Attack[0]=224
Attack[0][0]=-1
Attack[0][1]=-1
Attack[1]=-1
Attack[1][0]=-1
Attack[1][1]=-1
CameraFaster[0]=29
CameraFaster[0][0]=-1
CameraFaster[0][1]=-1
CameraFaster[1]=-1
CameraFaster[1][0]=-1
CameraFaster[1][1]=-1
CameraMoveBackward[0]=31
CameraMoveBackward[0][0]=-1
CameraMoveBackward[0][1]=-1
CameraMoveBackward[1]=-1
CameraMoveBackward[1][0]=-1
CameraMoveBackward[1][1]=-1
CameraMoveForward[0]=17
CameraMoveForward[0][0]=-1
CameraMoveForward[0][1]=-1
CameraMoveForward[1]=-1
CameraMoveForward[1][0]=-1
CameraMoveForward[1][1]=-1
CameraMoveLeft[0]=30
CameraMoveLeft[0][0]=-1
CameraMoveLeft[0][1]=-1
CameraMoveLeft[1]=-1
CameraMoveLeft[1][0]=-1
CameraMoveLeft[1][1]=-1
CameraMoveRight[0]=32
CameraMoveRight[0][0]=-1
CameraMoveRight[0][1]=-1
CameraMoveRight[1]=-1
CameraMoveRight[1][0]=-1
CameraMoveRight[1][1]=-1
CameraSlower[0]=42
CameraSlower[0][0]=-1
CameraSlower[0][1]=-1
CameraSlower[1]=-1
CameraSlower[1][0]=-1
CameraSlower[1][1]=-1
CharacterWindow[0]=46
CharacterWindow[0][0]=-1
CharacterWindow[0][1]=-1
CharacterWindow[1]=-1
CharacterWindow[1][0]=-1
CharacterWindow[1][1]=-1
Chat[0]=20
Chat[0][0]=-1
Chat[0][1]=-1
Chat[1]=-1
Chat[1][0]=-1
Chat[1][1]=-1
ControlEveryoneAround[0]=12
ControlEveryoneAround[0][0]=-1
ControlEveryoneAround[0][1]=-1
ControlEveryoneAround[1]=-1
ControlEveryoneAround[1][0]=-1
ControlEveryoneAround[1][1]=-1
ControlEveryone[0]=11
ControlEveryone[0][0]=-1
ControlEveryone[0][1]=-1
ControlEveryone[1]=-1
ControlEveryone[1][0]=-1
ControlEveryone[1][1]=-1
ControlGroup1[0]=2
ControlGroup1[0][0]=-1
ControlGroup1[0][1]=-1
ControlGroup1[1]=-1
ControlGroup1[1][0]=-1
ControlGroup1[1][1]=-1
ControlGroup2[0]=3
ControlGroup2[0][0]=-1
ControlGroup2[0][1]=-1
ControlGroup2[1]=-1
ControlGroup2[1][0]=-1
ControlGroup2[1][1]=-1
ControlGroup3[0]=4
ControlGroup3[0][0]=-1
ControlGroup3[0][1]=-1
ControlGroup3[1]=-1
ControlGroup3[1][0]=-1
ControlGroup3[1][1]=-1
ControlGroup4[0]=5
ControlGroup4[0][0]=-1
ControlGroup4[0][1]=-1
ControlGroup4[1]=-1
ControlGroup4[1][0]=-1
ControlGroup4[1][1]=-1
ControlGroup5[0]=6
ControlGroup5[0][0]=-1
ControlGroup5[0][1]=-1
ControlGroup5[1]=-1
ControlGroup5[1][0]=-1
ControlGroup5[1][1]=-1
ControlGroup6[0]=7
ControlGroup6[0][0]=-1
ControlGroup6[0][1]=-1
ControlGroup6[1]=-1
ControlGroup6[1][0]=-1
ControlGroup6[1][1]=-1
ControlGroup7[0]=8
ControlGroup7[0][0]=-1
ControlGroup7[0][1]=-1
ControlGroup7[1]=-1
ControlGroup7[1][0]=-1
ControlGroup7[1][1]=-1
ControlGroup8[0]=9
ControlGroup8[0][0]=-1
ControlGroup8[0][1]=-1
ControlGroup8[1]=-1
ControlGroup8[1][0]=-1
ControlGroup8[1][1]=-1
ControlGroup9[0]=10
ControlGroup9[0][0]=-1
ControlGroup9[0][1]=-1
