Lances should break every round with 0 WPF like xbows.Or cause them actually break mid-round due to low wpf.
I can duel with a 2h weapon with 0 wpf, should that be penalized as well ? You do less damage and you're much slower, what else do you want ?
...and 2h heroes using their longswords as 1h cav scalpers with zero 1h wpf.
you act like .3 or whatever seconds is a major penalty.but it is a major penalty.
A 2h weapon (longsword) uses 2h proficiency when on horseback if not used in conjunction with a shield (in which case it will use 1h prof, as well as incur severe speed and damage penalties).man then that is even more whack!
I can duel with a 2h weapon with 0 wpf, should that be penalized as well ? You do less damage and you're much slower, what else do you want ?
I've learned lower WPF for Lances can be better. If you're riding a fast horse, who would want quick stabs? You would miss or glance more often. Longer, drawn out lancestabs on a fast horse allow for a long hitting distance.
As a level 33, 12th gen cavalry lancer, I want more WPF in my lance. I want my lance to reach full extension faster than the other guy. I want my lance to do more damage with higher WPF.This is true. More Wpf allows you to time your hit better and minimalise the influence of the actions taken by the enemy (slowing down/accelerating/turning/etc.)
People with 0 WPF in polearms who are lancing from horseback can use the 0 WPF to their advantage, but are going to get destroyed against someone with the same equipment who has 120 wpf in polearms (if the 120 WPF guy knows the timing to reach full extension)
People with 0 WPF in polearms who are lancing from horseback can use the 0 WPF to their advantage, but are going to get destroyed against someone with the same equipment who has 120 wpf in polearms (if the 120 WPF guy knows the timing to reach full extension)
But in general they aren't. They are cruising for infantry/archers on foot and avoiding actually engaging other cavalry.yea infantry and archers who have their backs turned