cRPG
Strategus => Strategus General Discussion => Topic started by: Sir_Winston_Churchill on January 24, 2013, 12:52:14 am
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So thanks to the faulty warband gui, it is well known that if a fief (or army) has too many item types that not all the items (namely ranged) can be accessed. I was wondering if anyone has actually messed around to figure out how much gear it actually takes to make the glitch?
I ask this so people who own fiefs could more easily make sure their inventory isn't flooded. An example was the VE vs Remnant battle, where the Remnants jumping off the walls, committing suicide in order to get access to their bows.
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Word on the street is it's 200 different item types.
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CRPG messes up in battle at around 100(if you own that many) items, so I'd assume strat is near that target.
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Its roughly 200, we have had 160-170 and been fine, but over 200 has been problems.
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Its roughly 200, we have had 160-170 and been fine, but over 200 has been problems.
Is that weapons and armors added together or just weapons?
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All Items, save for horses. I'm not sure if horses count towards it as I haven't seen horses change item limits.