ControlGroup9[1]=-1
ControlGroup9[1][0]=-1
ControlGroup9[1][1]=-1
ControlReverse[0]=13
ControlReverse[0][0]=-1
ControlReverse[0][1]=-1
ControlReverse[1]=-1
ControlReverse[1][0]=-1
ControlReverse[1][1]=-1
Defend[0]=225
Defend[0][0]=-1
Defend[0][1]=-1
Defend[1]=-1
Defend[1][0]=-1
Defend[1][1]=-1
DropWeapon[0]=211
DropWeapon[0][0]=-1
DropWeapon[0][1]=-1
DropWeapon[1]=-1
DropWeapon[1][0]=-1
DropWeapon[1][1]=-1
EquipPrimaryWeapon[0]=238
EquipPrimaryWeapon[0][0]=-1
EquipPrimaryWeapon[0][1]=-1
EquipPrimaryWeapon[1]=-1
EquipPrimaryWeapon[1][0]=-1
EquipPrimaryWeapon[1][1]=-1
EquipSecondaryWeapon[0]=239
EquipSecondaryWeapon[0][0]=-1
EquipSecondaryWeapon[0][1]=-1
EquipSecondaryWeapon[1]=-1
EquipSecondaryWeapon[1][0]=-1
EquipSecondaryWeapon[1][1]=-1
EquipWeapon1[0]=228
EquipWeapon1[0][0]=-1
EquipWeapon1[0][1]=-1
EquipWeapon1[1]=-1
EquipWeapon1[1][0]=-1
EquipWeapon1[1][1]=-1
EquipWeapon2[0]=227
EquipWeapon2[0][0]=-1
EquipWeapon2[0][1]=-1
EquipWeapon2[1]=-1
EquipWeapon2[1][0]=-1
EquipWeapon2[1][1]=-1
EquipWeapon3[0]=81
EquipWeapon3[0][0]=-1
EquipWeapon3[0][1]=-1
EquipWeapon3[1]=-1
EquipWeapon3[1][0]=-1
EquipWeapon3[1][1]=-1
EquipWeapon4[0]=75
EquipWeapon4[0][0]=-1
EquipWeapon4[0][1]=-1
EquipWeapon4[1]=-1
EquipWeapon4[1][0]=-1
EquipWeapon4[1][1]=-1
FreeLook[0]=42
FreeLook[0][0]=-1
FreeLook[0][1]=-1
FreeLook[1]=-1
FreeLook[1][0]=-1
FreeLook[1][1]=-1
GameLogWindow[0]=38
GameLogWindow[0][0]=-1
GameLogWindow[0][1]=-1
GameLogWindow[1]=-1
GameLogWindow[1][0]=-1
GameLogWindow[1][1]=-1
HideTooltips[0]=24
HideTooltips[0][0]=29
HideTooltips[0][1]=29
HideTooltips[1]=-1
HideTooltips[1][0]=-1
HideTooltips[1][1]=-1
HideUi[0]=35
HideUi[0][0]=35
HideUi[0][1]=29
HideUi[1]=-1
HideUi[1][0]=-1
HideUi[1][1]=-1
InventoryWindow[0]=23
InventoryWindow[0][0]=-1
InventoryWindow[0][1]=-1
InventoryWindow[1]=-1
InventoryWindow[1][0]=-1
InventoryWindow[1][1]=-1
Jump[0]=57
Jump[0][0]=-1
Jump[0][1]=-1
Jump[1]=-1
Jump[1][0]=-1
Jump[1][1]=-1
Kick[0]=18
Kick[0][0]=-1
Kick[0][1]=-1
Kick[1]=-1
Kick[1][0]=-1
Kick[1][1]=-1
Leave[0]=15
Leave[0][0]=-1
Leave[0][1]=-1
Leave[1]=-1
Leave[1][0]=-1
Leave[1][1]=-1
MapMoveBackward[0]=31
MapMoveBackward[0][0]=-1
MapMoveBackward[0][1]=-1
MapMoveBackward[1]=-1
MapMoveBackward[1][0]=-1
MapMoveBackward[1][1]=-1
MapMoveForward[0]=17
MapMoveForward[0][0]=-1
MapMoveForward[0][1]=-1
MapMoveForward[1]=-1
MapMoveForward[1][0]=-1
MapMoveForward[1][1]=-1
MapMoveLeft[0]=30
MapMoveLeft[0][0]=-1
MapMoveLeft[0][1]=-1
MapMoveLeft[1]=-1
MapMoveLeft[1][0]=-1
MapMoveLeft[1][1]=-1
MapMoveRight[0]=32
MapMoveRight[0][0]=-1
MapMoveRight[0][1]=-1
MapMoveRight[1]=-1
MapMoveRight[1][0]=-1
