cRPG

Other Games => ... and all the other things floating around out there => Topic started by: Vibe on January 04, 2013, 08:28:01 am

Title: Age of Wushu
Post by: Vibe on January 04, 2013, 08:28:01 am
Warning: TLDR post

Found this interesting game on the web. It's currently in Closed Beta in NA and EU. The game is originally Asian. (please don't stop reading here lol)

It is described as an MMORPG that is very similar to EVE Online, in the sense of being a sandbox when it comes to skill training, what to do, player economy, territory claiming, etc.

Combat is tab target, but it has an Overt-Feint-Block system, each counters one and is countered by one, so it could be pretty interesting.

Quote
Overview

Age of Wulin is a free-to-play martial arts MMORPG (Massively Multiplayer Online Role-Playing Game) set in a charmingly realistic representation of medieval China, with 27 regions representing all geographical areas of the country, with an amazing 130 km² of open world to explore, and that doesn’t even include instanced areas – all presented with stunning graphics and available to enjoy soon in English, French, and German. Many thousands of quests, vast and diverse regions to explore, and 20 challenging instances make Age of Wulin one of the most expansive and ambitious free-to-play MMORPGs to date.

You will not find elves, dwarves, strange monsters and other fantasy creatures here. Great care has been taken to create a medieval martial arts world that is so real, you can almost taste it. Yes, the kung-fu skills you can master are amazing and jaw-dropping – you can learn to glide through the air, run up walls, and across water – but no weird monster or magic being will cross your path and disturb the image of a perfectly crafted, realistic online world, just as it existed in China centuries ago.

The Age of Wulin RPG experience is an adventure like no other. There are no classes or levels, you hone your skills in various ways and can easily become immersed in the breath-taking living game environment: Over 20,000 NPCs inhabit the detail-rich landscapes, cities and villages, but they don’t just stand around – they live their own lives, have their own personalities and react to your actions in sometimes surprising ways.

 
NPCs and Random Encounters

Every NPC forms their own opinion about you, depending on their own nature and your actions – so don’t bump into them or knock them over, they may get angry! Once you’ve created a big enough impression, be it in a positive or even a negative way, they may give you a special errand or item which may lead you to experience one of the unique random encounters. There are a vast number of Random Encounters hidden in the game, and they can play out differently for each individual player! Each encounter is highly sought after, since many rare items and skills can be obtained through them. It is entirely possible that you could gain a unique ability that no-one else in the game will manage to get!

 
Kung-fu Skills and Weapons

You are born into a rich martial arts culture where you can choose your own path to becoming a master. You can join one of eight sects, each with their own philosophy, orientation and specialist kung-fu discipline, fighting style and weaponry. Here you learn and practice your skills, however like a true scholar, you can travel and learn skills from other sects to gain more abilities and become an even more experienced master!

Whether your preferred weapon is a shining blade, double daggers, a stick, simply your fists, or you opt for hidden darts to eliminate your enemies from the shadows… There is a myriad of ways to battle it out in this immersive online experience. Fights are not won by monotonously pushing buttons – they are built around a rock-paper-scissors system, so you will have to watch your opponents and anticipate their moves, leading to very dynamic encounters.
Professions and Offline System

You can take up one of 17 professions, which range from the more common blacksmith or hunter to truly original ones, like painter, beggar, musician, or chess player. Each of these professions brings its own benefits – an experienced chess player may benefit his group in a fight with his acquired tactical skills. The opportunities are endless!

It doesn’t all end when you log out of this RPG either. Your character remains in the world and will continue training skills, selling items or producing goods, effectively becoming an NPC to everyone else on the server. Other players can interact with him or her, and can even abduct you to sell you on for their own profit! This isn’t just online gaming, it’s true role-playing.


Guilds, PvP and PvE

You better find some friends to band together… how about forming a guild? Guilds can purchase a guild castle and expand it as they grow their influence. The guild castles are part of the open world and can be visited by all. But as there are only a limited number of these castles available, other guilds may try to conquer yours and challenge you to a battle. These guild battles can see 200 to 250 members on each side, making them truly epic events. The system prevents moonshine raids so no need to stay up all night for defence!

There is plenty to offer for smaller groups too. Fights between 2, 4 or 6 players result in a more tactical approach, where you can utilise your skills to your full advantage – either by battling it out on the water’s surface, or by fleeing over the rooftops to avoid certain defeat under the hands of stronger or more numerous opposition. If you enjoy cooperative play against a common enemy, a range of quests and instances present you with challenges on many different levels of difficulty.


