cRPG

cRPG => Suggestions Corner => Topic started by: Uther Pendragon on December 16, 2012, 02:51:52 am

Title: Discount for in-game items with Loompoints
Post by: Uther Pendragon on December 16, 2012, 02:51:52 am
So, you know how in Strategus in fiefs you can use PP to get some discount on items, why not add it to cRPG in-game?
So after you loom an item to +3 (or not), you could use loompoints to decrease the repair price for it.
It would be 1 disc. = minus 10% from repair price, 2 disc. = -20%, etc, to 3 discounts?
Would be nice for people torn apart between their love for heavy armors and love for full wallet, also I guess a nice end-game feature for no-lifers.  :D

(emergency edit ftw)
Title: Re: Discount for in-game items with Loompoints
Post by: Haboe on December 16, 2012, 03:04:28 am
Im not sure i f im getting it right, but if its like this i approve:


You put 3 loompoints into an item to make it +3.
After that you can put in another 3 lp's and make it +3 with discount 30%

Or ofc only put loompoints in discount and keep the item on +0

Loompoint-sink, original.
Title: Re: Discount for in-game items with Loompoints
Post by: Uther Pendragon on December 16, 2012, 03:10:09 am
Yeup, you got me right, but I didn't thought about limiting it only to +3 items, thou I guess its more logical.
Title: Re: Discount for in-game items with Loompoints
Post by: Haboe on December 16, 2012, 03:11:17 am
Yeup, you got me right, but I didn't thought about limiting it only to +3 items, thou I guess its more logical.


Or ofc only put loompoints in discount and keep the item on +0


I don't see a reason why you can't discount a +0 milanese plate  :mrgreen:
Title: Re: Discount for in-game items with Loompoints
Post by: Uther Pendragon on December 16, 2012, 03:12:11 am
To make it more end-game cool-kids content  8-)
Title: Re: Discount for in-game items with Loompoints
Post by: Uther Pendragon on February 19, 2013, 01:56:56 am
bump for old threat
Title: Re: Discount for in-game items with Loompoints
Post by: Commodore_Axephante on February 19, 2013, 02:02:36 am
I like this. Gives someone like me (who has one weapon he intends to stick with maybe forever) more of a reason to go after loom points.
Title: Re: Discount for in-game items with Loompoints
Post by: Taser on February 19, 2013, 03:15:17 am
An original idea. I like. Nice one man.
Title: Re: Discount for in-game items with Loompoints
Post by: Jarold on February 19, 2013, 04:07:41 am
Very nice  :D
Title: Re: Discount for in-game items with Loompoints
Post by: Penitent on February 19, 2013, 05:19:23 am
agree or disagree?

Agree.
Title: Re: Discount for in-game items with Loompoints
Post by: Andy on February 19, 2013, 05:24:46 am
*shrug*
Why not?
Title: Re: Discount for in-game items with Loompoints
Post by: WITCHCRAFT on February 19, 2013, 07:13:13 am
This would probably require an overhaul of all the item prices to be fair. That is a lot of work.
Title: Re: Discount for in-game items with Loompoints
Post by: Taser on February 19, 2013, 07:28:08 am
This would probably require an overhaul of all the item prices to be fair. That is a lot of work.

What would be unfair about it? You think some armours and weapons would be too discounted with a 30% discount on item price?
Title: Re: Discount for in-game items with Loompoints
Post by: WITCHCRAFT on February 19, 2013, 08:07:16 am
It gives older players every reason to "crutch" expensive items, putting new players at an even steeper disadvantage. Lighter, cheaper equipment would either disappear or be used to mass-farm gold. That would lead to inflation on the marketplace.

Hey, I'd like to have a cheap set of plate mail too. But I don't think it would be fair.
Title: Re: Discount for in-game items with Loompoints
Post by: Taser on February 19, 2013, 08:18:57 am
True. It basically makes the most expensive armors at 31k go down to roughly 21-22k. However taking a full set of plate is still expensive even with a fully discounted set. It will take a while to get a full discounted set for gloves, helm, body armor, boots which doesn't include their weapon.

I do agree that it discounts it too heavily. I wouldn't want to raise the prices though since that hurts newer players even more. Maybe discount only 7.5% or 5% instead of 10?
Title: Re: Discount for in-game items with Loompoints
Post by: WITCHCRAFT on February 19, 2013, 08:41:34 am
I doubt this will be implemented, but that was what I was thinking of a suggestion. 10-30% discount is okay when you are purchasing hundreds of the item in strategus, but that doesn't mean it would  be fair in regards to the repair costs for equipment on regular servers.
Title: Re: Discount for in-game items with Loompoints
Post by: Lennu on February 19, 2013, 09:50:52 am
Maybe the repair discount for +0 items only. But not for any loomed items. The advantage from +3 full plate set with reduced repairs would be too good against non loomed. This is supposed to be skill based, not item/grind based.
The advantage from fully loomed gear vs non-loomed is really high already. +10 body armor from fully loomed gauntlets + chest armor is a bit too much already IMO. But who am I to talk, running around fully loomed myself.
Title: Re: Discount for in-game items with Loompoints
Post by: Grumpy_Nic on February 19, 2013, 12:06:06 pm
rewards rich players, pisses on poor players.
Title: Re: Discount for in-game items with Loompoints
Post by: Miwiw on February 19, 2013, 12:36:49 pm
Don't like this suggestion.