MapMoveRight[1][1]=-1
MapWait[0]=57
MapWait[0][0]=-1
MapWait[0][1]=-1
MapWait[1]=-1
MapWait[1][0]=-1
MapWait[1][1]=-1
MoveBackward[0]=31
MoveBackward[0][0]=-1
MoveBackward[0][1]=-1
MoveBackward[1]=-1
MoveBackward[1][0]=-1
MoveBackward[1][1]=-1
MoveForward[0]=17
MoveForward[0][0]=-1
MoveForward[0][1]=-1
MoveForward[1]=-1
MoveForward[1][0]=-1
MoveForward[1][1]=-1
MoveLeft[0]=30
MoveLeft[0][0]=-1
MoveLeft[0][1]=-1
MoveLeft[1]=-1
MoveLeft[1][0]=-1
MoveLeft[1][1]=-1
MoveRight[0]=32
MoveRight[0][0]=-1
MoveRight[0][1]=-1
MoveRight[1]=-1
MoveRight[1][0]=-1
MoveRight[1][1]=-1
Order1[0]=59
Order1[0][0]=-1
Order1[0][1]=-1
Order1[1]=-1
Order1[1][0]=-1
Order1[1][1]=-1
Order2[0]=60
Order2[0][0]=-1
Order2[0][1]=-1
Order2[1]=-1
Order2[1][0]=-1
Order2[1][1]=-1
Order3[0]=61
Order3[0][0]=-1
Order3[0][1]=-1
Order3[1]=-1
Order3[1][0]=-1
Order3[1][1]=-1
Order4[0]=62
Order4[0][0]=-1
Order4[0][1]=-1
Order4[1]=-1
Order4[1][0]=-1
Order4[1][1]=-1
Order5[0]=63
Order5[0][0]=-1
Order5[0][1]=-1
Order5[1]=-1
Order5[1][0]=-1
Order5[1][1]=-1
Order6[0]=64
Order6[0][0]=-1
Order6[0][1]=-1
Order6[1]=-1
Order6[1][0]=-1
Order6[1][1]=-1
PartyWindow[0]=25
PartyWindow[0][0]=-1
PartyWindow[0][1]=-1
PartyWindow[1]=-1
PartyWindow[1][0]=-1
PartyWindow[1][1]=-1
QuestsWindow[0]=16
QuestsWindow[0][0]=-1
QuestsWindow[0][1]=-1
QuestsWindow[1]=-1
QuestsWindow[1][0]=-1
QuestsWindow[1][1]=-1
QuickSave[0]=88
QuickSave[0][0]=-1
QuickSave[0][1]=-1
QuickSave[1]=-1
QuickSave[1][0]=-1
QuickSave[1][1]=-1
RearHorse[0]=18
RearHorse[0][0]=29
RearHorse[0][1]=29
RearHorse[1]=-1
RearHorse[1][0]=-1
RearHorse[1][1]=-1
SheathPrimaryWeapon[0]=43
SheathPrimaryWeapon[0][0]=-1
SheathPrimaryWeapon[0][1]=-1
SheathPrimaryWeapon[1]=-1
SheathPrimaryWeapon[1][0]=-1
SheathPrimaryWeapon[1][1]=-1
SheathSecondaryWeapon[0]=40
SheathSecondaryWeapon[0][0]=-1
SheathSecondaryWeapon[0][1]=-1
SheathSecondaryWeapon[1]=-1
SheathSecondaryWeapon[1][0]=-1
SheathSecondaryWeapon[1][1]=-1
TakeScreenshot[0]=183
TakeScreenshot[0][0]=-1
TakeScreenshot[0][1]=-1
TakeScreenshot[1]=-1
TakeScreenshot[1][0]=-1
TakeScreenshot[1][1]=-1
TeamChat[0]=21
TeamChat[0][0]=-1
TeamChat[0][1]=-1
TeamChat[1]=-1
TeamChat[1][0]=-1
TeamChat[1][1]=-1
ToggleCamera[0]=41
ToggleCamera[0][0]=-1
ToggleCamera[0][1]=-1
ToggleCamera[1]=-1
ToggleCamera[1][0]=-1
ToggleCamera[1][1]=-1
ToggleWeaponMode[0]=226
ToggleWeaponMode[0][0]=-1
ToggleWeaponMode[0][1]=-1
ToggleWeaponMode[1]=-1
ToggleWeaponMode[1][0]=-1
ToggleWeaponMode[1][1]=-1
Use[0]=33
Use[0][0]=-1
Use[0][1]=-1
Use[1]=-1
Use[1][0]=-1
Use[1][1]=-1
ViewOrders[0]=14
ViewOrders[0][0]=-1
ViewOrders[0][1]=-1
ViewOrders[1]=-1
ViewOrders[1][0]=-1