Play for free!

These are only a few of the features to grace Age of Wulin, one of the most anticipated martial arts MMORPGs to date. Age of Wulin will be available in English, French, and German for download on the gPotato portal in early 2013. If you are new to MMORPGs, this online martial arts game will guide you in taking your first steps into the exciting world of medieval Chinese kung-fu – but if you are an experience MMORPG player, get ready to be blown away by the ingenious and innovative features which can only be found in Age of Wulin. Best of all, it’s completely free!

Few points why I find this game worth trying:
- skills and progression like EVE online
- guild territory claiming with guild castles (and building/improving castles) and guild wars/battles
- open PvP
- players run the economy
- massive world
- overt/feint/block tab target combat system
- sects (NPC factions) and sect wars
- special missions like spying, stealing books, kidnapping, arson (damages guilds for the guild war), escort
- your character becomes an NPC when you log off (you can even kidnap offline players)
- more realistic Chinese theme, not the standard bigass armors and swords AZN mmo


NA link: http://www.ageofwushu.com/
EU link: http://wulin.gpotato.eu/‎

I will be testing it out today to see how it is.




ADDED: My first impressions

Oh yes, this game is amazing... There's so many features I spent 3 hours of playing yesterday completely overwhelmed. I still don't understand 3/4 of the stuff that it is offering me. But 3 hours was enough to know this game is very well made. It just offers so much. I was a bit sceptical when I heard so many people / websites say that it's like EVE Online. I just couldn't imagine a medieval Chinese MMO from Asia to be like EVE.
But I was pleasantly surprised, this game IS quite similar to EVE. Not only does it have a ton of features, it also has all those small details that make the game feel very much alive. The graphics are very decent, but should run on most machines, if you ask me.


Here's my first impressions (after about 3 hours of gameplay):

- The combat system is interesting. At first I thought it would be more like a standard tab target system, but it is a bit special. There's a lot of interaction between the people fighting, so it's not just "spam the best attacks". You have to react to your opponent. This is done via the Overt/Block/Feint system. For example if you use a Feint attack on someone who is Blocking, he's going to get knocked down / stunned. If you use an Overt attack over someone who is Feinting, that guy will get stunned/something-alike as well. You can also use your Flying skills to dodge attacks and such. Overall it feels very tactical.

- Fuckload of skills. There's just so many skills to train. You have a lot of different attacks even at the start of the game.

- The whole "Become an NPC when you're offline" thing makes the world feel very very alive. You see random players performing everyday jobs when they're offline, from being guards, to carrying goods around the village or even begging. When you're logging off it lists 4 jobs and you'll be doing one of those when you log off. The list depends on where you log off, so if you log off near a tavern, you could as well become a "tavern servant". It was just great seeing places and cities full and lively because of this. It felt very immersive.

- Professions aka gather/crafting skills: There's a lot of those as well. You can be one of the standard profession like miner, woodcutter, farmer, etc or pick up one of the more non-standard ones, like painter, muisician or even beggar. I only tested farming so far. To farm you have to buy seeds, plant them in a field, use fertilizier to speed up the growing process if you want on the plant. What I really liked here is that there is nothing instanced about this. You plant on a field that everyone uses and the plant that you grow is visible by everyone. Again this makes the world feel very live. When the plant is grown, your plant might get infected by insects or weeds, in which case you have to use the anti-weed or anti-insect "pots".

- The economy is almost entirely done by players. For example farmers get farmer product, for example wheat, turn it into flour, sell the flour via player stalls to chefs, chef uses it to cook food for players to eat. Players can set their own stalls or rent the static stalls in the cities/villages for in-game currency. You selling at your stall can even stay in the world when you log off. You can also set a message that you will yell to other people around the stall every so often.

- In the start of the game you have to pick a school to join. I'm still not sure what all that determines, but it seems that you get the basic set of combat skills and learning from your school. There's also a bunch of features when it comes to Schools like school missions, school offline jobs, school reputation (you can even get punished by your school for having a negative rep!), school warfare. There's also internal school positions that players can occupy. These are determined by weekly tournaments and the best fighters get the higher positions on the school, which everyone can view by going to school interface.

