cRPG
cRPG => Suggestions Corner => Topic started by: Korgoth on February 07, 2013, 06:48:35 pm
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It annoys me when I get valour but I already have x5.
I feel people with x5 that get valour should get a little something extra.
Here's a few little ideas;
- x6
- A little bit extra gold?
- No Upkeep for 1 round?
Tell me what you think the reward should be.
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A special mention in the chatacter page: halls of valour.
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maybe, but you shud prob only get valour when u lose..
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It annoys me when I get valour but I already have x5.
I feel people with x5 but get valour should get a little something extra.
Helps a few little ideas;
- x6
- A little bit extra gold?
- No Upkeep for 1 round?
Tell me what you think the reward should be.
Valour is a good thing for sb rolling x5 because it's his protection in case if his team lost. It's good enough imho.
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Newcomers shall have a higher chance for Valor,
since every Attribute- or Skillpoint,
every single piece of Gold spent on equipment,
lowers their chances to be effective.
Teamwork shall be more rewarded,
team hits shall lower the chance of getting valor.
Just my thoughts on this Valor-System....
And i totally agree to the bigger benefit of the loosing team.
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Newcomers shall have a higher chance for Valor,
since every Attribute- or Skillpoint,
every single piece of Gold spent on equipment,
lowers their chances to be effective.
Teamwork shall be more rewarded,
team hits shall lower the chance of getting valor.
Just my thoughts on this Valor-System....
And i totally agree to the bigger benefit of the loosing team.
I just read a poem without knowing it.
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IMO valour should reward one more tick next round.
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maybe valour could stack up like if you lose next round and dont get any valour but you got 1 valour befor at x5 , that way you would still have your multi saved
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I just read a poem without knowing it.
*wink*
Opportunistic poetry packed with the punch of a crossbowbolt^^
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I like the idea of getting a multi beyond x5 for valour. Probably needs to be capped somewhere around an x10 though. Other then that it would be cool to bank them for later rounds when your team loses (and you don't get valor).