cRPG

cRPG => Suggestions Corner => Topic started by: Templar_Steevee on February 05, 2013, 08:45:34 pm

Title: To Devs obout jumpshot, or that silly thing we have atm
Post by: Templar_Steevee on February 05, 2013, 08:45:34 pm
Now we have something strange instead of jumpshots. With a drawn bow you jump and fall down almost in the same place.

I suggest to remove jumpshots totally and let us (i mean archers) to jump.

You know how to make it, because you done it before. I would like to have a situation like this: I have my bow drawn, but when i press button for jumping i jump and my attack is canceled.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: BlueKnight on February 06, 2013, 12:13:22 pm
Yes this silly sucking back is strange  :|
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Aderyn on February 06, 2013, 01:05:46 pm
or... you know... don't fuck up archery further and bring back jumpshots for everything.

or remove jumpshots and lower weights again.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Joker86 on February 06, 2013, 01:33:01 pm
Usually I don't make ignorant posts, but why don't you simply stop pressing jump when having the bow drawn?

And I totally agree to the developers that jumpshots need to be removed. It looks stupid and has no game play reasoning.

Though, on the other hand again, I do agree that archers got overnerfed, but unless the devs won't change battle mode there is no alternative, I fear. As soon as conquest is implemented I am the first one to support a check if archers should get higher damage/precision/missile speed/running speed/shooting rate.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Leshma on February 06, 2013, 02:20:06 pm
Though, on the other hand again, I do agree that archers got overnerfed

wat
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Joker86 on February 06, 2013, 02:27:21 pm
wat

Yes. Crappy damage, crappy missile speed, crappy shooting rate, high WPF requirement for good precision. The class is nerfed too much to produce the maximum amount of entertainment it is able to, but as things currently are, with battle mode still being round based team death match, we don't have another choice. So it is good that the bad decision of nerfing them was made. (To better understand that paradox statement: I want battle mode changed, and I think a reasonable change would allow the devs to buff archers again. And cav, too, btw.)
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Gurnisson on February 06, 2013, 02:32:36 pm
Crappy damage, crappy missile speed, crappy shooting rate, high WPF requirement for good precision.

Missile speed was overnerfed, I agree
Accuracy got overnered, I agree.
Shooting rate needed a nerf compared to the machinegun archers in native.
The damage is not crappy, not at all.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Leshma on February 06, 2013, 02:35:19 pm
Damage isn't crappy, problem is that 80% of the server has 60+ body armor and 70 HP on average so it takes more than few arrows to kill them. I play in regular armor set, have 44 body armor and die to 2 arrows in body on average.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Joker86 on February 06, 2013, 02:37:58 pm
Well, okay, we can argue about certain values, I am bad at that, but I hope you still get the basic idea. I just mentioned the damage due to the lower body damage and higher headshot damage, as I assumed most shots would still hit the body.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Leshma on February 06, 2013, 02:48:23 pm
Problem is that certain archers want to be heroes, like 2H. But they are support. Also when they multiply, they are stronger than anything else in this mod.

I'm also support, alwpiker. I don't expect to do heroic stuff because my weapon has so many limits but also some strengths (actually that one strength my weapon has is the same thing most greatswords have).
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Grumpy_Nic on February 06, 2013, 02:49:53 pm
Just give back the normal "if you jump the shot is cancelled" thingy. The current "if you jump you detonate on the floor lol" is ridiculous.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Leshma on February 06, 2013, 02:58:19 pm
And about these "I want it back" threads. Do archers think they are the only one who deserve something back? Hey, I use awlpike. I want roflcopter back, I want polestagger back, I want old length back (189 was before, now its 185), I want thrust block stun gone, I want being able to stab for full damage at close distance again, I want, I want, I want...

But you know, what? Those changes are there for a reason.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Grumpy_Nic on February 06, 2013, 03:10:27 pm
And about these "I want it back" threads. Do archers think they are the only one who deserve something back? Hey, I use awlpike. I want roflcopter back, I want polestagger back, I want old length back (189 was before, now its 185), I want thrust block stun gone, I want being able to stab for full damage at close distance again, I want, I want, I want...

But you know, what? Those changes are there for a reason.

You play different shit all the time, you cannot get anything back because u never got used to anything.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Templar_Steevee on February 06, 2013, 03:13:33 pm
And about these "I want it back" threads. Do archers think they are the only one who deserve something back? Hey, I use awlpike. I want roflcopter back, I want polestagger back, I want old length back (189 was before, now its 185), I want thrust block stun gone, I want being able to stab for full damage at close distance again, I want, I want, I want...