- On top of the regular quests that you get from NPCs, you also have special missions that are related to several areas in the game (Guild missions, School missions, World missions). Those include stuff like hunting kidnappers and criminals (other players), stealing scrolls from other schools, patrolling for your school and looking for spies from other schools, ....

- Guild territories and castles. There's I believe 32 castles that guilds can claim in the game. When they claim a castle they "control" that territory. I'm not sure what controlling a territory does, but I think the controlling guild gets some extra money from taxes. The guild castles are also not some useless places - they provide a lot of benefits to the owner guilds, depending on how much they upgraded it. The guilds can upgrade castles with a bunch of additional buildings and NPCs. This provides an incentive to attack/defend castles and overall guild warfare. Guild castle wars are scheduled afaik, so there's no midnight castle captures when your guild is sleeping or something like that.

- Open world Player Killing: you can kill people freely as much as you want, until you get caught. I'm not sure yet what you lose by dying, but I believe it's not a full loot on death game. Anyway, when you kill people you accumulate kill points. Get enough kill points and your name will turn orange/red for other players and NPCs to see. At that point anyone can hunt you down and certain NPCs will attack you. Infact go high enough and there will be a bounty on your head that a player can claim when they "catch" you.
If you're killed/caught for being a PKer, there's two options: you go to jail for a certain period of time or you're "executed" (that's if you killed a lot of people, doesn't mean permadeath, just a harsher penalty afaik). You can also bribe guards and stuff for an earlier release.

- You gain XP from doing almost anything, be it either combat, missions, farming or world exploring. That XP is slowly converted into Cultivation points and those are used up over time to train skills. You can even go to special meditation places, where your skills train slightly faster (like top of the mountain or a cave). On those special places you can also participate in so called group practices/training, which involves multiple players performing combat moves that boosts skill training. You actually play a minigame when you do that, which brings me to the next point:

- Minigames. There's a bunch of minigames in the game that spice up some tasks. For example in order to do group training, every player in participating in the group training has to play the minigame. The minigame consists of simply pressing the directional keys and letter keys in the correct order as displayed on the screen. Caligraphy life skill minigame example: http://www.youtube.com/watch?v=GU3CnvV6tiM

- This game is very low fantasy. Apart from the Kung Fu moves and Flying skills, the game looks very realistic. One thinks "big eyes, big tits, big armors, big swords" when the term Asian MMO is heard, but this is not the case here. The character models, gear and weapons look realistic. There is no silly looking armors and stuff. You're not fighting any monsters or mystical creatures (at least I haven't noticed so far), you're fighting either real players or NPCs that are human.

- The world is HUGE. On top of making it feel very alive, it's also very pretty. There's so many beautiful places. The cities and villages look amazing and realistic. You're actually playing in real medieval time China (Ming dinasty). You can use your own horse or pay for cart/boat ferry transport to travel around the world.

- The game has a lot of small details as well. Just to list a few, for example the hunger: your character must eat or he/she will suffer certain penalties. Or for example when you walk around the village you can bump and push people around (much like Asssassin's Creed), or scare them off if you ride in the village with your horse at high speed. They even yell at you saying stuff like "Watch out!". Just these small details that again make the world/game feel alive.

- The in-game music is awesome. Subjective opinion ofc but I think it's really good (of course it is chinese music).


Here's a few screens I took:

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Player stalls in the city

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World map aka Ming dinasty medieval China

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Players become NPCs and take on different jobs when they go offline. White player names are all players. Me (Crubensan) and the guy on the horse are online, the other 3 are offline.

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Farming on a field. I can actually see what other players are growing.

PS don't be fooled by the quality of screenshots, it doesn't represent in-game graphics very well.
Title: Re: Age of Wushu
Post by: Torben on January 04, 2013, 08:33:38 am
they have horses,  i see QQ incoming.
Title: Re: Age of Wushu
Post by: Taser on January 04, 2013, 08:55:15 am
It looks pretty cool but I've been fooled by mmo's before.

Thanks for the good writeup though. I'll keep an eye out for this.
Title: Re: Age of Wushu
Post by: donib on January 04, 2013, 09:17:06 am
It looks pretty cool but I've been fooled by mmo's before.


Exactly what i wanted to ask, how is the pay2win?
It looks good though, even though i rarely play mmo games
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 09:19:19 am
It looks pretty cool but I've been fooled by mmo's before.

