cRPG
cRPG => Suggestions Corner => Topic started by: Grumpy_Nic on February 05, 2013, 07:48:42 am
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Hello fellow community!
I would like to bring up a change for xbows that has already been suggested before. EU players might know me as dedicated, annoying, running away xbower (and I mean dedicated runner rather than xbower).
When I run accross the battlefield when most of the players are dead I see lots of weapons everywhere and I can pick up most of them - but not bows. Why? Because they require Power Draw. But every idiot can pick up, reload and fire a xbow.
I would like to see this changed. I dont want melee grunts to pick up my precious xbow once I'm down. I dont want xbows to be sidearms. I would like to see it as a main weapon category - not an annoying backup weapon.
So 2 suggestions have been made so far that I would support:
1. Add a WPF minimum to each xbow
Hunting Crossbow: 60
Light Crossbow: 90
Crossbow: 115
Heavy Crossbow: 130
Arbalest: 145
2. Add a skill "Power Reload" (similar to Power Draw)
Hunting Crossbow: 1
Light Crossbow: 2
Crossbow: 3
Heavy Crossbow: 4
Arbalest: 5
The numbers mentioned above are examples - I do not want to discuss these numbers but the possibility of making xbows less of a sidearm and make it a weapon category that is worth investing into. This might require some stat changes afterwards but some requirements would need to be changed as a start.
Please try at least to keep the start of this topic bullshit-free.
Thanks & Best Regards
Grumpy_Nic
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I get annoyed when my STF thrower can't pick up an axe to throw it at someone. A bloody, 753 grams axe. with 39 strength.
I understand why you want to apply the same logic to bows and xbows.
However, it has to be said that reloading and shooting an crossbow can be done by anyone : pull a string, lock it, put a bolt on and shoot. Bows are much more difficult to handle. Therefore I would argue for xbows to stay that way.
I woulds like to see thrown weapons available to everyone though, much like xbows.
But no hard feelings Nic, it doesn't matter, this topic will die soon, the devs will never read it and if they do, they won't change shit ! :)
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I get annoyed when my STF thrower can't pick up an axe to throw it at someone. A bloody, 753 grams axe. with 39 strength.
I understand why you want to apply the same logic to bows and xbows.
However, it has to be said that reloading and shooting an crossbow can be done by anyone : pull a string, lock it, put a bolt on and shoot. Bows are much more difficult to handle. Therefore I would argue for xbows to stay that way.
I woulds like to see thrown weapons available to everyone though, much like xbows.
But no hard feelings Nic, it doesn't matter, this topic will die soon, the devs will never read it and if they do, they won't change shit ! :)
It's not about who "could" do what but about a gameplay/balance decision. And yes, xbows need some kind of restriction.
And everyone can throw things? Are you out of your mind? Get a proper build instead of the 39str bullcrap you seem to have - profit!
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I get annoyed when my STF thrower can't pick up an axe to throw it at someone. A bloody, 753 grams axe. with 39 strength.
I understand why you want to apply the same logic to bows and xbows.
However, it has to be said that reloading and shooting an crossbow can be done by anyone : pull a string, lock it, put a bolt on and shoot. Bows are much more difficult to handle. Therefore I would argue for xbows to stay that way.
I woulds like to see thrown weapons available to everyone though, much like xbows.
But no hard feelings Nic, it doesn't matter, this topic will die soon, the devs will never read it and if they do, they won't change shit ! :)
Yeah I know, wanted to bring it up anyway. One can always hope. But I dont really agree with you concerning the difficulty of handling things. Everybody can throw stuff around. And I think its not harder to shoot a bow than a xbow. I started shooting bow & arrows when I was around 10 or so. So what would further make sense is to implement restrictions (or requirements) to ALL weapons or to none.
Melee weapons - Power Strike instead of STR
Xbows - Power Reload or at least WPF
Bows - Power Draw
Or make all requirements dependand on either STR or AGI. I mean, everybody would know how to pick up a shield, a sword, bow, xbow. Whatever. Horses are something different. I think penalties for 1wpf should be increased greatly but everything should be able to be picked up and used in a very crappy way.