But you know, what? Those changes are there for a reason.

Leshma you are one of the biggest forums trolls.

This thread is about fixing bugged jumpshot, trying to bring it to normal state, not asking for buffing any class...
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Leshma on February 06, 2013, 03:14:47 pm
You play different shit all the time, you cannot get anything back because u never got used to anything.

What kind of argument is that. Just because "your goal is life" is to play an ranged in cRPG doesn't mean devs should give you special attention.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Grumpy_Nic on February 06, 2013, 03:16:45 pm
What kind of argument is that. Just because "your goal is life" is to play an ranged in cRPG doesn't mean devs should give you special attention.

You want to talk about arguments in this forum? Really? I suggest we both stop writing comments at once. At least in this thread.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Joker86 on February 06, 2013, 03:20:47 pm
You want to talk about arguments in this forum? Really? I suggest we both stop writing comments at once. At least in this thread.

Why not go for sure and extend it to the entire forum? Just for safety, you know.

,|,, :mrgreen: ,,|,
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Aderyn on February 06, 2013, 03:26:35 pm
Leshma you are one of the biggest forums idiots.

This thread is about fixing bugged jumpshot, trying to bring it to normal state, not asking for buffing any class...

fixed it for you
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Joker86 on February 06, 2013, 03:34:53 pm
fixed it for you

If you don't have something nice to say, don't say anything at all. Insulting doesn't help anybody and only disqualifies you from all discussions and being taken seriously.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Leshma on February 06, 2013, 03:41:58 pm
He's mad because he has no arguments. That is why he is insulting me.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: cmp on February 06, 2013, 03:50:42 pm
Easy fix for "back to floor" glitch (if you're using WSE2, else no way to fix):
- open My Documents\Mount&Blade Warband\cRPG\module_config.ini
- add the following text and save:
Code: [Select]
[Battle]
bNoAttackingWhileJumpingRanged=true
bNoAttackingWhileJumpingThrowing=true
bNoJumpingWhileAttackingRanged=true
bNoJumpingWhileAttackingThrowing=true
I'll make the client do that by itself in the next version.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Macropus on February 06, 2013, 04:59:30 pm
Wow.
Can I make my character able to fly this way?  :rolleyes:
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Templar_Steevee on February 06, 2013, 06:17:21 pm
Easy fix for "back to floor" glitch (if you're using WSE2, else no way to fix):
- open My Documents\Mount&Blade Warband\cRPG\module_config.ini
- add the following text and save:
Code: [Select]
[Battle]
bNoAttackingWhileJumpingRanged=true
bNoAttackingWhileJumpingThrowing=true
bNoJumpingWhileAttackingRanged=true
bNoJumpingWhileAttackingThrowing=true
I'll make the client do that by itself in the next version.

hurray, at last devs noticed problem i show to world :)

Thank you very much cmp   :mrgreen:
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: BlueKnight on February 06, 2013, 06:53:01 pm
Just give back the normal "if you jump the shot is cancelled" thingy. The current "if you jump you detonate on the floor lol" is ridiculous.
This is what the topic is about. Also grats Steevee on success. Ye and thank you to devs
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Zlisch_The_Butcher on February 06, 2013, 07:19:01 pm
or... you know... don't fuck up archery further and bring back jumpshots for everything.

or remove jumpshots and lower weights again.
- One of the biggest kiters in NA, huge my old friend overall.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Tears of Destiny on February 06, 2013, 07:30:40 pm
Lower Archer Damage, increase accuracy, increase missile speed. Put more focus on skill and less on luck.


That would be cool.


Also, no weird jumpshots please, for anyone.
Title: Re: To Devs obout jumpshot, or that silly thing we have atm
Post by: Templar_Steevee on February 06, 2013, 09:56:05 pm
Lower Archer Damage, increase accuracy, increase missile speed. Put more focus on skill and less on luck.


That would be cool.


Also, no weird jumpshots please, for anyone.

This topic was made for fixing problem with glitched jumpshots, and cmp gave option with no jumps when bow is drawn (i checked it and it looks ok), so there won't be any jumpshots after next path.

What can i tell about archery and it's statistics that archery are ok now. For archery there always will be a lot of luck.
You can't lower dmg, because now i can see lots of ppl running around with an arrow in their heads.

There are also players that can survive headshots from +3 longbow and +3 bodkins from low range.
Using arrows with cut dmg is silly solution on eu1, because tons of ppl are using heavy armour all the time.