Yeah so have I. I'm not kidding, I tested/played around 100+ different MMORPGs, so you can imagine I'm not easily impressed.
Like I posted, I was sceptical as well. Hearing "EVE-like" from Asia I though "this can't be good". But I was surprised. I can't actually recall when was the last time I was this hooked to an MMO.  Then again I am a big fan of sandboxes and this game offers a lot. Also do note that I tested this for 3 hours, so I don't know how it turns out in the long run, but I can't imagine it turning bad.

Here's another first impressions by Massively if you want to read more about it: http://massively.joystiq.com/2012/12/18/first-impressions-from-the-age-of-wushu-beta/

In the end, it doesn't hurt to try it for those 10 hours (in-game hours that is), since it's free.

Exactly what i wanted to ask, how is the pay2win?

That's the only thing that worries me right now. Being the beta, the paying players benefits are subject to change. Right now they get a small advantage by buying different stuff, but no of the game content is actually "locked" to only paying players.

The EU version has yet to announce what you get for paying.

In either case, I'd say the game is well worth subbing/paying for.
Title: Re: Age of Wushu
Post by: donib on January 04, 2013, 09:24:08 am
Hmm alright i think ill give it a try, but one more thing. Age of wulin is supposed to be the EU version and age of wushu is the NA version. But at this time is only the NA open for trying or can i play the EU one?
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 09:25:02 am
Hmm alright i think ill give it a try, but one more thing. Age of wulin is supposed to be the EU version and age of wushu is the NA version. But at this time is only the NA open for trying or can i play the EU one?

You can't play the Age of Wulin (gPotato) aka EU version unless you get a key :(

But I'm not having problems playing with NA ping (200ms) to be honest. Would probably show more in serious PvP, but it's decent enough for testing.
Title: Re: Age of Wushu
Post by: Molly on January 04, 2013, 09:35:03 am
Look seems a bit like the infamous Silkroad Online. Apart from everything else I liked the look of it...
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 09:45:19 am
Look seems a bit like the infamous Silkroad Online. Apart from everything else I liked the look of it...

Are you talking about the actual look? Because Silkroad Online was high fantasy, this is way more realistic looking :)

PS: I will be taking more screens and posting them here in the future as well.
Title: Re: Age of Wushu
Post by: Molly on January 04, 2013, 09:59:37 am
Are you talking about the actual look? Because Silkroad Online was high fantasy, this is way more realistic looking :)

PS: I will be taking more screens and posting them here in the future as well.
Well, more about the "style". That city screen you posted looks kinda similar to some scenes from Silkroad. Not saying that everything does but it reminds me of Silkroad.
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 10:09:36 am
Well, more about the "style". That city screen you posted looks kinda similar to some scenes from Silkroad. Not saying that everything does but it reminds me of Silkroad.

Hm could be, but you don't actually see much of the city in the screens I posted :)

Here's a nice vid of how the cities/world look: https://www.youtube.com/watch?v=K1BAX9XH-A4

and this: https://www.youtube.com/watch?v=Wp4DaQ8Tk_w
Title: Re: Age of Wushu
Post by: Molly on January 04, 2013, 10:24:45 am
Yea, okay... that doesn't look like Silkroad :D
Title: Re: Age of Wushu
Post by: Ninja_Khorin on January 04, 2013, 10:40:31 am
Hmm. Does sound interesting. Will try it later. Heard about it before but disregarded it as an MMO. I no longer separate asian and western MMO's because they're all the same grindfests usually. Something I hate.

How much grinding is there in this game?
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 10:47:04 am
Hmm. Does sound interesting. Will try it later. Heard about it before but disregarded it as an MMO. I no longer separate asian and western MMO's because they're all the same grindfests usually. Something I hate.

How much grinding is there in this game?

From what I can tell, not much. You pretty much do what you want to do. There are standard quest givers of kill/collect/talkto (these standard quests are not the best xp though, which is good), but you earn XP for doing pretty much anything, be it exploring, farming, killing other players, crafting, missions, achievements etc. On top of that, the XP you earn converts into what is called Cultivation over time. It's this Cultivation that is used to train skills (over time again). So even if you grind your ass out you'll still have to wait for it to turn into cultivation and for the skill to train. Ever played EVE? It's similar to it.
Title: Re: Age of Wushu
Post by: Gnjus on January 04, 2013, 11:57:22 am
What the hell is a Wushu ?
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 12:17:57 pm
What the hell is a Wushu ?

