cRPG

cRPG => Suggestions Corner => Topic started by: maat on January 29, 2013, 06:31:15 am

Title: New and more light items choice?
Post by: maat on January 29, 2013, 06:31:15 am
i would  like to become an archer for my team and wear my banner colour for less than 10kg, so what about a new Heraldic linen surcoat =) it will be great , no?

and one more special thing ,if its possible to add a black hood with same skin as yellow one =)


ThX and regards, Quincy_Maat.


Sorry for my english =S
Title: Re: New and more light items choice?
Post by: no_rules_just_play on January 29, 2013, 06:56:24 am
so you want a surcoat and be naked under it? i dont see any other option
Title: Re: New and more light items choice?
Post by: Inglorious on January 29, 2013, 07:15:43 am
Were you suggesting something like this?

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Picture borrowed from:
http://forum.meleegaming.com/suggestions-corner/colored-armors/
Title: Re: New and more light items choice?
Post by: no_rules_just_play on January 29, 2013, 07:19:23 am
Were you suggesting something like this?

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Picture borrowed from:
http://forum.meleegaming.com/suggestions-corner/colored-armors/
maybe in some years
Title: Re: New and more light items choice?
Post by: maat on January 29, 2013, 12:08:23 pm
yes its perfect u do it well =) , thnks for ut verry fast answer  =)
Title: Re: New and more light items choice?
Post by: maat on January 29, 2013, 12:11:33 pm
or if its possible to give heraldic color to the linen tunic for i t will be perfect too , nervertless thank you =) CRPG is really for me one of the best games ever create =)
Title: Re: New and more light items choice?
Post by: Joseph Porta on January 29, 2013, 12:29:45 pm
Id say just switch some models around, though other players wont see your shit.
Title: Re: New and more light items choice?
Post by: maat on January 29, 2013, 03:51:08 pm
and maybe i won't read ur shit =)
Title: Re: New and more light items choice?
Post by: no_rules_just_play on January 29, 2013, 06:10:13 pm
and maybe i won't read ur shit =)
what? idk whats wrong with you but he give a good idea
Title: Re: New and more light items choice?
Post by: maat on January 29, 2013, 07:34:30 pm
So , sorry im bad in english ; i think i havnt understand what porta tell, i was thinking that he was meaning that our banner was shitty ...
Title: Re: New and more light items choice?
Post by: maat on January 29, 2013, 07:35:08 pm
in spit of that, nothing wrong with me  :shock:
Title: Re: New and more light items choice?
Post by: no_rules_just_play on January 29, 2013, 08:46:13 pm
:) he meant you can mod the colored armors in your game, but other players wont see it. only you can see it
Title: Re: New and more light items choice?
Post by: En_Dotter on January 29, 2013, 09:09:52 pm
The thing is we would like others to see our linens with heraldry :)
Title: Re: New and more light items choice?
Post by: maat on January 29, 2013, 10:20:10 pm
thanks for answers no_rules , and sorry for trouble  :mrgreen:

regards, see ya
Title: Re: New and more light items choice?
Post by: Joseph Porta on January 29, 2013, 10:22:01 pm
There arent any light heraldic armors to use as an archer, maybe dont wear gloves to decrease the penalty.  :P
Title: Re: New and more light items choice?
Post by: zagibu on January 30, 2013, 12:12:43 am
Just a note on the picture. The method I used to create it relies on having transparency in the banner texture itself, and chadz has mentioned in IRC that this is currently not feasible, because it would lead to problems when the banner is displayed in other places, and it would make the banner creation process more complicated.

It is still possible to make the tabard and other cloth armors heraldic, but they will have ugly seams where the banner texture meets with the normally colored area. This shouldn't be a problem, though, since we have that with the normal heraldic armors, too, since a patch sometime in autumn: http://forum.meleegaming.com/suggestions-corner/revert-heraldic-mails-to-native/msg683737/#msg683737

Maybe if I regain some motivation I will look into the issue again, because frankly, I am quite annoyed by those seams and don't really understand why they appear at all. Perhaps there is a way to get rid of them.
Title: Re: New and more light items choice?
Post by: Zox_Fury on January 30, 2013, 09:27:21 am
Thanks about it Zag it could be a nice thing if you find an issue to this trouble ... Heraldic is really nice
Title: Re: New and more light items choice?
Post by: zagibu on February 08, 2013, 02:39:00 am
I have good and bad news. The bad news is that there is no easy fix for the current native heraldic armors. The good news is that it's indeed possible to have heraldic symbols anywhere on an armor without seams.

The reason for the seams are twofold. Firstly, there is a cloth structure baked into the banners themselves. This cloth structure is also applied to the armor, so that when the symbol is positioned in the native position, it fits right in and there are no seams (at least not due to this cloth structure). However, when the banner is moved (e.g. shifted up to display the symbol on the chest), the cloth structure no longer lines up, and the edges of the banner become visible.

Secondly, and this is the much bigger cause for the seams (the reason why there are seams even in the native positioning on e.g. the left side of the heraldic mail with surcoat), the banner mesh seems to be lit with a point light or something. This causes the symbol area to be lit more brightly than the edges of the mesh, and those darker edges can then be seen against the lighter background of the rest of the armor, if the banner is moved around. With the help of cmp, I have managed to make the banner mesh uniformly lit by inserting this into the respective armor's tableau definition (right before the end):

Code: [Select]
(cur_tableau_set_ambient_light, 999, 999, 999),
Now, if we both remove the cloth structure from the banner and apply this lighting fix, we can make a nice heraldic tabard:

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But as I said in the beginning, this doesn't work like that for the native heraldic armors, because they have a very blurry and undetailed base texture, which becomes very obvious if you remove the cloth structure from the banner:

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So, what we need to make those armors look good is someone like Zimke to paint some cloth structure into the base texture, then we can apply above described technique to make them look nice.
Title: Re: New and more light items choice?
Post by: zagibu on February 09, 2013, 05:10:56 pm
Here's a linen tunic:

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Title: Re: New and more light items choice?
Post by: Zlisch_The_Butcher on February 09, 2013, 05:35:34 pm
So, what we need to make those armors look good is someone like Zimke to paint some cloth structure into the base texture, then we can apply above described technique to make them look nice.
I might try eventually, probably won't though, now that I think about it I guess I haven't even gotten around to fixing the coat of plates for heraldics yet.
Title: Re: New and more light items choice?
Post by: zagibu on February 09, 2013, 06:15:12 pm
Well, according to cmp's statement, heraldic coat of plates would probably not make it in the game, ever, anyway, so you might want to skip that.