ViewOrders[1][1]=-1
WalkToggle[0]=29
WalkToggle[0][0]=-1
WalkToggle[0][1]=-1
WalkToggle[1]=-1
WalkToggle[1][0]=-1
WalkToggle[1][1]=-1
Walk[0]=45
Walk[0][0]=-1
Walk[0][1]=-1
Walk[1]=-1
Walk[1][0]=-1
Walk[1][1]=-1
Zoom[0]=19
Zoom[0][0]=-1
Zoom[0][1]=-1
Zoom[1]=-1
Zoom[1][0]=-1
Zoom[1][1]=-1
[Battle]
bBlood=true
bDynamicBannerTransparency=true
bNoAttackingWhileJumpingMelee=false
bNoAttackingWhileJumpingRanged=false
bNoJumpingWhileAttackingMelee=false
bNoJumpingWhileAttackingRanged=false
bShowAttackDirection=false
bShowReticle=true
bWeaponTrails=true
bWeaponsCollideWithGround=true
fAirFrictionArrow=0.003000
fAirFrictionBullet=0.002000
fBattleSize=1.000000
fBloodMultiplier=2.000000
fBluntReduceFactor=0.750000
fBluntSoakFactor=0.500000
fBonusDamageToPropsFactor=1.100000
fBrokenShieldPruneTime=180.000000
fCouchedDamageToPropsFactor=0.200000
fCouchedLanceDamageMultiplier=0.650000
fCrushthroughThreshold=2.400000
fCutReduceFactor=1.000000
fCutSoakFactor=0.800000
fDamageToFriends=1.000000
fDamageToSelf=1.000000
fDroppedItemPruneTime=180.000000
fDynamicBannerTransparencyMaxDistance=600.000000
fDynamicBannerTransparencyMinDistance=400.000000
fExtraReduceFactor=1.000000
fExtraSoakFactor=1.000000
fFallDamageMultiplier=1.000000
fFirstPersonFieldOfView=100.000000
fGhostModeCameraAcceleration=25.000000
fGhostModeCameraDamping=5.000000
fGhostModeCameraMaxSpeed=10.000000
fHorseChargeDamageMultiplier=1.000000
fHorseJumpCooldown=4.000000
fInterruptThreshold=1.000000
fJumpCooldown=2.000000
fKickCooldown=1.800000
fMaxActionProgressForAllyCollision=1.000000
fMeleeDamageSpeedPower=2.000000
fMinActionProgressForAllyCollision=0.000000
fMinInflictedDamageForHighDamageHit=9.000000
fMissileDamageSpeedPower=1.900000
fMissileItemPruneTime=180.000000
fPierceReduceFactor=0.500000
fPierceSoakFactor=0.650000
fRangedDamageToPropsFactor=0.100000
fShieldPenetrationFactor=3.000000
fShieldPenetrationOffset=30.000000
fStrafeCooldown=0.450000
fThirdPersonFieldOfView=85.000000
iAttackControl=1
iBannerMode=2
iBannerOutlineMode=1
iBloodStains=2
iCombatSpeed=2
iDefendControl=1
iDynamicBannerTransparencyMaxAlpha=255
iDynamicBannerTransparencyMinAlpha=165
iFixedBannerTransparencyAlpha=215
iFixedBannerTransparencyOutlineAlpha=205
iHorseCameraMode=2
iLanceControl=2
iMaxNumCorpses=500
iMaxNumPrunableMissionObjects=500
iMaxNumRagdolls=100
iMinSoakedDamageForHighArmorHit=14
iMountedAttackControl=1
iMountedDefendControl=1
iNumWalkSamplePoints=8
uBannerOutlineColorEnemy=0xff0000
uBannerOutlineColorFriendly=0xff00
uBannerOutlineColorNeutral=0xff
vStickItemToLeftHandOffset=0.000000,-0.370000,-0.040000