Kung-fu and wushu are terms that have been borrowed into English to refer to Chinese martial arts. However, the Chinese terms kung fu and wushu About this sound listen (Mandarin) (help·info); Cantonese: móuh-seuht) have distinct meanings;[1] the Chinese literal equivalent of "Chinese martial art" would be Zhongguo wushu (Chinese: 中國武術; pinyin: zhōngguó wǔshù).

Wǔshù literally means "martial art". It is formed from the two words 武術: 武 (wǔ), meaning "martial" or "military" and 術 (shù), which translates into "discipline", "skill" or "method."

The term wushu has also become the name for the modern sport of wushu, an exhibition and full-contact sport of bare-handed and weapons forms (Chinese: 套路, pinyin: tàolù), adapted and judged to a set of aesthetic criteria for points developed since 1949 in the People's Republic of China.[2][3]
Title: Re: Age of Wushu
Post by: Panos on January 04, 2013, 01:12:08 pm
Good God,I can already see the asian grinders on this mod..
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 01:40:45 pm
Hmmmmm. Thanks Vibe.

I was searching for a really "good" MMO to start and play with some friends, also found this (like a month ago). But I couldn´t get an account or something, then read it was closed beta, and just saved the link of the website and went along. But I thought: Looks nice, sounds nice, has a really nice setting.


Now I have to try it :)

Hehe yeah. Sadly EU has the real closed beta, so we'll have to stick to NA until EU opens :)

PS: the game is rumored to release around end of February / early March
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 01:56:17 pm
Sounds good.

Btw has it something like magic? Because I don´t like that crap  :D

Not that I noticed. All is Crouching Tiger, Hidden Dragon style Kung-Fu basically. Depending on which school / skill set you pick you get the right weaponset. It's either fists, fist weapons, dual blades, one blade, dual daggers, staff, from what I noticed, but there's probably more. There doesn't seem to be any "real" magic in the game.
Title: Re: Age of Wushu
Post by: SeQuel on January 04, 2013, 02:38:04 pm
I'll try it out once I get home from work, looks alright.
Title: Re: Age of Wushu
Post by: Banok on January 04, 2013, 04:22:56 pm
im semi looking forward to this releasing. someone said it had pvp looting.
Title: Re: Age of Wushu
Post by: donib on January 04, 2013, 04:44:55 pm
Lol malware bytes said the game has a backdoor, probably the anti cheat

Man you might as well make a female character because all the males look like my old friends
Title: Re: Age of Wushu
Post by: Vibe on January 04, 2013, 05:28:07 pm
im semi looking forward to this releasing. someone said it had pvp looting.

Afaik not really, but players do drop some money on their death, I guess that can be looted.

Just found out there's also team buffs/skill called.. forgot the name :D

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Basically the team (party) leader initiates the buff skill, you get this circle thing on the floor, two other teammates have to get inside and you all get a minor buff. On top of that it also unlocks/opens additional skills you can then use in combat :)

Also, there's these gossip type of missions. You go around and talk to NPCs to gather information, you talk to the right NPC and a random event triggers. At least that's what the guide says, I have yet to test this :)
Title: Re: Age of Wushu
Post by: Molly on January 04, 2013, 05:46:56 pm
Downloaded it and giving it a try atm... seems really solid so far.

I have some "Spy"-mission from my... umm... class-boss-chick... anyway... no idea what to do :D

Oww... and I got a skill with which I can buff people... dunno really what it does yet but... well... it's sooo much to read  :mrgreen:
Title: Re: Age of Wushu
Post by: SeQuel on January 05, 2013, 11:41:45 pm
Played it for like 15 minutes, the animations seemed really buggy and didn't really feel like putting a huge amount of effort into figuring it out.

Also really annoyed by these "tips" that keep telling me to buy the game.
Title: Re: Age of Wushu
Post by: Molly on January 05, 2013, 11:57:15 pm
I just started and run around for like 5 minutes, looks very good.

Question to anybody who may know it:

If I just play a "trial" character and that on the "wrong" (so NA and not EU) server, any things I do will be lost when it releases and I play on the EU servers, right?

