cRPG

cRPG => Suggestions Corner => Topic started by: Ubereem on December 28, 2012, 11:02:58 pm

Title: Increase cav penalty for 0 wpf
Post by: Ubereem on December 28, 2012, 11:02:58 pm
the cav penalty as is means nothing as there are tons of lancers with zero polearm wpf and 2h heroes using their longswords as 1h cav scalpers with zero 1h wpf. the cav speed bonus is too great or the penalty too little. maybe do something like throwing or archery where you need a set amount to be at all effective. idk but it's effin bowshit!

rage out
Title: Re: Increase cav penalty for 0 wpf
Post by: Ujin on December 29, 2012, 12:49:28 am
I can duel with a 2h weapon with 0 wpf, should that be penalized as well ? You do less damage and you're much slower, what else do you want ?
Title: Re: Increase cav penalty for 0 wpf
Post by: Smoothrich on December 29, 2012, 01:16:33 am
Lances should break every round with 0 WPF like xbows.
Title: Re: Increase cav penalty for 0 wpf
Post by: Froto_the_Loc on December 29, 2012, 07:22:53 am
Lances should break every round with 0 WPF like xbows.
Or cause them actually break mid-round due to low wpf.
Shatter all over the place and send splinters into eyes.
Title: Re: Increase cav penalty for 0 wpf
Post by: Panos on December 29, 2012, 07:48:52 am
I have a cooler idea on how to nerf cav,remove 1 of the horse`s leg,it`s not like they need it,they have 3 more to compensate...
Title: Re: Increase cav penalty for 0 wpf
Post by: Carthan on December 29, 2012, 08:26:16 am
Centaurs

And troll builds will become Saytrs or Fauns
Title: Re: Increase cav penalty for 0 wpf
Post by: Ubereem on December 30, 2012, 03:02:25 am
the whole point is basically cav allows people to kick ass while being totally dedicated to a completely different class. all they need is 2-5 skill in horse riding. just doesnt make sense to me

I can duel with a 2h weapon with 0 wpf, should that be penalized as well ? You do less damage and you're much slower, what else do you want ?

well if you got a speed bonus like cav did then yes. also not really the same as you could have 10 power strike so you would still hit like a truck and "much slower" is hogwash, you act like .3 or whatever seconds is a major penalty. if you'd say 0 wpf means you cannot chamber or feint then maybe you'd have a point.
Title: Re: Increase cav penalty for 0 wpf
Post by: Dooz on December 30, 2012, 06:36:22 am
...and 2h heroes using their longswords as 1h cav scalpers with zero 1h wpf.

A 2h weapon (longsword) uses 2h proficiency when on horseback if not used in conjunction with a shield (in which case it will use 1h prof, as well as incur severe speed and damage penalties).
Title: Re: Increase cav penalty for 0 wpf
Post by: In Cauda Venenum on December 30, 2012, 09:51:51 am
you act like .3 or whatever seconds is a major penalty.
but it is a major penalty.
Title: Re: Increase cav penalty for 0 wpf
Post by: Yachdiel on December 30, 2012, 10:37:47 am
I've learned lower WPF for Lances can be better. If you're riding a fast horse, who would want quick stabs? You would miss or glance more often. Longer, drawn out lancestabs on a fast horse allow for a long hitting distance.
Title: Re: Increase cav penalty for 0 wpf
Post by: Ubereem on January 02, 2013, 08:25:38 pm
A 2h weapon (longsword) uses 2h proficiency when on horseback if not used in conjunction with a shield (in which case it will use 1h prof, as well as incur severe speed and damage penalties).
man then that is even more whack!
Title: Re: Increase cav penalty for 0 wpf
Post by: Rumblood on January 02, 2013, 10:06:04 pm
I can duel with a 2h weapon with 0 wpf, should that be penalized as well ? You do less damage and you're much slower, what else do you want ?

You are already penalized on foot. Being on a horse negates much of that penalty due to speed bonus to damage and ability to control the engagement.
Title: Re: Increase cav penalty for 0 wpf
Post by: CrazyCracka420 on January 03, 2013, 03:37:50 pm
I've learned lower WPF for Lances can be better. If you're riding a fast horse, who would want quick stabs? You would miss or glance more often. Longer, drawn out lancestabs on a fast horse allow for a long hitting distance.

As a level 33, 12th gen cavalry lancer, I want more WPF in my lance.  I want my lance to reach full extension faster than the other guy.  I want my lance to do more damage with higher WPF. 

People with 0 WPF in polearms who are lancing from horseback can use the 0 WPF to their advantage, but are going to get destroyed against someone with the same equipment who has 120 wpf in polearms (if the 120 WPF guy knows the timing to reach full extension)
Title: Re: Increase cav penalty for 0 wpf
Post by: BlueKnight on January 03, 2013, 03:55:28 pm
As a level 33, 12th gen cavalry lancer, I want more WPF in my lance.  I want my lance to reach full extension faster than the other guy.  I want my lance to do more damage with higher WPF. 

People with 0 WPF in polearms who are lancing from horseback can use the 0 WPF to their advantage, but are going to get destroyed against someone with the same equipment who has 120 wpf in polearms (if the 120 WPF guy knows the timing to reach full extension)
This is true. More Wpf allows you to time your hit better and minimalise the influence of the actions taken by the enemy (slowing down/accelerating/turning/etc.)
Title: Re: Increase cav penalty for 0 wpf
Post by: Rumblood on January 03, 2013, 07:33:50 pm
People with 0 WPF in polearms who are lancing from horseback can use the 0 WPF to their advantage, but are going to get destroyed against someone with the same equipment who has 120 wpf in polearms (if the 120 WPF guy knows the timing to reach full extension)

But in general they aren't. They are cruising for infantry/archers on foot and avoiding actually engaging other cavalry.
Title: Re: Increase cav penalty for 0 wpf
Post by: Templar_Steevee on January 03, 2013, 07:35:49 pm
It should be also a reqiuerment with wpf, not only str or pd for using weapons. It could be deadly for hybrids, but it will force ppl to think more about their bulids.

I'm almost sure that noone even think about it, but who cares about it :P
Title: Re: Increase cav penalty for 0 wpf
Post by: Ubereem on January 05, 2013, 10:12:55 pm
But in general they aren't. They are cruising for infantry/archers on foot and avoiding actually engaging other cavalry.
yea infantry and archers who have their backs turned

(click to show/hide)
Title: Re: Increase cav penalty for 0 wpf
Post by: Mr_Oujamaflip on January 06, 2013, 04:29:04 pm
I think melee weapons should have a wpf requirement in the same way that ranged weapons do.