[BattleAi]
iMinNumAgentsForNavMeshReuse=12
iReduceBattleAi=0
[Campaign]
bSkipTutorial=false
fDayEndHour=20.000000
fDayStartHour=4.000000
fHeroExperienceMultiplier=2.000000
fHeroHealingFactor=1.000000
fHeroWoundedThreshold=15.000000
fMainPartyHeroHealingFactor=1.000000
fMainPartyRegularHealingFactor=1.000000
fMapCameraMaxZoom=175.000000
fMapCameraMinZoom=3.500000
fMapRiverDirection=140.000000
fMapSeaDirection=-40.000000
fMapSeaWaveRotation=300.000000
fPlayerExperienceMultiplier=2.000000
fPlayerHealingFactor=1.000000
fPlayerWoundedThreshold=5.000000
fRegularExperienceMultiplier=3.000000
fRegularHealingFactor=1.000000
fSpottingMultiplier=6.500000
fTimeMultiplier=0.250000
fTrackSpottingMultiplier=0.800000
iBaseCompanionLimit=20
iLeadershipSkillBonus=3
iPrisonerManagementSkillBonus=5
vMapCameraMaxPosition=180.000000,145.000000
vMapCameraMinPosition=-180.000000,-145.000000
vMapRiverSpeed=0.010000,-0.010000
vMapSeaSpeed=0.020000,-0.020000
[CampaignAi]
iReduceCampaignAi=2
[DedicatedServer]
bAutoRestartOnCrash=true
bLogChat=true
bLogConnects=true
bLogDisconnects=true
bLogKills=true
bLogTeamChat=true
bStoreConsolePlacement=false
cLogSeparatorChar=,
fMinTimeForSuccessfulAutoRestart=120.000000
iMaxNumFailedAutoRestarts=5
vConsoleWindowPosition=-1,-1
vConsoleWindowSize=-1,-1
[FaceGenerator]
bUseLowVariationCache=false
[FakeCharacterShadows]
bFakeCharacterShadows=true
bFakeCharacterShadowsHighQuality=false
fFakeCharacterShadowDepthBias=0.000200
fFakeCharacterShadowDetail=1.000000
fFakeCharacterShadowSlopeScaledDepthBias=2.000000
iFakeCharacterShadowTextureSize=256
sFakeCharacterShadowShader=shadow_shader
sFakeCharacterShadowShaderHighQuality=shadow_shader_new
uFakeCharacterShadowColor=0xff000915
[Flora]
fFloraDegradeDistance=150.000000
fGrassDensity=1.000000
fGrassMipMapLodBias=-1.000000
iFloraLod=0
iFloraShadows=2
iGrassMagFilter=2
iGrassMaxAnisotropy=4
iGrassMinFilter=3
iGrassMipFilter=2
[Font]
bFontAnisotropicFiltering=true
fScale=0.800537
[General]
bDontBurnCpuCycles=true
bEnableAltF4=false
bEnableLogWindowBackground=true
bFirstRun=false
bHasCustomBattle=false
bHasFirearms=false
bHasMultiplayer=true
bHasSingleplayer=false
bHasTutorial=false
bInputLagOptimization=true
bPauseWhenMinimized=false
bPreventLowFrameLimitInputLag=true
bShowFrameRate=true
bSuppressPerformanceWarnings=true
bSuppressScriptErrors=false
bSuppressWarnings=false
iMaxFrameRate=61
iNumHints=0
iScreenshotFormat=1
sCoreResources=crpg_beta_core_shaders,crpg_beta_core_textures,crpg_beta_core_materials,core_ui_meshes,core_pictures
sIntroVideos=
[Graphics]
bAlphaToCoverage=true
bAutoAdjustAspectRatio=true