Well, I don't actually know but there may be a slight chance that you could be able to keep the char and switch server. I mean it's not out of the question but I wouldn't count on it or expect it to be something "buyable" in their shop or something.
Title: Re: Age of Wushu
Post by: Vibe on January 06, 2013, 12:14:06 am
No, 99% chance that you won't be able to keep your char, since the publisher for NA is different than for EU.
Title: Re: Age of Wushu
Post by: SeQuel on January 06, 2013, 01:12:43 am
Anyone play this regularly? Wouldn't mind trying it with someone.
Title: Re: Age of Wushu
Post by: Vibe on January 06, 2013, 01:46:57 am
Been pretty busy lately and didn't have much time to play it. You must also know that you can only play one hour per day after the 10 hour trial is over, unless you pay.
Title: Re: Age of Wushu
Post by: Polobow on January 06, 2013, 01:50:49 am
Been pretty busy lately and didn't have much time to play it. You must also know that you can only play one hour per day after the 10 hour trial is over, unless you pay.

Is there a cap on the "Your char is a NPC" thing?
Title: Re: Age of Wushu
Post by: Vibe on January 06, 2013, 01:59:03 am
Is there a cap on the "Your char is a NPC" thing?

What kind of a cap are you talking about?
Title: Re: Age of Wushu
Post by: Polobow on January 06, 2013, 01:13:49 pm
What kind of a cap are you talking about?

You said your character will train if you are offline?
Quote
It doesn’t all end when you log out of this RPG either. Your character remains in the world and will continue training skills, selling items or producing goods, effectively becoming an NPC to everyone else on the server. Other players can interact with him or her, and can even abduct you to sell you on for their own profit! This isn’t just online gaming, it’s true role-playing.
Title: Re: Age of Wushu
Post by: Vibe on January 06, 2013, 05:01:35 pm
You said your character will train if you are offline?

Basically the character trains until you run out of cultivation, which comes out of XP. But that goes out pretty slowly. You will still do your "offline job" and earn some money though.

PS got kidnapped the last time I was offline, you can see when you log in :)
Title: Re: Age of Wushu
Post by: Vibe on January 07, 2013, 07:54:47 am
So I tested this Gossip thing and it seems pretty interesting. I talked to different NPCs to get gossips and triggered a random event, whereas I had to go to the inn to buy rice wine, have a drinking game with a certain NPC and that NPC then gave me a note with the location of a secret cave. Went there, killed a few snakes, looted a chest at the end. Was pretty fun.

Also noticed that you can give gifs to NPCs, which improves your relationship with them. Not sure what the relationship "meter" is used for though :D

My trial time has apparently ran out as well and it would be pretty stupid to pay for NA version of the game, if I'm waiting for EU + I want to leave some discovery/learning-the-game fun for EU release :)
Title: Re: Age of Wushu
Post by: Leesin on January 07, 2013, 08:03:42 pm
Will wait for EU release before I even touch this, as if I do enjoy it I'll be dissapointed I can't really play it properly yet lol.
Title: Re: Age of Wushu
Post by: Vibe on January 07, 2013, 10:46:12 pm
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Team practice. It's basically a 1 to 10 player "press the right buttons" minigame that boosts speed of skill training.

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The reason you're seeing so much cyrillic is that I found out that there's also a russian version of the game, which is currently in Open Beta and it means free to play for everyone, no time limits and no character wipe.

You play on russian servers with the russian client that is translated to English with a simple trick. Here's a short guide on how to play on russian servers:

(click to show/hide)

Apparently there's also an english guild on the RU server, so you'll have some "normal" people to talk to :p
Title: Re: Age of Wushu
Post by: SeQuel on January 08, 2013, 12:55:10 am
Wait, what? Does that mean if I can´t wait I could just start to play on RU servers now and stay there without having to wait?

The reason you're seeing so much cyrillic is that I found out that there's also a russian version of the game, which is currently in Open Beta and it means free to play for everyone, no time limits and no character wipe.

Did you read lol?
Title: Re: Age of Wushu
Post by: Vibe on January 08, 2013, 07:23:25 am
Yes, I read that. Forget what I wrote.

I formulate a new question:

Is it save that I will always be able to play on the Russian servers with an english translation? Because having to learn russian at some point after a big update or something would be pretty, well, impossible.

Well it's not 100% safe, but I don't see a reason why you shouldn't be able to keep your client in english. I'm going to reroll on European servers when they go into Open Beta anyway, just playing here to learn the game without time limits :)
Title: Re: Age of Wushu
Post by: [ptx] on January 08, 2013, 08:13:48 am
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Team practice. It's basically a 1 to 10 player "press the right buttons" minigame that boosts speed of skill training.