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And everyone can throw things? Are you out of your mind?
No, I'm not. Are you unable to grab a piece of wood with a sharp piece of iron on it and throw it away? Because the rest of humanity can.
Get a proper build instead of the 39str bullcrap you seem to have - profit!
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Now, for you Nic:
Yeah I know, wanted to bring it up anyway. One can always hope. But I dont really agree with you concerning the difficulty of handling things. Everybody can throw stuff around. And I think its not harder to shoot a bow than a xbow. I started shooting bow & arrows when I was around 10 or so. So what would further make sense is to implement restrictions (or requirements) to ALL weapons or to none.
Fair enough, you convinced me. I can draw a bow too despite having little less than 2 hours of archery background. Why would a 40 year old warrior be unable to?
Therefore, I would argue for all weapons to be usuable, but with penalties according to wpf and str req.
Melee weapons - Power Strike instead of STR
Xbows - Power Reload or at least WPF
Bows - Power Draw
Or make all requirements dependand on either STR or AGI. I mean, everybody would know how to pick up a shield, a sword, bow, xbow. Whatever. Horses are something different. I think penalties for 1wpf should be increased greatly but everything should be able to be picked up and used in a very crappy way.
Fair idea ! It's a shame it will never be considered :)
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:cry:
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I believe you might have more of a chance in something getting done about it if you post this in the Melee subforum as a suggestion for the new game instead of to cRPG.
I agree with all of those, though there should still be weapons that have very low if any requirement at all (like most of the 0 slot ones)
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:cry:
Don't cry Molly, nothing personal :P
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When u started reading this, my hand was hoveribg over the downvote button, a dedicated crossbowman wantibg a change to xboxs...then I read it. East upvote.
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And I think its not harder to shoot a bow than a xbow.
But it IS harder to hit something with it. And it does take some getting used to not to get the string slapping your lower arm. =)
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However, it has to be said that reloading and shooting an crossbow can be done by anyone : pull a string, lock it, put a bolt on and shoot. Bows are much more difficult to handle. Therefore I would argue for xbows to stay that way.
Did you read Bernard Cornwell: Harlequin?
Thomas of Hookton is an English Archer, used to draw a bow for all his life however he really failed to do a proper aim with a crossbow and together with his 2 archer friends he easily missed the naked guy some meters in front of him and by that he screwed up his life for some time.
It is true that handling a bow is much harder than a crossbow, however even that didn't make them being any strong. I can also handle a 2h weapon but I cant really swing it properly.
That's a 2 sided sword, you are talking about here. :D
Anyway, I like both suggestions, would prefer the second though with "Power Reload".
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But it IS harder to hit something with it. And it does take some getting used to not to get the string slapping your lower arm. =)
No doubt my fellow ranged collegue.
I am only talking about handling it or being able to pick it up from the ground. Not hitting stuff with it. Thats why I suggested higher penalties for having only 1wpf (like increase the reticule 3 times from what it is now).
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Hello fellow community!
I would like to bring up a change for xbows that has already been suggested before. EU players might know me as dedicated, annoying, running away xbower (and I mean dedicated runner rather than xbower).
When I run accross the battlefield when most of the players are dead I see lots of weapons everywhere and I can pick up most of them - but not bows. Why? Because they require Power Draw. But every idiot can pick up, reload and fire a xbow.
I would like to see this changed. I dont want melee grunts to pick up my precious xbow once I'm down. I dont want xbows to be sidearms. I would like to see it as a main weapon category - not an annoying backup weapon.
So 2 suggestions have been made so far that I would support:
1. Add a WPF minimum to each xbow
Hunting Crossbow: 60
Light Crossbow: 90
Crossbow: 115
Heavy Crossbow: 130
Arbalest: 145
2. Add a skill "Power Reload" (similar to Power Draw)
Hunting Crossbow: 1
Light Crossbow: 2
Crossbow: 3
Heavy Crossbow: 4
Arbalest: 5
The numbers mentioned above are examples - I do not want to discuss these numbers but the possibility of making xbows less of a sidearm and make it a weapon category that is worth investing into. This might require some stat changes afterwards but some requirements would need to be changed as a start.
