] Initializing timer...
[13:46:41] Sleep mean: 0.000992
[13:46:41] Sleep standard deviation: 0.000089
[13:46:41] Initializing physics...
[13:46:45] Initializing renderer...
[13:46:45] Loading core resources...
[13:46:45] Number of alternatives exceeds 3 for shader def_shader
[13:46:45] Dumping call stack...
[13:46:45] - 0x7581B727 KERNELBASE.dll+0xB727 (RaiseException+0x58)
[13:46:45] - 0x0128239C crpg_beta.exe+0x5D239C (rglCrashLogger::log+0x5C)
[13:46:45] - 0x012CE40C crpg_beta.exe+0x61E40C (rglShader::readStream+0xBC)
[13:46:45] - 0x012BD661 crpg_beta.exe+0x60D661 (rglResourceManager::readStream+0x2A1)
[13:46:45] - 0x012BC78E crpg_beta.exe+0x60C78E (rglResourceManager::loadResourceFile+0x20E)
[13:46:45] - 0x012BC802 crpg_beta.exe+0x60C802 (rglResourceManager::loadResourceFile+0x282)
[13:46:45] - 0x0110C46F crpg_beta.exe+0x45C46F (mbCoreGame::initialize+0x7F)
[13:46:45] - 0x011160A5 crpg_beta.exe+0x4660A5 (CD3DApplication::Initialize+0xE5)
[13:46:45] - 0x01270382 crpg_beta.exe+0x5C0382 (WinMain+0x1222)
[13:46:45] - 0x0141907B crpg_beta.exe+0x76907B (ftell+0x1A3)
[13:46:45] - 0x759033CA kernel32.dll+0x133CA (BaseThreadInitThunk+0x12)
[13:46:45] - 0x77819ED2 ntdll.dll+0x39ED2 (RtlInitializeExceptionChain+0x63)
[13:46:45] - 0x77819EA5 ntdll.dll+0x39EA5 (RtlInitializeExceptionChain+0x36)
[13:46:45] - 0x77819EA5 ntdll.dll+0x39EA5 (RtlInitializeExceptionChain+0x36)
[13:46:45] Dumping memory status...
[13:46:45] Commit size: 35 MB
[13:46:45] Working set size: 24 MB
[13:46:45] Available size: 5568 MB
[13:46:45] Closing log file...