bAutoAdjustFullscreenResolution=false
bDynamicLighting=true
bDynamicMeshBatching=true
bForceVSync=true
bInstancing=true
bMaximized=false
bOnDemandTextures=false
bUseDirect3D9ExIfAvailable=true
bWindowed=false
fGamma=2.205299
fOnDemandTextureCheckPeriod=10.000000
fOnDemandTextureForceCheckPeriod=60.000000
iAnimationQuality=3
iAnisotropicFiltering=16
iCubeMapMagFilter=2
iCubeMapMaxAnisotropy=0
iCubeMapMinFilter=2
iCubeMapMipFilter=2
iDiffuseMapMagFilter=3
iDiffuseMapMaxAnisotropy=16
iDiffuseMapMinFilter=3
iDiffuseMapMipFilter=2
iDisplayHeight=768
iDisplayWidth=1024
iEnvironmentMapMagFilter=2
iEnvironmentMapMaxAnisotropy=0
iEnvironmentMapMinFilter=2
iEnvironmentMapMipFilter=2
iFullscreenDisplayHeight=1050
iFullscreenDisplayRefreshRate=60
iFullscreenDisplayWidth=1680
iGraphicsBufferLockFailThreshold=100
iIndexBufferSizeDynamic=262144
iIndexBufferSizeStatic=1310720
iInitialNumBufferedInstances=1024
iMaxNumAutoBatchMeshVertices=30
iMaxNumAutoBatchSkinnedMeshVertices=70
iMaxNumBatchedMeshVertices=1000
iMaxNumBufferedInstances=32768
iMaximumFrameLatency=0
iMultisampleType=8
iNormalMapMagFilter=3
iNormalMapMaxAnisotropy=4
iNormalMapMinFilter=3
iNormalMapMipFilter=2
iOnDemandTextureCheckThreshold=100
iOnDemandTextureTimeout=12000000
iPreset=0
iShaderQuality=3
iSpecularMapMagFilter=2
iSpecularMapMaxAnisotropy=0
iSpecularMapMinFilter=2
iSpecularMapMipFilter=2
iTextureQuality=3
iVertexBufferSizeNormalMapDynamic=65536
iVertexBufferSizeNormalMapSkinningDynamic=65536
iVertexBufferSizeNormalMapSkinningStatic=131072
iVertexBufferSizeNormalMapStatic=131072
iVertexBufferSizeRegularDynamic=65536
iVertexBufferSizeRegularStatic=131072
iVertexBufferSizeSkinningDynamic=65536
iVertexBufferSizeSkinningStatic=131072
iVertexBufferSizeSpecialDynamic=32768
iVertexBufferSizeSpecialStatic=65536
iWindowedDisplayHeight=1050
iWindowedDisplayWidth=1680
[Http]
iConnectTimeout=6000
iMaxNumRetries=3
iReceiveTimeout=4000
iResolveTimeout=6000
iSendTimeout=4000
sUserAgent=Mount Blade HTTP
[Input]
bInvertMouse=false
bInvertMouseX=false
bInvertMouseY=false
fMouseSensitivity=0.479575
fMouseXScale=1.000000
fMouseYScale=1.500000
[Log]
bAutoFlushLog=true
bBackupOnExit=true
iMaxNumStoredLogs=25
sLogPath=crpg_beta_log.txt
sStoredLogDirectory=Logs
[Messages]
bShowCasualties=false
bShowDamage=false
bShowExperienceGain=false
bShowMultiplayerChat=false
bShowMultiplayerTeamChat=true
bShowProficiencyGain=false
bShowScreenshotPath=true
bShowShotDifficulty=false
iMultiplayerKills=0
uMultiplayerChatColor=0xffcccccc
uMultiplayerTeamChatColor=0xff8888cc
[Network]
bHttpServerQueries=false
bLoopbackServer=false