Please try at least to keep the start of this topic bullshit-free.
Thanks & Best Regards
Grumpy_Nic
Why can them assholes pick up my +3 Steel Pick then?
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cause a steel pick is just a stupid stick. Anyone can swing it.. no brain needed for that. :P
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cause a steel pick is just a stupid stick. Anyone can swing it.. no brain needed for that. :P
Crossbowin ain`t that hard too, prolly easier than fighting in melee.
(Just wanted to point out that that part of his argument is bs :P)
But yea, going with realism doesnt help the game at all.
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Crossbowin ain`t that hard too, prolly easier than fighting in melee.
(Just wanted to point out that that part of his argument is bs :P)
But yea, going with realism doesnt help the game at all.
I guess you just want to rage a bit. If not please read "Reply#3" where I talk about this.
Thanks & Best Regards
Grumpy_Nic
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Crossbow was popular at medieval times bacause it is easy to use and has no requirements.Only some power (as it on game).But it had very long reload time...
If you drow a bow strongher,it hit harder.But I dont think your shot will strongher if you drow xbow stronger :?
I only agree with wpf requirements.I dont think every peasants used arbalest , or anyone with great sword in his back.
Regards.
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Either option makes perfect sense as a gameplay balancing mechanic. Realism? Nothing in this game is realistic. Take those to the Realism Discussion.
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Crossbow was popular at medieval times bacause it is easy to use and has no requirements.Only some power (as it on game).But it had very long reload time...
If you drow a bow strongher,it hit harder.But I dont think your shot will strongher if you drow xbow stronger :?
I only agree with wpf requirements.I dont think every peasants used arbalest , or anyone with great sword in his back.
Regards.
I am pretty sure that everyone had the ability to pick up throwing axes, bows, and arrows. Hell they could even try and use them, it just wouldn't work very well.
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I am pretty sure that everyone had the ability to pick up throwing axes, bows, and arrows. Hell they could even try and use them, it just wouldn't work very well.
Damn, if my life would depend on it I would even start throwing beer bottles and old ladies at my enemies.
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To be honest I saw the title and noticed Nic made it and just though "mm another QQer complaining about how unloved Ranged is" But actually you seem to be one of an amazingly small amount of ranged players who seem to get that ranged weapons should require an actual build rather then just having a crossbow as a shotgun :|
so +1
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This thread has exceeded its amount of logic, constructed discussions and arguments. Time to bring it back to c-rpg trends.
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As someone write earlier to use x-bows you need only strength, because it was really easy to use.
IMO to "repair" a bit x-bow devs should increase STR req for using them.
Arbelest 18 str, same req as 6 pd bows
heavy crossbow 15 str, like horn bow
crossbow 12 str, like Tatar bow
ligth crossbow 9 str
hunting crossbow 6 str as it is
As it will be implemented there should be free respecs for x-bow guys, because they will have to rebulit their characters.
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As someone write earlier to use x-bows you need only strength, because it was really easy to use.
IMO to "repair" a bit x-bow devs should increase STR req for using them.
Arbelest 18 str, same req as 6 pd bows
heavy crossbow 15 str, like horn bow
crossbow 12 str, like Tatar bow
ligth crossbow 9 str
hunting crossbow 6 str as it is
As it will be implemented there should be free respecs for x-bow guys, because they will have to rebulit their characters.
good idea
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If ye really wanna "repair" the xbow (my most beloved weapon)
i'd suggest to add special armor with reloading belts (winch or hook to assist the xbowman reloading)
some new types of it
and as the Threadstarter said a skill to reload faster.
also i'd love to see kneeling being possible with xbows
to get higher accuracy.
I personally use a shortsword (broad short sword), a crossbow, steelbolts and a board shield,
and am pretty annoyed, that the board shield doesnt really work out as a "pavese" like backshield.
My shortsword takes even up a weapon slot! >.< its so small, why gods, why?!
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CRpg is my favourite mod, it has so many motivating aspects.
All we need now is some more tactics,
i hate melee spammers running everywhere,
breaks the game for me.