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The reason you're seeing so much cyrillic is that I found out that there's also a russian version of the game, which is currently in Open Beta and it means free to play for everyone, no time limits and no character wipe.

You play on russian servers with the russian client that is translated to English with a simple trick. Here's a short guide on how to play on russian servers:

(click to show/hide)

Apparently there's also an english guild on the RU server, so you'll have some "normal" people to talk to :p
хпхпхпхп
Title: Re: Age of Wushu
Post by: Vibe on January 08, 2013, 08:24:59 am
privet))
Title: Re: Age of Wushu
Post by: Kafein on January 08, 2013, 10:38:36 am
Ho man, finally a MMO that understands how badly I want to make synchronized dancing with other people when in cities. And also that typing "\dance *" just doesn't cut it.

This sounds like a sarcasm but it isn't.
Title: Re: Age of Wushu
Post by: Vibe on January 08, 2013, 06:06:51 pm
I managed to run the russian version on russian servers. But for some strange reason the game always is in windowed mode, no matter what I do. :(

EDIT:

I manged to run fullscreen mode, but now I´m stuck at the task where you have to get a sandbag from behind the martial arts school.

It says "Inspect the glowing skeleton". Theres a skeleton, but it does not glow and I can´t inspect anything. 2 other russian guys are trapped together with me and also don´t know what to do. wtf.

Get close to the skeleton, at which point the quest says that the person that died here mustve dropped the book somewhere else, look to the other side of the cave and you'll see a book you can loot :)

Btw how did you manage to run in fullscreen mode? Everytime I run it's in Windowed mode and I have to manually change it in game every time I start the game :(

PS my IGN name on RU servers is Gadzirra
(click to show/hide)
Title: Re: Age of Wushu
Post by: Vibe on January 11, 2013, 08:57:46 am
Getting close to the skeleton doesn´t trigger a new event, thats the problem :(

I think I just switched between fullscreen and windowed mode like 15 times and it worked at some point.

Still stuck? If nothing works you could just remake the char. Me & Bifi are playing on RU server and just joined up with the english guild called Yorozuya. When your inner skill level is at lvl 5, go to guild administrator and apply to join :)

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Title: Re: Age of Wushu
Post by: Vibe on January 15, 2013, 01:49:12 pm
Video from the russian tournament so you can see how the combat/animations look

Title: Re: Age of Wushu
Post by: Vibe on January 15, 2013, 02:04:13 pm
Ah, I guess I will try it again when it´s open beta in (west)europe  :mrgreen:

Yeah, my guild is migrating to EU once it opens up. Should be in February/March they say.
Title: Re: Age of Wushu
Post by: Leshma on January 15, 2013, 04:19:33 pm
Weeaboos
Title: Re: Age of Wushu
Post by: Mars on March 23, 2013, 08:01:53 am
Looks awesome, finally a F2P mmorpg that has an option to pay monthly that will actually be worth paying. Goodbye darkfall unholy wars and hello age of wushu.
Title: Re: Age of Wushu
Post by: Vibe on March 23, 2013, 10:27:03 am
Looks awesome, finally a F2P mmorpg that has an option to pay monthly that will actually be worth paying. Goodbye darkfall unholy wars and hello age of wushu.

(: I'd say it's worth that sub, yeah. I'm waiting on EU release, it's taking quite a bit :/
Title: Re: Age of Wushu
Post by: Havoco on April 12, 2013, 06:36:35 am
It seems pretty fun. Guild missions, territories, building guild halls, kidnappings, open pvp, justice system, mini games for lvling skills, school competitions, story lines, crafting system, offline working.... And it still seems like I'm missing out on a lot of things. The only thing is that the skill system is kinda strange as well as the parrying thing.
Title: Re: Age of Wushu
Post by: Vibe on April 12, 2013, 08:27:21 am
Age of Wushu is now released in NA, so no more time limits and crap, play for free for as long as you like. The skill/system parrying might be "strange", but it's something that gives it a unique spin on the standard tab target combat.
Title: Re: Age of Wushu
Post by: bilwit on April 15, 2013, 10:25:45 am
What kind of martial arts game doesn't let you play a class that punches AND kicks  :?
Title: Re: Age of Wushu
Post by: Vibe on April 15, 2013, 10:31:07 am
What kind of martial arts game doesn't let you play a class that punches AND kicks  :?

Beggar has punches, kicks and grabs, as far as I know.