bSecureMasterServerConnection=false
fPlayerActivityTimeout=20.000000
fPlayerInfoRequestActivityTimeout=3.000000
fServerActivityTimeout=20.000000
fServerInfoRequestActivityTimeout=3.000000
iDefaultPort=7240
iMaxNumServerSearchConnections=16
iUdpReceiveBufferSize=262144
iUdpSendBufferSize=262144
sAddress=// IP address of the server (empty for ANY)
[ParticleSystems]
bParticleSystems=true
fParticleSystemDegradeDistance=60.000000
fParticleSystemUpdateInterval=0.020000
iParticleSystemMaxNumMeshVertices=32000
iParticleSystemMaxNumRenderedParticles=4500
[Physics]
bAllBodiesAreMoveable=false
bRagdollHeadshots=false
fMaxDeltaTimeStep=0.025000
fMaxSlowMotionDeltaTimeStep=0.005000
fRagdollInactivePurgeTime=1.000000
fRagdollOnGroundPurgeTime=10.000000
fRagdollPurgeTime=30.000000
[PostFX]
bAutoExposure=false
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0 // (values: 0, 1, 2)
iPostProcess=0
[PostFx]
bAutoExposure=true
bDepthEffects=true
iFxaa=0
iHighDynamicRange=1
iPostProcess=2
[Reflections]
iReflectionsMagFilter=2
iReflectionsMaxAnisotropy=0
iReflectionsMinFilter=2
iReflectionsMipFilter=2
iReflectionsMode=2
iReflectionsTextureSize=256
[Scene]
bSunFlare=true
fCharacterDetail=1.000000
sSunFlareMaterial=flare
sSunFlareMesh=sample_flare
[ServerList]
iDeadFavoritesPurgeTime=604800
iDeadFavoritesPurgeTries=7
[ShadowMap]
bShadowMap=true
fShadowMapDepthBias=0.000200
fShadowMapSlopeScaledDepthBias=2.000000
iShadowMapNumPasses=4
iShadowMapTextureSize=4096
sShadowMapShader=shadow_shader
[Sound]
bDisableFrequencyVariation=false
bDisableMusic=false
bDisableSound=false
bDistanceFilter=true
bFastOcclusion=true
bHrtfFilter=true
bMusic=false
bOcclusion=false
bOcclusionFilter=false
bSound=true
bUseWinmm=false
bWasapiExclusive=false
fDistancePriorityFactor=0.100000
fMusicVolume=0.000000
fSoundVolume=1.000000
iMaxNumChannels=64
iMaxNumVirtualChannels=200
[TerrainGenerator]
fOuterTerrainHeightOffset=1.500000
fOuterTerrainMaxBlendDistance=100.000000
iMaxNumFloraInstances=1024
iMaxNumFloraTypes=32
iMaxNumGrassInstances=262144
iMaxNumGrassTypes=32
iMaxNumTreeInstances=1024
iMaxNumTreeTypes=32
[Threads]
bThreadedIndexBufferWrites=false
bThreadedLogger=false
bThreadedNetwork=true
bThreadedOnDemandTextures=true
bThreadedRenderer=true
bThreadedSkeletalAnimation=false
bThreadedVertexBufferWrites=false
iAsyncRenderCallsCriticalSectionSpinCount=0
iNetworkCriticalSectionSpinCount=0
iNumTaskThreads=1
iRenderBufferCriticalSectionSpinCount=0
iRenderThreadCriticalSectionSpinCount=0
iTaskCriticalSectionSpinCount=0
iTextureCreatorCriticalSectionSpinCount=0
iTextureLoaderCriticalSectionSpinCount=0