But it can be adjusted with some other idea! Gold sink is quite important actually, but people already do not care about upkeep.
Therefore the following stuff could work then:

Looming an item +1 increases the repair costs by 10%.
Looming an item to +2 increases the repair costs by a total of 20%.
Looming an item to +3 increases the repair costs by a total of 30%.

Putting another LP into the item to decrease the upkeep by 10%.

For a +3 item it means with 3 LPs you can decrease the increase of the upkeep from 130% back to 100%.
For a +2 item it means with 2 LPs you can decrease the increase of the upkeep from 120% back to 100%.
For a +1 item it means with 1 LP you can decrease the increase of the upkeep from 110% back to 100%.

For a +1 item it means with 3 LP you can decrease the upkeep to 80%.


LP and Goldsink both. 6 LP per item at its best, 3 LP if you dont care about gold, or 3 LP if you dont care about stats but gold.

Example:

Destrier: Upkeep 1,642 gold.
Champ Destrier: Upkeep 2135 gold.

Long Bow: Upkeep 777 gold.
Masterwork Long Bow: Upkeep 1010 gold.

Danish Greatsword: Upkeep 1,114 gold.
Masterwork Danish Greatsword: Upkeep 1448 gold.

In the end, by having better gear than others, you either pay with gold or LPs.
Obviously no one would care if he got a low upkeep item +3 if the difference is only 1-200 gold. But for Horses it will be a difference, as well as for expensive weapons or arrows.
Title: Re: Discount for in-game items with Loompoints
Post by: Rebelyell on February 19, 2013, 01:37:42 pm
Don't like this suggestion.

But it can be adjusted with some other idea! Gold sink is quite important actually, but people already do not care about upkeep.
Therefore the following stuff could work then:

Looming an item +1 increases the repair costs by 10%.
Looming an item to +2 increases the repair costs by a total of 20%.
Looming an item to +3 increases the repair costs by a total of 30%.

Putting another LP into the item to decrease the upkeep by 10%.

For a +3 item it means with 3 LPs you can decrease the increase of the upkeep from 130% back to 100%.
For a +2 item it means with 2 LPs you can decrease the increase of the upkeep from 120% back to 100%.
For a +1 item it means with 1 LP you can decrease the increase of the upkeep from 110% back to 100%.

For a +1 item it means with 3 LP you can decrease the upkeep to 80%.


LP and Goldsink both. 6 LP per item at its best, 3 LP if you dont care about gold, or 3 LP if you dont care about stats but gold.

Example:

Destrier: Upkeep 1,642 gold.
Champ Destrier: Upkeep 2135 gold.

Long Bow: Upkeep 777 gold.
Masterwork Long Bow: Upkeep 1010 gold.

Danish Greatsword: Upkeep 1,114 gold.
Masterwork Danish Greatsword: Upkeep 1448 gold.

In the end, by having better gear than others, you either pay with gold or LPs.
Obviously no one would care if he got a low upkeep item +3 if the difference is only 1-200 gold. But for Horses it will be a difference, as well as for expensive weapons or arrows.

I stoped my grind fest long time ago and you want me to put in to that again
NO

limit item lvl to +3
peps will think what to take discount or upgrade, anyway that will probably unbalance game like hell but hey! who cares.
Title: Re: Discount for in-game items with Loompoints
Post by: Miwiw on February 19, 2013, 01:39:28 pm
No, I don't want that. But I neither want that weird suggestion of this topic. :D

Title: Re: Discount for in-game items with Loompoints
Post by: LordRichrich on February 19, 2013, 01:58:54 pm
Bugger it, why not. There's always those few players who you see ALWAYS in plate, Poopy, Tony (idk if he does now on his new one), Dielier etc. Just why not? It'll be fun to see GS users have a slightly harder time killing people, then we'll have a billion more threads about how 2h should be buffed cos it can't cut through plate armour
Title: Re: Discount for in-game items with Loompoints
Post by: Rebelyell on February 19, 2013, 07:01:36 pm
Bugger it, why not. There's always those few players who you see ALWAYS in plate, Poopy, Tony (idk if he does now on his new one), Dielier etc. Just why not? It'll be fun to see GS users have a slightly harder time killing people, then we'll have a billion more threads about how 2h should be buffed cos it can't cut through plate armour
aim for head