cRPG
cRPG => Suggestions Corner => Topic started by: owens on January 15, 2013, 06:57:36 am
-
Its unavoidable with that much latency so why not eliminate it completely.
-
This would also stop overseas players from intentionally team wounding/killing in servers that they don't mind being banned from.
But would the reverse apply? Could players with 200+ ping be team hit?